addEventHandler( 'onPlayerVoiceStart', root, function()
local x1, y1, z1 = getElementPosition (localPlayer)
local x2, y2, z2 = getElementPosition (localPlayer)
local x, y, z = getDistanceBetweenPoints3D (x1, y1, z1, x2, y2, z2) <= 5
if x and y and z then
isVoiceEnabled ()
end
end)
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