OK, i work at a lan centre and we have 40 copies of GTA:VC
and i just put MTA on them, the network runs on a 100MBit network and the games server runs on a gigabit lan card so lag is no issue here, but ive noticed that the only real problem ive EVER had with the game is it dosent keep in sync, like on each persons screen the game interprets everything differently, i got in an apache, my mate threw a grenade, i lifted off and flew away he saw me blow up, im guessing the game just sees a model that then has a range of abilities as such, but each client then interprets the data itself, cause each screen will have a completely different reaction, this is mainly with blowing up as car driving is fine, ive also used a no cd crack primaril because of 1 the cd noise and 2 cause its faster, and ive never had a problem, neither at home or at work, but if there is anything about this sync problem id like to know, email me at
[email protected] please