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1LoL1

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Everything posted by 1LoL1

  1. 1LoL1

    [HELP] Color

    Ok Solved i fixed to this: setVehicleColor(vehicle, r, g, b, r, g, b );
  2. 1LoL1

    [HELP] Color

    Thanks works. But how i can 2 car colors? now it's only 1.
  3. 1LoL1

    [HELP] Color

    Hello i created script but not work how i can fix this i mean: when i use /color RED so setVehicleColor(255, 0, 0) Amount = { "RED" = "255,0,0", "BLUE" = "1,1,1, "PINK" = "2,2,2, "BLACK" = "0,0,0", } function clr (player,command,color) local vehicle = getPedOccupiedVehicle(player) if color then setVehicleColor(vehicle, Amount[#color]) end end addCommandHandler("color", clr)
  4. 1LoL1

    [HELP] Please

    Not work now when i banned player so he have 2x Data2 and Data
  5. 1LoL1

    [HELP] Please

    So this? function WwW (banPointer, responsibleElement) local player = source local seconds = getBanTime(banPointer) - getRealTime().timestamp if (seconds) == 0 then setElementData(player, "Data", (getElementData(player, "Data") or 0) + 1) else setElementData(player, "Data2", (getElementData(player, "Data2") or 0) + 1) end end addEventHandler ( "onPlayerBan", getRootElement(), WwW )
  6. 1LoL1

    [HELP] Please

    But i have save system on Data and Data2 i want to only when player is banned and seconds is 0 so he get data +1 if seconds > 1 so he get data2 +1
  7. 1LoL1

    [HELP] Please

    Hello, i created script but not work can anyone please fix my code? I mean when seconds in ban is "0" so data will +1 and when ban will normal so data2 will +1. function WwW (player, seconds, data, additional) if (seconds) == 0 then setElementData(player, "Data", (getElementData(player, "Data") or 0) + 1) -- Permanent ban else setElementData(player, "Data2", (getElementData(player, "Data2") or 0) + 1) -- Other Ban end end addEventHandler ( "onPlayerBan", getRootElement(), WwW)
  8. Then explain .. lel. You should use these things: onPlayerLogin getElementData setElementData Or if you know scripting with SQL then you could use it. Why should I? But it did not ask whether it can be done on MTA so I replied giving.
  9. 1LoL1

    [HELP] Marker

    Not work 0 errors. 0 warnings.
  10. 1LoL1

    [HELP] Marker

    Hello, i created script but when i use /markerr so marker is created but if i again use /markerr so marker is created again. How i can when marker is created and i want to again so outputChatBox("Marker is created") function www (source) w = createMarker( -2805.87890625,1318.779296875,7.1015625, "cylinder", 1.5, 255, 255, 0, 170 ) if w then else cancelEvent() outputChatBox("Marker is created", source, 255, 255, 255, true) end end addCommandHandler("markerr", www)
  11. I don't understand but try this: function antinj ( p, _, jacked ) local occupied = getVehicleOccupant ( source ) if ( occupied ) then cancelEvent() outputChatBox("You can't ninja jacking other people car!", p ) end end addEventHandler ( "onVehicleStartEnter", getRootElement(), antinj )
  12. Cordinate you mean x, y, z from last position? Chat logs Save System but you need This to this script.
  13. Try this: Here or setAccountData getAccountData
  14. Why are you doing this off the topic?
  15. This resource uses setElementVelocity and it just boosts the vehicle once or more times but not all the time. So he needs to change something in the handling but I don't know so wait until someone who has knowledge in this to answer. Good luck! oh thanks for info
  16. Try this: exports.scoreboard:addScoreboardColumn ( "Level", getRootElement(), 9, 0.07 ) function scoreLevel () local account = getPlayerAccount(source) local Level = getElementData(source,"Level") or 0 if isGuestAccount ( account ) then setElementData(source, "Level",":Experience/Emblems/Guest.png") else local test = ":Experience/Emblems/"..tostring(Level)..".png" setElementData(source, "Level", test and {type = "image", src = test, height = 12, width = 16} or "N/A") end end addEventHandler("onPlayerSpawn", getRootElement(), scoreLevel)
  17. What is in the video it is only all talks of GTA San Andreas.
  18. 1LoL1

    [HELP] Teams

    Hello, i created script /police, /trucker, /nothing but how i can to: /TEAM /police = setPlayerTeam to Police /trucker = setPlayerTeam to Trucker /nil= setPlayerTeam to Nil please can anyone help me or get me functions? function w (source) setPlayerTeam(source, team) end addCommandHandler("trucker", w) function ww (source) setPlayerTeam(source, team2) end addCommandHandler("police", ww) function www (source) setPlayerTeam(source, nil) end addCommandHandler("nil", www)
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