zzx
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Everything posted by zzx
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That worked, thanks ccw and Dutchman101
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the problem is still unchanged this is what the mtadiag sofware has gave me in the diagnostics. http://pastebin.mtasa.com/194990108
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i don't know what do you even mean. but this is a pic of mtadiag,
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everything was installed successfully. but,the x 16 resolutions are still not there...
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i installed the update which mta has auto sent me when i joined the game. but after i wanted to check something in the settings i found that the entire x 16 resolutions has been removed after i've installed the update. how to get them back once again?!
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I already kept tete's code, anyhow thanks to everyone.
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I made a script, if anyone killed another player with his hunter, he will get 200$ but only with hunter. local reward = 200 function kill ( ammo, killer, killerweapon, bodypart ) local vehicle = getPedOccupiedVehicle ( killer ) if isPedInVehicle ( killer ) and getElementModel ( vehicle ) == 425 then givePlayerMoney ( source, reward ) outputChatBox ("#ff8800[REWARD] #ffffffYou have killed "..getPlayerName..( source )" ..and rewarded $".. tostring ( reward ), root, 0, 255, 0, true ) end end addEventHandler ( "onPlayerWasted", getRootElement(), kill ) help please
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i have a WTF sound how to add it to the script? and to access it by the command "wtf" not "sux" every sound has its own command
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like that sound but with different names
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Worked thanks a lot <3 how can i add another sounds?
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prestige, the outputchatbox doesn't appear on the chat, and the sound keeps restarting without stop
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thanks man <3 but the sound still restarting without stop at all, how to start it once until i type sux again pls and thanks man <3
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Thanks it works perfectly, but another problem, how to stop the sound, and when i start the resource it directly plays the sound, but i want it to start when i type sux the command
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the probllem is with setRadioChannel(0)
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no here is the problem when i write sux, the command handler.
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this didn't give me any errors but the sound doesn't play ? function startMusic() setRadioChannel(0) song = playSound("yousuck.mp3",true) outputChatBox("[sOUND] "..playerName(player).." has started sound "..soundName) end addEventHandler("onClientResourceStart",getResourceRootElement(getThisResource()),startMusic) addCommandHandler("sux",startMusic)
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hi guys i made a script to start sounds in the server example: [sOUNDS]: ZeldaK has started WTF?! sound. but there are some errors in the debugscript please help!. function startMusic() setRadioChannel(0) song = playSound("yousuck.mp3",true) outputChatBox("[sOUND] "..playerName(player).." has started sound " ..soundName..") end addEventHandler("onClientResourceStart",getResourceRootElement(getThisResource()),startMusic) addCommandHandler("sux",toggleSong) Debug:
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plss man fix me the whole code i wanna it to my server
