setTimer(
function()
if not getRunningGamemodeMap() then
--Lets check if there are any maps for this gamemode
local maps = getMapsCompatibleWithGamemode(getRunningGamemode())
--If we have any, we'll start a random one
if #maps > 0 then
changeGamemodeMap (maps[math.random(1,#maps)])
end
end
end,
50, 1 )
To musisz przerobić.