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Ma5ter

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Everything posted by Ma5ter

  1. My scripts say they are invalid and wont work in future versions so I tried submitting them to https://luac.multitheftauto.com/ and it says 'ERROR: Already Compiled" how am I supposed to re-compile invalid scripts if they are already compiled?
  2. <group name="Admin"> <acl name="Moderator"/> <acl name="SuperModerator"/> <acl name="Admin"/> <acl name="RPC"/> <object name="resource.superman"></object> <object name="resource.guieditor"></object> <object name="resource.admin"></object> <object name="resource.webadmin"></object> <object name="resource.login_panel"/> <object name="user.Ma5ter"></object> <object name="user.Tephy"></object> </group>
  3. I did already, people still cant login.
  4. I added the resource login_panel to my server, it was working fine until now when this error showed up and other players could not log in. It lets me log in though. https://community.multitheftauto.com/ind ... ls&id=1557 WARNING: login_panel/loginpanel_server.lua:45 Access denied @ 'addAccount' I added it into the Admin group in the ACL as well.
  5. SCRIPT ERROR: [gameplay]\bliphandler\replace.lua:1: malformed number near '1.function'
  6. I can't figure this out, I tried this but it didn't work. root = getRootElement () players = {} r,g,b = getTeamColor(players) color = {r,g,b} if teamColor == nil then color = 255, 255, 255 resourceRoot = getResourceRootElement ( getThisResource () ) function onResourceStart ( resource ) for id, player in ipairs( getElementsByType ( "player" ) ) do if ( players[player] ) then createBlipAttachedTo ( player, 0, 2, players[source][1], players[source][2], players[source][3] ) else createBlipAttachedTo ( player, 0, 2, color[1], color[2], color[3] ) end end end function onPlayerSpawn ( spawnpoint ) if ( players[source] ) then createBlipAttachedTo ( source, 0, 2, players[source][1], players[source][2], players[source][3] ) else createBlipAttachedTo ( source, 0, 2, color[1], color[2], color[3] ) end end function onPlayerQuit () destroyBlipsAttachedTo ( source ) end function onPlayerWasted ( totalammo, killer, killerweapon ) destroyBlipsAttachedTo ( source ) end function setBlipsColor ( source, commandName, r, g, b ) if ( tonumber ( b ) ) then color = { tonumber ( r ), tonumber ( g ), tonumber ( b ) } for id, player in ipairs( getElementsByType ( "player" ) ) do destroyBlipsAttachedTo ( player ) if ( players[player] ) then createBlipAttachedTo ( player, 0, 2, players[source][1], players[source][2], players[source][3] ) else createBlipAttachedTo ( player, 0, 2, color[1], color[2], color[3] ) end end end end function setBlipColor ( source, commandName, r, g, b ) if ( tonumber ( b ) ) then destroyBlipsAttachedTo ( source ) players[source] = { tonumber ( r ), tonumber ( g ), tonumber ( b ) } createBlipAttachedTo ( source, 0, 2, players[source][1], players[source][2], players[source][3] ) end end addCommandHandler ( "setblipscolor", setBlipsColor ) addCommandHandler ( "setblipcolor", setBlipColor ) addEventHandler ( "onResourceStart", resourceRoot, onResourceStart ) addEventHandler ( "onPlayerSpawn", root, onPlayerSpawn ) addEventHandler ( "onPlayerQuit", root, onPlayerQuit ) addEventHandler ( "onPlayerWasted", root, onPlayerWasted ) function destroyBlipsAttachedTo(player) local attached = getAttachedElements ( player ) if ( attached ) then for k,element in ipairs(attached) do if getElementType ( element ) == "blip" then destroyElement ( element ) end end end end
  7. I want to replace the minigun anim with the one used by the m4/ak47. I don't know how to do that and I looked at setWeaponProperty too.
  8. Thank you, the script provided works.
  9. Well, i've been very confused lately trying to script this. The issue i've been having was getting my sound to be heard by every player and done through a link, for example "http://music.layer07.com/LinkinPark-InTheEnd.mp3" a direct hotlink. Basically all in all "/radio (link)" and then it plays the provided link. Help or advice would be appreciated. Btw this is the code I tried to use : function play() local x,y,z = getElementPosition(getElementsByType("player")) local sound = playSound3D("http://clients.savouryprojects.com/zauntourage/audio_player/track2.mp3",x, y, z, true) setSoundMaxDistance (sound, 800) end addEventHandler ( "onClientResourceStart", getResourceRootElement ( getThisResource () ), play )
  10. ERROR: HeroInventory\server\s_exports.lua:81: attempt to index field '?' <a nil value> I cannot add vehicles or anything I use.
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