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☠ RaZeR ☠

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Everything posted by ☠ RaZeR ☠

  1. same problem \ | #Client #00ff00foxx triggered serverside event "reward55" but event in not added server side
  2. same problem \ | #Client #00ff00foxx triggered serverside event "reward55" but event in not added server side
  3. <meta> <info author="FOX" name="Missions" version="2.0" description="Missions" type="script"/> <script src="Client.lua" type="client" /> <script src="Server.lua" type="server" /> <file src="wnd.png"/> <file src="fasl.png"/> <file src="78oq.png"/> <file src="mission.png"/> <file src="song.mp3"/> <script src="SB.lua" type="server"></script> <file src="alarm.mp3" /> <map src="Bank_Map.map"/> <map src="tafger.map" dimension="0"></map> <file src="2972.txd"/> <file src="2972.dff"/> </meta>
  4. Same Erorr @ #Client #00ff00foxx triggered serverside event "reward55" but event in not added server side
  5. Same Erorr @ #Client #00ff00foxx triggered serverside event "reward55" but event in not added server side
  6. #Client #00ff00foxx triggered serverside event "reward55" but event in not added server side
  7. #Client #00ff00foxx triggered serverside event "reward55" but event in not added server side
  8. 2 debug erorr # server line:2: ( ")" expected near handler ) # trigger serverside event reward55 but event in not added server side
  9. 2 debug erorr # server line:2: ( ")" expected near handler ) # trigger serverside event reward55 but event in not added server side
  10. helo Debug Error : client:bad argument @ triggerServerEvent[Expected element ar argument 2, got nill] Why this trigger doesn't want to work client : setTimer (function() if ( guiGetVisible ( mis5 ) == false ) then guiSetVisible (claim5, false) outputDebugString ( "works@false" ) else triggerServerEvent ( "reward55", source ) outputDebugString ( "works@" ) end end, 1000, 0 ) server : tim = setTimer( function Handler() for index, value in ipairs( getElementsByType("player") ) do if getPlayerMoney( value ) >= 3000000 then triggerClientEvent ( value, "reward5" , value ); outputDebugString ( "works@server" ); triggerClientEvent ( value, "show5" , value ); killTimer ( tim ) else resetTimer(tim) end end end, Handler, 10000, 0 ); addEvent( "reward55", true ) addEventHandler( "reward55", source, Handler )
  11. helo Debug Error : client:bad argument @ triggerServerEvent[Expected element ar argument 2, got nill] Why this trigger doesn't want to work client : setTimer (function() if ( guiGetVisible ( mis5 ) == false ) then guiSetVisible (claim5, false) outputDebugString ( "works@false" ) else triggerServerEvent ( "reward55", source ) outputDebugString ( "works@" ) end end, 1000, 0 ) server : tim = setTimer( function Handler() for index, value in ipairs( getElementsByType("player") ) do if getPlayerMoney( value ) >= 3000000 then triggerClientEvent ( value, "reward5" , value ); outputDebugString ( "works@server" ); triggerClientEvent ( value, "show5" , value ); killTimer ( tim ) else resetTimer(tim) end end end, Handler, 10000, 0 ); addEvent( "reward55", true ) addEventHandler( "reward55", source, Handler )
  12. when i hit the marker i want to check if the windows is closed but the if and else ddint work ! the window is open = true but nothing and when the window is close = false but nothing come client ! addEvent("reward4",true) addEventHandler("reward4",root, function () if ( guiGetVisible ( mis4 ) == true ) then guiSetVisible (claim4, true) guiSetVisible (change4, false) fadeCamera(false,0,0,0,0) sound = playSound("song.mp3") else guiSetVisible (claim4, false) guiSetVisible (change4, true) end end )
  13. the button | claim4 didint visble |not working if ( guiGetVisible ( mis4 ) ) then
  14. function Finsh_Missoin(plr) if plr then dropMarker = createMarker(858.14453,-587.89142,18.01809,"cylinder",7,255,255,0,100,plr) dropBlip = createBlip(858.14453,-587.89142,18.01809,24,5,255,255,0,255,1,900000,plr) function onDrop( hitter ) if ( hitter == plr ) then triggerClientEvent ( plr,"show4", plr ) triggerClientEvent( plr,"reward4", plr ) missionDone(hitter,true) end end addEventHandler("onMarkerHit",dropMarker,onDrop) end end
  15. when i hit the marker i want to check if the windows is closed but the if and else ddint work ! the window is open = true but nothing and when the window is close = false but nothing come client ! addEvent("reward4",true) addEventHandler("reward4",root, function () if ( guiGetVisible ( mis4 ) == true ) then guiSetVisible (claim4, true) guiSetVisible (change4, false) fadeCamera(false,0,0,0,0) sound = playSound("song.mp3") else guiSetVisible (claim4, false) guiSetVisible (change4, true) end end )
  16. setTimer (function() if ( guiGetVisible ( idlewind ) == true ) then local countdownMS = getTickCount() + 350000 <<<<<<<<<<<<<<< local m,s = getTimeMS(countdownMS-getTickCount()) guiSetText( timer, " Minutes: "..m.." | Seconds:"..s ); end end end, 1000, 0 )
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