-
Posts
133 -
Joined
-
Last visited
Everything posted by iMr.G[7]A
-
ابي منكم طلب؟ الرجاء عدم التكليج ابي اغير الخط اذا ابي اكتب شي ابي الكود جاهز وابي مثآل له يعني لو سمحت يعني + وابي امممم . اقولك ولا شي ------------------------------------------------------------------------ أنتي بغيهـ واحد يكون دمو بـ،ارد
-
سويت ساحة حرب وابي اللي يدخلها يجمع اسلحها واذا طلع برع المنطقة تروح الاسلحة حتى لو انتقل.
-
السلام عليكم شباب ابي منكم طلب شوفو الكود جايبه من اف 1 guiSetProperty(getControl(wndMain, 'إنتحار'), "NormalTextColour", "FF888888") اها شايفين؟ ابي اغير الخط لانه يجي في اف 1 كذآ ~~ وابي يتلون الكلمة كل شوي ~ ما ابي لون الرجآء الرد والسلام عليكم
-
ابي الكود ذا يفتح بـ شخصيه ما ابيه يفتح بـ قروب ~ وبسس local groupName = "[Army]" local x, y, z = 642.76642 ,1931.72668 ,19.20983 local colShape = createColRectangle ( -126.26940917969, 1636.9686279297, 40.705104827881, 584.5, 589.75, 2 ) addEventHandler ( "onColShapeHit", colShape, function ( theElm ) if ( getElementType ( theElm ) == "player" ) and ( getElementData ( theElm, "gang" ) ~= groupName ) then if ( isPedInVehicle ( theElm ) ) then setElementPosition ( getPedOccupiedVehicle ( theElm ), 643.29998779297,1715.5,7 ) else setElementPosition ( theElm, 643.29998779297,1715.5,16 ) end end end )
-
يا الـ ذيب اكتب في اللفل -100 ضض1
-
http://im83.gulfup.com/B9iVrh.png
-
http://im68.gulfup.com/mPLqBe.jpg
-
http://im84.gulfup.com/oh4UMz.jpg
-
لازم انجليزي وش اكتب تبيني ؟
-
آلْسْسْلْآمْ عْلْيْڪْمْ ڪْيْفْڪْمْ شْبْآبْ مْخْيْسْيْنْ ؟ آلْيْوْمْ مْنْ آلْطْفْشْ قْلْتْ بْنْزْلْ مْوْضْوْعْ وْبْخْلْيْﮬ̲̣̐ عْنْ تْصْمْيْمْ آلْشْعْآرْآتْ تْبْيْ شْعْآرْ يْآ حْلْوْ ؟ آنْآ مْوْجْوْدْ آطْلْبْ آسْوْيْلْڪْـ آمْثْلْﮬ̲̣̐ـ 1- 2- آلْخْطْوْطْ آخْتْآرْ خْطْ ~ ڪْلْﮬ̲̣̐آ مْنْ تْصْمْيْمْيْ مثال: اسمكـ : G7A رقم الخط : 5 اللون : احمر
-
غْلْطْ قْصْدْيْ مْثْلْ آلْآيْقْوْنْآتْ فْيْ آفْ 11 آبْيْ آنْآ آسْوْيْ آيْقْوْنْةْ وْآحْطْﮬ̲̣̐ـآ
-
اَلَسَلَاَمَ عَلَيَكَمَ ... طَاَلَبَكَمَ بَـ حَاَجَةٍ مَدَرَيَ مَوًّجَوًّدَةٍ اَوًّ لَآ ؟ اَبَيَ اَنَاَ كَوًّدَ اَوًّ مَوًّدَ اَوًّ سَكَرَبَتَ اَلَزَّبَدَةٍ بَسَ اَبَيَ اَسَوًّيَ صَوًّرَةٍ وًّاَبَيَهَاَ تَطَلَعَ لَيَ بَـ اَفَـ11 ~ وًّاَبَيَ حَاَجَةٍ ثَاَنَيَةٍ "اَبَيَ اَلَصَوًّرَةٍ مَاَ تَطَلَعَ لَيَنَ مَثَلَآ اَكَتَبَ "اَظَهَاَرَ"; وًّتَخَتَفَيَ اَذاَ كَتَبَتَ "اَخَفَاَء فَقَطَ اَتَمَنَآء اَلَرَدَ اَلَسَسَرَيَعَ ^.^ -------------------------------------------------- ملآحٍظًةِ : لْلْيْ يْسْألْ لْيْﮬ̲̣̐ مْزْخْرْفْةْ آخْوْيْ آلْـ زْفْتْ حْمْلْ بْرْنْآمْجْ يْزْخْرْفْ ڪْلْآمْڪْ ~ ڪْلْﮬ̲̣̐ يْآ رْيْتْنْيْ مْآ عْطْيْتْﮬ̲̣̐ آلْلْآبْ ~ قْبْلْ مْآ آرْوْحْ
-
للعرب , يختص بالبرمجة MTA هل تؤيد افتتاح منتدى
iMr.G[7]A replied to ' ρяofзśŝoя 亗's topic in القسم العام
أوفـق تحيآتي اخوكـ : جحآ اتمنى عدمـم نسساني بآلتوفيق يا اخوي ألغآلي -------------------------- أسال الله ان يوفقكم على المشروع -------------------------- احس نفسي في خطبة حقت الجمعة ض1 بالتوفيق .. -
سلام عليكم شباب انا ابي اسوي قيم مود زومبي سويت لوحه وفي قريد ليست يختار شرطي رقم 1 , شرطي 2 , شرطي 3 , شرطي 4 , مثلا ضغط على رقم 1 يكبس عليه ويكون في تحت زر Ok اذا كبس على اوك يعطي شخصيه ويرسبنه وتروح لوحه والباقي ما باقي .. وعشان ااذا كبس على قريد ليست اسخدم onClientGUIClick
-
السلام عليكم عندي وظيفة المهندس اللي يصلح السسيارات المهم ابي اذآ كتبت في اف8 fix هو يصلح الموتر بسرعة ابيه انا ماهو بسرعة يطلع تحت عد تصاعدي للـ 100 ويصلحه~ وبسس الكود~ Teame = createTeam("Mechnical", 255, 255, 0) taxiTeams = { [Teame] = true } taxiVehs = { [525] = true } function teamSet ( ) local team = getTeamFromName ( "Mechnical" ) if team then setPlayerTeam ( source, team ) setPlayerNametagColor ( source, 255, 255, 0 ) setElementModel(source, 50) createVehicle(525, 1041.37878, -1028.65613, 32.10156) else local teamw = getTeamFromName ( "Mechnical" ) if teamw then cancelEvent() end end end addEvent ( "sTeame", true) addEventHandler ( "sTeame", root, teamSet ) function enterVehicle ( thePlayer, seat, jacked ) -- when a player enters a vehicle if getElementType ( thePlayer ) == "player" then if ( taxiVehs[getElementModel ( source )] ) and ( not taxiTeams[getPlayerTeam( thePlayer )] ) then -- if the vehicle is one of 4 police cars, and the skin is not a police skin removePedFromVehicle( thePlayer )-- force the player out of the vehicle end end end addEventHandler ( "onVehicleEnter", getRootElement(), enterVehicle ) markers = { } blips = { } peds = { } mposi = { } mposii = {} function startJob ( thePlayer ) local x, y, z = unpack ( pickups [ math.random ( #pickups ) ] ) markers [ thePlayer ] = createMarker ( x, y, z, "cylinder", 5.0, 255, 0, 0, 0 ) mposi = { getElementPosition( markers [ thePlayer ] ) } local skins = unpack ( pedCus [ math.random ( #pedCus ) ] ) peds [ thePlayer ] = createPed( skins, x, y, z ) blips [ thePlayer ] = createBlipAttachedTo ( markers [ thePlayer ], 58 ) addEventHandler ( "onMarkerHit", markers [ thePlayer ], warpit ) end function inVEH ( thePlayer ) if ( getElementType ( thePlayer ) == "player" and isPedInVehicle ( thePlayer ) ) then if ( getElementModel ( source ) == 420 ) then startJob ( thePlayer ) end end end addEventHandler ( "onVehicleEnter", getRootElement(), inVEH ) function warpit ( thePlayer ) if ( getElementType ( thePlayer ) == "player" and isPedInVehicle ( thePlayer ) ) then local vehiclee = getPedOccupiedVehicle ( thePlayer ) if ( getElementModel ( vehiclee ) == 420 ) then setTimer ( warpPedIntoVehicle, 2000, 1, peds [ thePlayer ], vehiclee, 2 ) destroyJob ( thePlayer ) local x, y, z = unpack ( dropoffss [ math.random ( #dropoffss ) ] ) markers [ thePlayer ] = createMarker ( x, y, z - 1, "cylinder", 5.0, 255, 0, 0, 50 ) mposii = { getElementPosition( markers [ thePlayer ] ) } blips [ thePlayer ] = createBlipAttachedTo ( markers [ thePlayer ], 41 ) addEventHandler ( "onMarkerHit", markers [ thePlayer ], pickmeup ) end end end function pickmeup ( thePlayer ) if ( getElementType ( thePlayer ) == "player" and isPedInVehicle ( thePlayer ) ) then destroyJob ( thePlayer ) local mx, my, mz = unpack ( mposi ) local mmx, mmy, mmz = unpack ( mposii ) local money = getDistanceBetweenPoints2D ( mx, my, mmx, mmy ) finalmoney = math.floor ( money ) if finalmoney then setTimer( givePlayerMoney, 3000, 1, thePlayer, finalmoney ) setTimer( outputChatBox, 3000, 1, thePlayer, "You have earned ".. money .."!", 0, 144, 0) setTimer ( function ( ) if ( isElement ( peds [ thePlayer ] ) ) then destroyElement ( peds [ thePlayer ] ) end startJob ( thePlayer ) end ,3000, 1 ) end end end function deleteOnExit ( thePlayer ) if ( isElement ( markers [ thePlayer ] ) ) then destroyElement ( markers [ thePlayer ] ) end if ( isElement ( blips [ thePlayer ] ) ) then destroyElement ( blips [ thePlayer ] ) end if ( isElement ( peds [ thePlayer ] ) ) then destroyElement ( peds [ thePlayer ] ) end end addEventHandler ( "onVehicleExit", getRootElement(), deleteOnExit ) function destroyJob ( thePlayer ) if ( isElement ( markers [ thePlayer ] ) ) then destroyElement ( markers [ thePlayer ] ) end if ( isElement ( blips [ thePlayer ] ) ) then destroyElement( blips [ thePlayer ] ) end end function consoleSetPlayerPosition ( source, commandName, posX, posY, posZ ) setElementPosition ( source, posX, posY, posZ ) end addCommandHandler ( "setpos", consoleSetPlayerPosition ) addCommandHandler( 'fix', function( aPlayer ) if getPlayerTeam( aPlayer ) and ( getTeamName( getPlayerTeam( aPlayer ) ) == 'Mechnical' ) then for _, aV in pairs ( getElementsByType 'vehicle' ) do if ( getElementHealth( aV ) <= 999 ) then local pX, pY, pZ = getElementPosition( aPlayer ) local vX, vY, vZ = getElementPosition( aV ) if ( getDistanceBetweenPoints3D( pX, pY, pZ, vX, vY, vZ ) <= 4 ) then fixVehicle( aV ) givePlayerMoney( aPlayer, 1000 ) end end end end end )
-
يوم اششغل القيم مود يا شباب احط اكثر من شخصية شرطي ولا تطلع الرجاء التعديل والنو تيم مثله الحل ~ بالله local x, y = guiGetScreenSize() rRoot = getResourceRootElement(getThisResource()) Music = "Other/Intro.mp3" Anims = {"DAN_UP_A", "dnce_M_b", "DAN_Left_A", "DAN_Down_A", "DAN_Loop_A", "dance_loop"} num = 0 local TeamNameee = "" local Team = "" local findskin = nil local Text = "" local mn = nil Color = {255, 255, 255} local NewTeam = 0 local ID, skin = nil, nil, nil TeamName = {"Grove", "Aztecas", "Police", "Ballas", "No Team", "Medic"} local WaeponID = {5, 22, 3, 1, 32, 41, 43} allPlayer = 0 local Weapon = 0 local NameWeap = "Fist" GameType = {} ColorGame = {0, 255, 255} GameNameType = "" Info = {} SkinSelectMusic = nil local foundTeam = 0 local findskin = 0 typeGame = "gang" local foundInTeam = "" local foundInall = "" Ped = {} skin = { Grove = {105, 106, 107}, Aztecas = {115, 116, 117}, Police = {283, 284, 285, 286, 287, 288, 289}, Ballas = {102, 103, 104}, ["No Team"] = {29, 30, 31}, Medic = {274, 275, 276}, Drift = {46, 124, 43, 63, 64, 75, 285, 0} } AllTeamName = { Grove = {2494.96948, -1684.03101, 14.3313, 2494.98486, -1685.02856, 14.26363, 2495.38843, -1688.54297, 13.87171}, Aztecas = {1764.75586, -1928.03674, 15.2383, 1763.80432, -1928.0498, 14.93086, 1761.0708, -1928.08801, 13.57734}, Police = {1568.73779, -1695.54541, 7.0456, 1568.71582, -1694.55835, 6.8869, 1568.64075, -1691.68494, 5.89063}, Ballas = {2217.03027, -1167.91956, 27.0701, 2217.0166, -1168.89661, 26.85767, 2216.97534, -1171.77625, 25.72656}, ["No Team"] = {901.33551, -1208.65796, 18.4756, 901.27332, -1207.69299, 18.22063, 901.05676, -1204.8208, 16.98322}, Medic = {2022.72839, -1426.36877, 18.3914, 2023.34521, -1425.61548, 18.16297, 2025.20178, -1423.47644, 16.99219}, } Rot = {357.4391784668, 271.10339355469, 179.70733642578, 0, 179.01052856445, 132.08488464355} CamGameType = { {2454.49487, -1654.69812, 26.19402, 2541.42432, -1686.7251, -11.45641} } function dxDrawColorText(str, ax, ay, bx, by, color, scale, font, alignX, alignY) bx, by, color, scale, font = bx or ax, by or ay, color or tocolor(255,255,255,255), scale or 1, font or "default" if alignX then if alignX == "center" then ax = ax + (bx - ax - dxGetTextWidth(str:gsub("#%x%x%x%x%x%x",""), scale, font))/2 elseif alignX == "right" then ax = bx - dxGetTextWidth(str:gsub("#%x%x%x%x%x%x",""), scale, font) end end if alignY then if alignY == "center" then ay = ay + (by - ay - dxGetFontHeight(scale, font))/2 elseif alignY == "bottom" then ay = by - dxGetFontHeight(scale, font) end end local alpha = string.format("%08X", color):sub(1,2) local pat = "(.-)#(%x%x%x%x%x%x)" local s, e, cap, col = str:find(pat, 1) local last = 1 while s do if cap == "" and col then color = tocolor(getColorFromString("#"..col..alpha)) end if s ~= 1 or cap ~= "" then local w = dxGetTextWidth(cap, scale, font) dxDrawText(cap, ax, ay, ax + w, by, color, scale, font,"left", "top", false, false, true, false, false) ax = ax + w color = tocolor(getColorFromString("#"..col..alpha)) end last = e + 1 s, e, cap, col = str:find(pat, last) end if last <= #str then cap = str:sub(last) dxDrawText(cap, ax, ay, ax + dxGetTextWidth(cap, scale, font), by, color, scale, font,"left", "top", false, false, true, false, false) end end local function getTeam(team) return getTeamFromName(team) end local function count(team) return countPlayersInTeam(getTeamFromName(team)) end function onStop() resetSkyGradient() showChat(true) showPlayerHudComponent("all", true) end addEventHandler("onClientResourceStop", resourceRoot, onStop) function foundPos(nummm) local foundPo = AllTeamName[TeamName[NewTeam]][tonumber(nummm)] return foundPo end function showforallteam() foundInTeam = "There are Players" foundInall = "all Players" GameType = {"Gang Wars"} Info = {"Wlecom To Gang Wars","To Spawn press [Enter]"} fadeCamera( true ) GameNameType = "Gang Wars" mn = nil showChat(false) bindKey("enter","down",SpawnGameType) l1, l2, l3, l4, l5, l6 = unpack(CamGameType[1]) info1 = Info[1] info2 = Info[2] ShowGameType() addEventHandler("onClientRender",getRootElement(),DrawGameType) end addEventHandler("onClientPlayerWasted", getLocalPlayer(), function(killer, weapon, bodypart) if getElementData(localPlayer, "WasChangeTeam") == true then showforallteam() else return false end end) function ShowGameType() ColorGame = {255,255,0} l1, l2, l3, l4, l5, l6 = unpack(CamGameType[1]) setCameraMatrix(l1, l2, l3, l4, l5, l6) SelectGame = 1 GameNameType = GameType[1] count2 = count("Grove") count3 = count("Aztecas") count4 = count("Police") count5 = count("Ballas") count6 = count("No Team") mn = count2 + count3 + count4 + count5 + count6 typeGame = "gang" end function SpawnGameType() if typeGame == "gang" then setTimer(MakeGangWars, 500, 1) end unbindKey("enter", "down", SpawnGameType) TeamNameee = "Team Name" end function MakeGangWars() Color = {0, 255, 0} Team = " " .. TeamName[1] .. " " allPlayer = count(TeamName[1]) Weapon = WaeponID[1] NameWeap = getWeaponNameFromID(Weapon) NameWeap = getWeaponNameFromID(Weapon) NewTeam = 1 local x, y, z, lx, ly, lz = foundPos(1), foundPos(2), foundPos(3), foundPos(4), foundPos(5), foundPos(6) setCameraMatrix(x, y, z, lx, ly, lz) removeEventHandler("onClientRender", getRootElement(), DrawGameType) bindKey("arrow_r", "down", Next) bindKey("arrow_l", "down", Next) bindKey("enter", "down", SpawnPlayer) addEventHandler("onClientRender", getRootElement(), DrawTeam) SkinSelectMusic = playSound(Music, true) local pedx, pedy, pedz = foundPos(7), foundPos(8), foundPos(9) findskin = math.random(1, 3) ID = 105 Ped[1] = createPed(ID, pedx, pedy, pedz, Rot[1]) if not isElement(Ped[1]) then Ped[1] = createPed(ID, pedx, pedy, pedz, Rot[NewTeam]) end setElementFrozen(Ped[1], true) setPedAnimation(Ped[1], "DANCING", Anims[math.random(1, 6)]) foundTeam = 1 findskin = 1 end function Next(key) if key == "arrow_l" then num = num - 1 else num = num + 1 end if key == "arrow_l" then findskin = findskin - 1 else findskin = findskin + 1 end if findskin < 1 then findskin = 3 end if findskin > 3 then findskin = 1 end if num < 1 then num = 16 foundTeam = 6 elseif num == 1 then foundTeam = 1 elseif num == 4 then foundTeam = 2 elseif num == 7 then foundTeam = 3 elseif num == 10 then foundTeam = 4 elseif num == 13 then foundTeam = 5 elseif num == 16 then foundTeam = 6 elseif num == 19 then foundTeam = 1 num = 1 end number = foundTeam ID = skin[TeamName[number]][findskin] Team = " " .. TeamName[number] .. " " NewTeam = foundTeam TextColor(number) setElementModel(Ped[1], ID) setPedAnimation(Ped[1], "DANCING", Anims[math.random(1, 5)]) if Ped[1] then destroyElement(Ped[1]) Ped[1] = nil end local x, y, z, lx, ly, lz = foundPos(1), foundPos(2), foundPos(3), foundPos(4), foundPos(5), foundPos(6) wasFoundCamAndPed = foundTeam local pedx, pedy, pedz = foundPos(7), foundPos(8), foundPos(9) Ped[1] = createPed(ID, pedx, pedy, pedz, Rot[number]) if not isElement(Ped[1]) then Ped[1] = createPed(ID, pedx, pedy, pedz, Rot[number]) end setElementFrozen(Ped[1], true) setPedAnimation(Ped[1], "DANCING", Anims[math.random(1, 6)]) setCameraMatrix(x, y, z, lx, ly, lz) end function TextColor(numbe) if TeamName[numbe] == "Grove" then Color = {0, 255, 0} elseif TeamName[numbe] == "Aztecas" then Color = {0, 150, 255}
-
ابي اذا لاعب ما عليه نجوم ما يقدر شرطي يمسكه