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Posts
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Everything posted by Chronic
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Hello For some reason getElementData is always returning false. server addEventHandler ( "onPlayerQuit", root, function ( ) setElementData ( source, "team", getPlayerTeam ( source ) ) setElementData ( source, "skin", getElementModel ( source ) ) end ) addEventHandler ( "onPlayerJoin", root, function ( ) setElementModel ( source, getElementData ( source, "skin" ) ) setPlayerTeam ( source, getElementData ( source, "team" ) ) end ) Does anyone know how to fix this?
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By default cars are unlocked. You can use setVehicleLocked to lock them or unlock them.
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setVehicleLocked Good luck
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Have you defined thePlayer?
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I want 'yo' to be at the top of the edit box, for some reason it is in the middle.
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Hack servers? What is that?
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For some reason this happens: When I use this code: local sx,sy = guiGetScreenSize ( ) local cjGUI = guiCreateWindow ( sx/3.8, sy/3.8, sx/2, sy/2, "sup", false ) local cjEdit = guiCreateEdit ( sx/50, sy/20, sx/2.2, sy/3, "yo", false, cjGUI ) guiCreateButton ( sx/50, sy/2.5, sx/5, sy/3, "Accept", false, cjGUI ) guiCreateButton ( sx/3.65, sy/2.5, sx/5, sy/2.2, "Cancel", false, cjGUI ) guiEditSetReadOnly ( cjEdit, true ) Does anyone know how to fix this?
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Is there any way to log me in when I join the server? I tried this: Server Side: function yo ( ) if getPlayerName ( source ) == "Chronic" then logIn ( source, Chronic, "lolthisismypassword" ) end end addEventHandler ( "onPlayerJoin", root, yo ) Line 3: Expected account at argument 2, got nil Also, I realize that I could easily get hacked this way. It's a local server though so it's all good
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function onTest() dxDrawText("+1500", 1211, 51, 1351, 77, tocolor(0, 0, 0, 255), 1.00, "pricedown", "left", "top", false, false, true, false, false) dxDrawText("+1500", 1211, 49, 1351, 75, tocolor(0, 0, 0, 255), 1.00, "pricedown", "left", "top", false, false, true, false, false) dxDrawText("+1500", 1209, 51, 1349, 77, tocolor(0, 0, 0, 255), 1.00, "pricedown", "left", "top", false, false, true, false, false) dxDrawText("+1500", 1209, 49, 1349, 75, tocolor(0, 0, 0, 255), 1.00, "pricedown", "left", "top", false, false, true, false, false) dxDrawText("+1500", 1210, 50, 1350, 76, tocolor(0, 100, 35, 255), 1.00, "pricedown", "left", "top", false, false, true, false, false) end addEvent( "onZombieWasted" ); addEventHandler( "onZombieWasted", root, function( killer ) givePlayerMoney( killer, 1500 ); addEventHandler("onClientRender", root, onTest) setTimer( function ( ) removeEventHandler ( "onClientRender", root, onTest ) end, 3000, 1 ) end)
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Add the resource to admin ACL.
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Put it at the line where you want to spawn the bot.
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exports["slothbot"]:spawnBot ( 2492.5251464844, -1671.7332763672, 13.335947036743, 0, 164, 0, 0, nil, 31, "hunting", nil ) Use this for more info: https://wiki.multitheftauto.com/wiki/Slothman/Slothbot
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function intro ( source ) triggerClientEvent (source, "stopCams", source) end addEventHandler ("onPlayerLogin", getRootElement(), intro)
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No problem, always happy to help out
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Did you use addEvent addEventHandler on server side? If you didn't, that's the reason the event isn't found.
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You made baga a local variable, so it wouldn't work. Change local baga = createPickup(i[1], i[2], i[3], 3, 1210) to baga = createPickup(i[1], i[2], i[3], 3, 1210)
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Because 1210 is an ID of an object(suitcase), not a pickup. If you want to attach the suitcase to you, use attachElements
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I'm having trouble understanding your English, if you're talking about an object like local pbags = { {2293.154, 561.47, 7.78}, {2287.2265625, 566.3486328125, 7.78125} } for _, i in ipairs(pbags) do local baga = createPickup(i[1], i[2], i[3], 3, 1210) end You can add another location by adding coordinates with brackets around them, like the example below. local pbags = { {2293.154, 561.47, 7.78}, {2287.2265625, 566.3486328125, 7.78125} {x,y,z} -- replace x,y,z with your coordinates. } for _, i in ipairs(pbags) do local baga = createPickup(i[1], i[2], i[3], 3, 1210) end