Can anyone suggest a way to ID players (using element data), when they join,(this is the issue) when they leave i want that ID to go to the next player that joins, thanks in advance.
thanks, that first example seems to be best for me, Im thinking setElementData to the player on login, as server event and then the clientside will check the players data, if it matches proceed to write the file.
i have created an admin GUI, which i would very much prefer players to download on login therefore other people wont have to download it? any suggestions and examples appreciated, thanks in advance.
my issue is how do i make that lua file run once its transferred to the client? because if i specify it in the meta then it will just download instantly
how can i make it so, only on when the type a command, they download the client side data, for example if i had a vehicle mod system, they will only download when they type "example" ? thanks in advance.