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flapjack3003

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Everything posted by flapjack3003

  1. عايز كود يعطى الاعب freez و كود تانى يشيل freez
  2. انا عايز كود يلغى PedAnimation بعد 5 ثوانى
  3. الما بتضغط على الكود مش بتغير الشخصبة او بيتحط فى التيم ارجو التصحيح client function jointeam() guiSetVisible(GUIEditor_Window[1],false) showCursor(false) guiSetInputEnabled(false) triggerServerEvent ( "skin", getLocalPlayer()) end addEventHandler ("onClientGUIClick", GUIEditor_Button[1], jointeam) server tm = createTeam ( "Collector Timber Job") function bb ( source) Boat = createVehicle ( 472, 824, -1807, 13 ) setPlayerSkin ( source, 230 ) setPlayerTeam ( source, tm ) function bb ( source ) setPlayerTeam ( source, tm ) end end addEvent( "skin", true ) addEventHandler( "skin", resourceRoot, bb )
  4. ممكن تعملى الكود لانى مش عارف اعمله
  5. انا جربت ما اشتغلت ممكن تصحيح كود guiSetText(GUIEditor_Label[1],"Your team is: "..getPlayerTeam(getLocalPlayer()))
  6. انا عايز كود يخلى يظهر اسم التيم الى الاعب فيه فى labe و كود عدد الاعبين الى فى التيم GUIEditor_Label = {} GUIEditor_Label[1] = guiCreateLabel(9,10,221,47,"Your Team is :",false,GUIEditor_Image[1])
  7. شكرا يا شباب و اسف لانى اقصرت فى شرح المود لان الوقت كان قصير
  8. اقدم لكل وظيفة الصياد بدون حقوق ما اطول عليكم ندخل على الفيديو و ان شاء الله تعجبكم الفيديو من ميمو برنس Jey ان شاء الله تكون عجبتكم و انتظرو باقي الوظايف مني التحميل
  9. تم الحل function pro() if ( source == play ) then guiSetVisible(window,false) showCursor(false) startJob ( thePlayer ) end end addEventHandler ("onClientGUIClick", getRootElement(), pro ) function MarkerHits () if ( getElementModel (object1) == 1607 ) then destroyElement ( object1 ) destroyElement ( markers ) destroyElement ( blips ) startJob ( thePlayer ) end if ( getElementModel (object1) == 1604 ) then destroyElement ( object1 ) destroyElement ( markers ) destroyElement ( blips ) startJob ( thePlayer ) end end addEventHandler ( "onClientMarkerHit", getRootElement(), MarkerHits ) function startJob ( thePlayer ) x, y, z = unpack ( pickups [ math.random ( #pickups ) ] ) markers = createMarker ( x, y, z, "cylinder", 2, 255, 255, 0, 255 ) object = unpack ( pedCus [ math.random ( #pedCus ) ] ) object1 = createObject( object, x, y, z ) blips = createBlipAttachedTo ( markers, 58 ) end
  10. مش عارف انو فنكش ده الكود انا عامله يخفى المركر والابوجيكت اول لما يدخل الماركر انا عايزه يعد ما تختفى المركر يعمل مركر من جديد وهكذا function pro() if ( source == play ) then guiSetVisible(window,false) showCursor(false) startJob ( thePlayer ) end end addEventHandler ("onClientGUIClick", getRootElement(), pro ) function MarkerHits () if ( getElementModel (object1) == 1607 ) then destroyElement ( object1 ) destroyElement ( markers ) destroyElement ( blips ) end if ( getElementModel (object1) == 1604 ) then destroyElement ( object1 ) destroyElement ( markers ) destroyElement ( blips ) end end addEventHandler ( "onClientMarkerHit", getRootElement(), MarkerHits ) function startJob ( thePlayer ) x, y, z = unpack ( pickups [ math.random ( #pickups ) ] ) markers = createMarker ( x, y, z, "cylinder", 2, 255, 255, 0, 255 ) object = unpack ( pedCus [ math.random ( #pedCus ) ] ) object1 = createObject( object, x, y, z ) blips = createBlipAttachedTo ( markers, 58 ) end
  11. ممكن كود يخلية يعيد الفنكشن ده function pro() if ( source == play ) then guiSetVisible(window,false) showCursor(false) x, y, z = unpack ( pickups [ math.random ( #pickups ) ] ) markers = createMarker ( x, y, z, "cylinder", 2, 255, 255, 0, 255 ) object = unpack ( pedCus [ math.random ( #pedCus ) ] ) object1 = createObject( object, x, y, z ) blips = createBlipAttachedTo ( markers, 58 ) end end addEventHandler ("onClientGUIClick", getRootElement(), pro ) function MarkerHits () if ( getElementModel (object1) == 1607 ) then outputChatBox ( " n ") destroyElement ( object1 ) destroyElement ( markers ) destroyElement ( blips ) end if ( getElementModel (object1) == 1604 ) then outputChatBox ( "n1" ) destroyElement ( object1 ) destroyElement ( markers ) destroyElement ( blips ) end end addEventHandler ( "onClientMarkerHit", getRootElement(), MarkerHits )
  12. ده الكود الاصلى من وظيفة تانية بس موجود فى السيرفر انا عايز اخليه فى الكلينت local pickups = { [1]={ 2060.7685546875, -1941.1181640625, 13.14103603363 }, [2]={ 2114.5068359375, -1611.302734375, 13.167269706726 }, [3]={ 1932.9521484375, -1776.1259765625, 13.16081237793 }, [4]={ 1057.41796875, -1568.4853515625, 13.166387557983 }, [5]={ 1133.2607421875, -1286.6201171875, 13.245727539063 }, [6]={ 1197.380859375, -1576.9228515625, 13.2406873703 }, [7]={ 1275.6181640625, -1717.5087890625, 13.241578102112 }, [8]={ 1041.908203125, -1869.1728515625, 13.15417766571 }, [9]={ 680.9248046875, -1763.6552734375, 13.168544769287 }, [10]={ 597.5556640625, -1598.90234375, 16.215705871582 }, [11]={ 357.197265625, -1443.72265625, 34.185447692871 } } local dropoffss = { [1]={ 1965.54296875 , -1883.013671875, 13.160305023193 }, [2]={ 1467.3916015625, -1736.419921875, 13.242918014526 }, [3]={ 2376.1064453125, -1728.4091796875, 13.162055015564 }, [4]={ 1066.5029296875, -1200.86328125, 18.405519485474 }, [5]={ 584.8916015625, -1328.7021484375, 13.25985622406 }, [6]={ 989.75, -1372.083984375, 13.244333267212 }, [7]={ 1116.333984375, -1410.7666015625, 13.267498970032 }, [8]={ 1437.5244140625, -1039.8212890625, 23.564819335938 }, [9]={ 2124.4521484375, -1116.4931640625, 25.031726837158 }, [10]={ 2700.8857421875, -1091.896484375, 69.064071655273 }, [11]={ 2769.2744140625, -1494.0517578125, 27.58003616333 } } local pedCus = { [1]={ 9 }, [2]={ 10 }, [3]={ 14 }, [4]={ 15 }, [5]={ 37 } } markers = { } blips = { } peds = { } mposi = { } mposii = {} function startJob ( thePlayer ) local x, y, z = unpack ( pickups [ math.random ( #pickups ) ] ) markers [ thePlayer ] = createMarker ( x, y, z, "cylinder", 5.0, 255, 0, 0, 0 ) mposi = { getElementPosition( markers [ thePlayer ] ) } local skins = unpack ( pedCus [ math.random ( #pedCus ) ] ) peds [ thePlayer ] = createPed( skins, x, y, z ) blips [ thePlayer ] = createBlipAttachedTo ( markers [ thePlayer ], 58 ) addEventHandler ( "onMarkerHit", markers [ thePlayer ], warpit ) end function inVEH ( thePlayer ) if ( getElementType ( thePlayer ) == "player" and isPedInVehicle ( thePlayer ) ) then if ( getElementModel ( source ) == 420 ) then startJob ( thePlayer ) end end end addEventHandler ( "onVehicleEnter", getRootElement(), inVEH ) function warpit ( thePlayer ) if ( getElementType ( thePlayer ) == "player" and isPedInVehicle ( thePlayer ) ) then local vehiclee = getPedOccupiedVehicle ( thePlayer ) if ( getElementModel ( vehiclee ) == 420 ) then setTimer ( warpPedIntoVehicle, 2000, 1, peds [ thePlayer ], vehiclee, 2 ) destroyJob ( thePlayer ) local x, y, z = unpack ( dropoffss [ math.random ( #dropoffss ) ] ) markers [ thePlayer ] = createMarker ( x, y, z - 1, "cylinder", 5.0, 255, 0, 0, 50 ) mposii = { getElementPosition( markers [ thePlayer ] ) } blips [ thePlayer ] = createBlipAttachedTo ( markers [ thePlayer ], 41 ) addEventHandler ( "onMarkerHit", markers [ thePlayer ], pickmeup ) end end end
  13. ما بيشتغل المفروض اول لو ادوس على الزر يظهر ماركر و Blibe انا بحاول اعمل وظيفة الصياد بس مشاكل فى البرمجة بتقف فى طريقى
  14. ممكن تصحيح للكود ده اخر طلب ان شاء الله local pickups = { [1]={ 2060.7685546875, -1941.1181640625, 13.14103603363 }, [2]={ 2114.5068359375, -1611.302734375, 13.167269706726 }, [3]={ 1932.9521484375, -1776.1259765625, 13.16081237793 }, [4]={ 1057.41796875, -1568.4853515625, 13.166387557983 }, [5]={ 1133.2607421875, -1286.6201171875, 13.245727539063 }, [6]={ 1197.380859375, -1576.9228515625, 13.2406873703 }, [7]={ 1275.6181640625, -1717.5087890625, 13.241578102112 }, [8]={ 1041.908203125, -1869.1728515625, 13.15417766571 }, [9]={ 680.9248046875, -1763.6552734375, 13.168544769287 }, [10]={ 597.5556640625, -1598.90234375, 16.215705871582 }, [11]={ 357.197265625, -1443.72265625, 34.185447692871 } } local dropoffss = { [1]={ 1965.54296875 , -1883.013671875, 13.160305023193 }, [2]={ 1467.3916015625, -1736.419921875, 13.242918014526 }, [3]={ 2376.1064453125, -1728.4091796875, 13.162055015564 }, [4]={ 1066.5029296875, -1200.86328125, 18.405519485474 }, [5]={ 584.8916015625, -1328.7021484375, 13.25985622406 }, [6]={ 989.75, -1372.083984375, 13.244333267212 }, [7]={ 1116.333984375, -1410.7666015625, 13.267498970032 }, [8]={ 1437.5244140625, -1039.8212890625, 23.564819335938 }, [9]={ 2124.4521484375, -1116.4931640625, 25.031726837158 }, [10]={ 2700.8857421875, -1091.896484375, 69.064071655273 }, [11]={ 2769.2744140625, -1494.0517578125, 27.58003616333 } } local pedCus = { [1]={ 9 }, [2]={ 10 }, [3]={ 14 }, [4]={ 15 }, [5]={ 37 } } markers = { } blips = { } peds = { } mposi = { } mposii = {} addEventHandler ("onClientGUIClick", getRootElement(), function (button, state, absoluteX, absoluteY, thePlayer) if ( source == play ) then guiSetVisible(window,false) showCursor(false) local x, y, z = unpack ( pickups [ math.random ( #pickups ) ] ) mposi = { getElementPosition( markers [ source ] ) } local skins = unpack ( pedCus [ math.random ( #pedCus ) ] ) peds [ source ] = createPed( skins, x, y, z ) blips [ source ] = createBlipAttachedTo ( markers [ source ], 58 ) end end )
  15. اه فهمت شكرا تعبتك معايا بس ممكن تقولى السبب
  16. انا عايز اخفى الابوجكيت رقم 1607 لما اكتب فى اف 8 اى شىء local table = {1607, 3095} addEventHandler ("onClientGUIClick", getRootElement(), function (button, state, absoluteX, absoluteY) if ( source == play ) then guiSetVisible(window,false) showCursor(false) local object = createObject(table[math.random(#table)],-713,957,11,90,0,0) if ( getElementModel (object) == 1607 ) then end if ( getElementModel (object) == 3095 ) then end end end ) function allvehiclesaredoomed() if ( getElementModel (object) == 1607 ) then destroyElement ( object ) end end addCommandHandler("vdoom", allvehiclesaredoomed)
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