setPlayerNametagShowing ( thePlayer, false)
chngs = false
elseif skin == 300 then
setPlayerTeam ( thePlayer, Grove )
x,y,z,r = unpack(groveSpawn[math.random(1,3)])
spawnPlayer ( thePlayer, x, y, z, r, skin )
setCameraTarget (source, source)
colr,colg,colb = getTeamColor( Grove )
createBlipAttachedTo(source,0,2,colr,colg,colb)
playerSkin[thePlayer] = {skin,r,g,b}
setElementData(thePlayer,"Scory",0)
هنا انا مستخدمه