These are the stat IDs.
and? it's all in script already
see
local Aplayers = getAlivePlayers ()
for index, players in ipairs( Aplayers ) do
setPedStat(players, WEAPONTYPE_PISTOL_SKILL, 0) <----------------------------
setPedStat(players, WEAPONTYPE_PISTOL_SILENCED_SKILL, 0) <----------------------------
setPedStat(players, WEAPONTYPE_DESERT_EAGLE_SKILL, 0) <----------------------------
setPedStat(players, WEAPONTYPE_SHOTGUN_SKILL, 0) <----------------------------
setPedStat(players, WEAPONTYPE_SAWNOFF_SHOTGUN_SKILL, 0) <----------------------------
setPedStat(players, WEAPONTYPE_SPAS12_SHOTGUN_SKILL, 0) <----------------------------
setPedStat(players, WEAPONTYPE_MICRO_UZI_SKILL, 0) <----------------------------
setPedStat(players, WEAPONTYPE_MP5_SKILL, 0) <----------------------------
setPedStat(players, WEAPONTYPE_AK47_SKILL, 0) <----------------------------
setPedStat(players, WEAPONTYPE_M4_SKILL, 0) <----------------------------
setPedStat(players, WEAPONTYPE_SNIPERRIFLE_SKILL, 0) <----------------------------
end