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PutQ

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I ordered some spaghetti with marinara sauce and I got egg noodles and ketchup. I'm an average nobody.

I ordered some spaghetti with marinara sauce and I got egg noodles and ketchup. I'm an average nobody. (2/54)

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  1. PutQ

    Help Please

    Hello, I want to make a dxDrawText which shows you the drug time remaining, please help me, and the problem is the debugstring doesn't show me any bug in the script. local screenX,screenY = guiGetScreenSize() local bgWidth,bgHeight = 100, 20 function msToTimeStr(ms,showCS) if not ms then return '' end if ms < 0 then if showCS then return "0:00:00" else return "0:00" end end local centiseconds = tostring(math.floor(math.fmod(ms, 1000)/10)) if #centiseconds == 1 then centiseconds = '0' .. centiseconds end local s = math.floor(ms / 1000) local seconds = tostring(math.fmod(s, 60)) if #seconds == 1 then seconds = '0' .. seconds end local minutes = tostring(math.floor(s / 60)) if showCS then return minutes .. ':' .. seconds .. ':' .. centiseconds else return minutes .. ':' .. seconds end end addEventHandler ( "onClientRender", rootElement, function() for timer,data in pairs(missionTimers) do if not data.frozen then local msPassed = getTickCount() - data.originalTick local color = tocolor(255,255,255,255) if data.countdown then msPassed = data.duration - msPassed if msPassed <= data.hurrytime then color = tocolor ( 255,0,0,255 ) end end local x,y = toposition(data.x,data.y) local scale = data.scale or 1 if data.bg then local width,height = bgWidth*scale,bgHeight*scale dxDrawImage ( x-width*0.5, y-height*0.5, width, height, "timeleft.png" ) end dxDrawText ( msToTimeStr(msPassed,data.showCS), x, y, x, y, color, scale, data.font or "default-bold", "center", "center" ) end end end ) function updateTime() local tick = getTickCount() local msPassed = tick - g_StartTick if not isPlayerFinished(g_Me) then guiSetText(g_GUI.timepassed, msToTimeStr(msPassed)) end local timeLeft = g_Duration - msPassed if g_HurryDuration and g_GUI.hurry == nil and timeLeft <= g_HurryDuration then startHurry() end guiSetText(g_GUI.timeleft, msToTimeStr(timeLeft > 0 and timeLeft or 0)) end function toposition(x,y) local finalX,finalY = x,y if x > 1 then --Is X bigger than 1? If so we've got an absolute position finalX = x elseif x < -1 then --We have a reversed absolute position finalX = screenX - x elseif x > 0 then --We have a relative position finalX = screenX * x else --We have a reversed relative position finalX = screenX - (screenX * x) end -- if y > 1 then --Is Y bigger than 1? If so we've got an absolute position finalY = y elseif y < -1 then --We have a reversed absolute position finalY = screenY - y elseif x > 0 then --We have a relative position finalY = screenY * y else --We have a reversed relative position finalY = screenY - (screenY * y) end return finalX,finalY end
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