-
Posts
134 -
Joined
-
Last visited
Everything posted by Minotaur
-
The models are white because you have to load and replace the textures before you replace models. and how to?
-
PLEASE HELP ME! I DONT KNOW HOW TO CHANGE THE ORIGINAL SPAWNPOINTS
-
https://www.facebook.com/photo.php?fbid=405806516199718&set=a.405806586199711.1073741826.100003111197642&type=1&theater This is the problem and the client reply is not good and thank you the help
-
Now this does not mean
-
Hello all. I have one problem whit wheel mod. I creadet lua file and xml file but not good the all wheel is white what is the problem? -- start function onResourceStart() end addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), onResourceStart) --- pojazd dff = engineLoadDFF ( "wheel_lr1.dff", 1077 ) engineReplaceModel ( dff, 1077 ) dff = engineLoadDFF ( "wheel_lr2.dff", 1083 ) engineReplaceModel ( dff, 1083 ) dff = engineLoadDFF ( "wheel_lr3.dff", 1078 ) engineReplaceModel ( dff, 1078 ) dff = engineLoadDFF ( "wheel_lr4.dff", 1076 ) engineReplaceModel ( dff, 1076 ) dff = engineLoadDFF ( "wheel_lr5.dff", 1084 ) engineReplaceModel ( dff, 1084 ) dff = engineLoadDFF ( "wheel_sr1.dff", 1079) engineReplaceModel ( dff, 1079 ) dff = engineLoadDFF ( "wheel_sr2.dff", 1075 ) engineReplaceModel ( dff, 1075 ) dff = engineLoadDFF ( "wheel_sr3.dff", 1073 ) engineReplaceModel ( dff, 1073 ) dff = engineLoadDFF ( "wheel_sr4.dff", 1081 ) engineReplaceModel ( dff, 1081 ) dff = engineLoadDFF ( "wheel_sr5.dff", 1080 ) engineReplaceModel ( dff, 1080 ) dff = engineLoadDFF ( "wheel_sr6.dff", 1073 ) engineReplaceModel ( dff, 1073 ) dff = engineLoadDFF ( "wheel_gn1.dff", 1082) engineReplaceModel ( dff, 1082 ) dff = engineLoadDFF ( "wheel_gn2.dff", 1085 ) engineReplaceModel ( dff, 1085 ) dff = engineLoadDFF ( "wheel_gn3.dff", 1096) engineReplaceModel ( dff, 1096 ) dff = engineLoadDFF ( "wheel_gn4.dff", 1081 ) engineReplaceModel ( dff, 1097 ) dff = engineLoadDFF ( "wheel_gn5.dff", 1080 ) engineReplaceModel ( dff, 1098 ) type="script" version="1.0.0" />
-
I dont know i noob in the scripting
-
Hello all i created this script but doesnt work anybody help me please function isPlayerInACL(player,acl) local account = getAccountName(getPlayerAccount(player)) if(isObjectInACLGroup("user."..account,aclGetGroup(acl))) then setElementModel(thePlayer, 1) outputChatBox("Only Admin Members can take this skin", 0, 255, 0) end
-
Thank you . Do you think it work so well? onResourceStart ( "onResourceStart", function ( p ) local account = getAccountName(getPlayerAccount(p)) if(isObjectInACLGroup("user."..account,aclGetGroup("Admin"))) then setWeaponProperty(32, "pro", "maximum_clip_ammo", 1000) end end )
-
I have this script but i doesnt can make it only for the admins please help me setWeaponProperty(32, "pro", "maximum_clip_ammo", 1000)
-
What i do? please help
-
function () setWeaponProperty ( 25, true) So? This is good? and i dont know how to create only for the admins
-
"ranch" posX="-711" posY="957" posZ="12.4" rotation="90"> "pirate" posX="2005" posY="1543" posZ="13.5" rotX="270"> "grove" posX="2485" posY="-1667" posZ="13.3" rotX="0"> "hill" posX="-2405" posY="-598" posZ="132.6" rotX="128"> Transcript of something else this before the server. Once i start the server, the same will be. i hope you undersand my bad english.
-
Change-over and when i start the server is not good because the places
-
show me an example please?
-
Anyone know how to change the original spawn points?
-
How to i remove this command from my server?
-
thats all can i do noReload i very very noob please help
-
I created this in fr_client,but this not worked --------------------------- -- Warp toggle --------------------------- function warpMe(targetPlayer) if getElementData(targetPlayer,"warp.status") then outputChatBox ( "This player has disabled warping.", source, 255, 0, 0 ) return end ..
-
I cant make it i noob i now learning the scripting