function setMatrix ()
setCameraMatrix(1126.83826, 1529.41174, 52.41482, 2906.9938964844, -2348.0361328125, 201.84664916992)
end
addEventHandler("onPlayerJoin", getRootElement(), setMatrix )
bool setCameraMatrix ( player thePlayer, float positionX, float positionY, float positionZ [, float lookAtX, float lookAtY, float lookAtZ, float roll = 0, float fov = 70 ] )
يصير الكود كذا
function setMatrix ()
setCameraMatrix(source,1126.83826, 1529.41174, 52.41482, 2906.9938964844, -2348.0361328125, 201.84664916992)
end
addEventHandler("onPlayerJoin", getRootElement(), setMatrix )