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Aditya

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About Aditya

  • Birthday 24/05/1998

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  • Location
    India.
  • Occupation
    Student.
  • Interests
    Playing PC games.

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  1. Aditya

    MTA Crashes

    Please reply
  2. Aditya

    MTA Crashes

    My MTA client crashes atleast twice a day. Sometimes it shows an error message and sometimes it suddenly closes. Here's the Pastebin URL provided by MTADiag: https://pastebin.mtasa.com/428814015 MTADiag log if needed: MTADiag v2.7.19 by Towncivilian MTADiag version 2.7.19 You have multiple versions of MTA installed. Please pick which version to diagnose by entering the number within the brackets : [3] 1.3 [4] 1.4 [5] 1.5 Enter version choice: 5 MTA install path: D:\MTA SA 1.5 MTA version: 1.5.2-9.07967.0.000 GTA install path: E:\Rockstar Games[Original]\GTA San Andreas DirectX is up-to-date. Checking for missing GTA files, please wait... Checking 383 out of 383... Checking for modified or nonstandard GTA files, please wait... Checking 383 out of 383... Gathering information. Please wait... [==================================================] 100% Log file generated. Uploading to Pastebin... Pastebin link ([url=https://pastebin.mtasa.com/428814015]https://pastebin.mtasa.com/428814015[/url]) copied to your clipboard. Please include the Pastebin link in your forum post. Press any key to continue . . . DxDiag log: ------------------ System Information ------------------ Time of this report: 4/18/2016, 20:52:32 Machine name: NIMBER-PC Operating System: Windows 7 Ultimate 32-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130828-1532) Language: English (Regional Setting: English) System Manufacturer: Gigabyte Technology Co., Ltd. System Model: To be filled by O.E.M. BIOS: BIOS Date: 08/15/13 12:01:22 Ver: 04.06.05 Processor: Intel(R) Core(TM) i3-3220 CPU @ 3.30GHz (4 CPUs), ~3.3GHz Memory: 4096MB RAM Available OS Memory: 3564MB RAM Page File: 1701MB used, 5424MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: 120 DPI (125 percent) System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7601.17514 32bit Unicode ------------ DxDiag Notes ------------ Display Tab 1: The file nvd3dum.dll,nvwgf2um.dll,nvwgf2um.dll is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer. Sound Tab 1: No problems found. Input Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (retail) DirectDraw: 0/4 (retail) DirectInput: 0/5 (retail) DirectMusic: 0/5 (retail) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: NVIDIA GeForce 210 Manufacturer: NVIDIA Chip type: GeForce 210 DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_0A65&SUBSYS_080A10DE&REV_A2 Display Memory: 1992 MB Dedicated Memory: 466 MB Shared Memory: 1525 MB Current Mode: 1360 x 768 (32 bit) (60Hz) Monitor Name: Generic PnP Monitor Monitor Model: W1643 Monitor Id: GSM3E88 Native Mode: 1360 x 768(p) (60.015Hz) Output Type: HD15 Driver Name: nvd3dum.dll,nvwgf2um.dll,nvwgf2um.dll Driver File Version: 8.17.0012.8579 (English) Driver Version: 8.17.12.8579 DDI Version: 10.1 Driver Model: WDDM 1.1 Driver Attributes: Final Retail Driver Date/Size: 11/8/2011 09:20:00, 13205312 bytes WHQL Logo'd: No WHQL Date Stamp: None Device Identifier: {D7B71E3E-4925-11CF-ED52-06281CC2C535} Vendor ID: 0x10DE Device ID: 0x0A65 SubSys ID: 0x080A10DE Revision ID: 0x00A2 Driver Strong Name: oem35.inf:NVIDIA_SetA_Devices.NTx86.6.1:Section005:8.17.12.8579:pci\ven_10de&dev_0a65 Rank Of Driver: 00E62001 Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps= D3D9 Overlay: Supported DXVA-HD: Supported DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled ------------- Sound Devices ------------- Description: Speakers (Realtek High Definition Audio) Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0887&SUBSYS_1458A002&REV_1003 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: RTKVHDA.sys Driver Version: 6.00.0001.7027 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 8/27/2013 18:07:54, 2821336 bytes Other Files: Driver Provider: Realtek Semiconductor Corp. HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000 Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No --------------------- Sound Capture Devices --------------------- Description: Mic in at front panel (Pink) (Realtek High Definition Audio) Default Sound Capture: Yes Default Voice Capture: Yes Driver Name: RTKVHDA.sys Driver Version: 6.00.0001.7027 (English) Driver Attributes: Final Retail Date and Size: 8/27/2013 18:07:54, 2821336 bytes Cap Flags: 0x1 Format Flags: 0xFFFFF Description: Stereo Mix (Realtek High Definition Audio) Default Sound Capture: No Default Voice Capture: No Driver Name: RTKVHDA.sys Driver Version: 6.00.0001.7027 (English) Driver Attributes: Final Retail Date and Size: 8/27/2013 18:07:54, 2821336 bytes Cap Flags: 0x1 Format Flags: 0xFFFFF ------------------- DirectInput Devices ------------------- Device Name: Mouse Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: Keyboard Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Poll w/ Interrupt: No ----------- USB Devices ----------- + USB Root Hub | Vendor/Product ID: 0x8086, 0x1C2D | Matching Device ID: usb\root_hub20 | Service: usbhub | Driver: usbhub.sys, 11/21/2010 02:59:03, 258560 bytes | Driver: usbd.sys, 7/14/2009 05:21:05, 5888 bytes | +-+ Generic USB Hub | | Vendor/Product ID: 0x8087, 0x0024 | | Location: Port_#0001.Hub_#0001 | | Matching Device ID: usb\class_09 | | Service: usbhub | | Driver: usbhub.sys, 11/21/2010 02:59:03, 258560 bytes ---------------- Gameport Devices ---------------- ------------ PS/2 Devices ------------ + Standard PS/2 Keyboard | Matching Device ID: *pnp0303 | Service: i8042prt | Driver: i8042prt.sys, 7/14/2009 04:41:24, 80896 bytes | Driver: kbdclass.sys, 7/14/2009 06:50:36, 42576 bytes | + Terminal Server Keyboard Driver | Matching Device ID: root\rdp_kbd | Upper Filters: kbdclass | Service: TermDD | Driver: i8042prt.sys, 7/14/2009 04:41:24, 80896 bytes | Driver: kbdclass.sys, 7/14/2009 06:50:36, 42576 bytes | + Microsoft PS/2 Mouse | Matching Device ID: *pnp0f03 | Service: i8042prt | Driver: i8042prt.sys, 7/14/2009 04:41:24, 80896 bytes | Driver: mouclass.sys, 7/14/2009 06:50:44, 41552 bytes | + Terminal Server Mouse Driver | Matching Device ID: root\rdp_mou | Upper Filters: mouclass | Service: TermDD | Driver: termdd.sys, 11/21/2010 02:59:03, 53120 bytes | Driver: sermouse.sys, 7/14/2009 05:15:08, 19968 bytes | Driver: mouclass.sys, 7/14/2009 06:50:44, 41552 bytes ------------------------ Disk & DVD/CD-ROM Drives ------------------------ Drive: C: Free Space: 5.9 GB Total Space: 80.0 GB File System: NTFS Model: ST3250312AS ATA Device Drive: D: Free Space: 13.2 GB Total Space: 77.0 GB File System: NTFS
  3. I am not able to type anything in any text box of the admin panel and also of other resources. The only exception is that I can type normally like the the main "chatbox". But, not within the text boxes (like admin chat, the search box above the resources list etc) of the admin panel and same goes to the resource "GUI Editor" which I am using currently. The text boxes have become like.."read only" format. I don't know how..just when I tried to type something it wasn't entering my text in the text box as it should. Please tell me below if you need any further information about my problem. Problem solved by myself - had to re-install MTA SA.
  4. Did you try re-installing your MTA client?
  5. Aditya

    Lock this please.

    I solved this problem by myself using the admin panel. Thanks for reading though. Hello, So, I downloaded a new GUI Editor resource. I have read the GUI Editor manual and everything that a newbie has to. But, actually, whenever I open a local server, start my downloaded resource through admin panel, everything works as it should. Except, the free cam mode which doesn't go off and remains as it was since the start of the server. My problem is: I am not able to remove the free cam mode when I start a new local server. I wanna use the /guied while my character is standing on the ground.
  6. Hello. First of all, I am extremely sorry for bumping. But I really wanted to ask my question. Is this script same as the /cv script or something like that?
  7. Hello. Can I know what does the "onRaceStateChanging" event is? If possible, please explain in the simpliest form, as much as you can. Thank you.
  8. I have a question. Sorry, if this is not the right place to ask. How much "minimum" members' support you may consider for a approval of a language board request?
  9. Hello, My problem is that "I am not able to get the interiors button at the bottom of my map editor." My problem [small brief]: I started my map editor in my newly updated MTA client (i.e. version 1.3.4). While I was about to place a marker, I saw that there are only 5 buttons that were: Marker button, Object button, Pickups button, Vehicles button and at the end World objects button. I guess there should also be a World objects remover button which deletes the World objects, right? But it wasn't there also ! Well, continuing my problem, I consulted about this to many of my server developers and map making experts, few of them were in doubt too after my question and the map making expert told me that he would only make maps and give them to a developer. However, that talks doesn't matter here. But still, I asked one of the professional developers, he told me that he just added them interiors like a normal thing as the interior button was shown on his screen. Unfortunately, it not shown on my screen. Let me give an end to my explanation by sharing with you what all things I have done to get that interior button. The following points are what I have done in my map editor: 1. Added the Interiors definition. 2. Consulted experts. 3. Checked and confirmed the version of my MTA client ( 1.3.4). 4. Tried to add the interiors anyhow from console (F8) [i know it is not possible to add interiors by doing that, but that time I didn't knew what to do for enabling interiors/interior button]. 5. Tried scrolling my mouse button middle button. [Which is (if I am not wrong) basically used to get the interior button]. I tried my best to explain you guys for finding a perfect solution for this problem. I am really interested for creating my own map with 'warping' markers. Also, I wanted to ask that is there any script that is required to add the warping power to my arrow shaped markers in the map? P.S.: If you are having problems with understanding the topic, please post it so that I may come to know that what is the problem.
  10. Half part of ACL: <acl> <group name="Everyone"> <acl name="Default"></acl> <object name="user.*"></object> <object name="resource.*"></object> </group> <group name="Moderator"> <acl name="Moderator"></acl> <object name="resource.mapcycler"></object> <object name="resource.mapmanager"></object> <object name="resource.resourcemanager"></object> <object name="resource.votemanager"></object> </group> <group name="SuperModerator"> <acl name="Moderator"></acl> <acl name="SuperModerator"></acl> </group> <group name="Admin"> <acl name="Moderator"></acl> <acl name="SuperModerator"></acl> <acl name="Admin"></acl> <acl name="RPC"></acl> <object name="resource.admin"></object> </group> <group name="Console"> <acl name="Moderator"></acl> <acl name="SuperModerator"></acl> <acl name="Admin"></acl> <acl name="RPC"></acl> <object name="user.Console"></object> </group> <group name="RPC"> <acl name="RPC"></acl> </group> <group name="MapEditor"> <acl name="Default"></acl> <acl name="MapEditor"></acl> <object name="resource.editor_main"></object> <object name="resource.edf"></object> </group> <group name="raceACLGroup"> <acl name="Default"></acl> <acl name="raceACL"></acl> <object name="resource.race"></object> </group> Full part of ACL (not sure if this is needed that's why I divided this file into two parts): <acl> <group name="Everyone"> <acl name="Default"></acl> <object name="user.*"></object> <object name="resource.*"></object> </group> <group name="Moderator"> <acl name="Moderator"></acl> <object name="resource.mapcycler"></object> <object name="resource.mapmanager"></object> <object name="resource.resourcemanager"></object> <object name="resource.votemanager"></object> </group> <group name="SuperModerator"> <acl name="Moderator"></acl> <acl name="SuperModerator"></acl> </group> <group name="Admin"> <acl name="Moderator"></acl> <acl name="SuperModerator"></acl> <acl name="Admin"></acl> <acl name="RPC"></acl> <object name="resource.admin"></object> </group> <group name="Console"> <acl name="Moderator"></acl> <acl name="SuperModerator"></acl> <acl name="Admin"></acl> <acl name="RPC"></acl> <object name="user.Console"></object> </group> <group name="RPC"> <acl name="RPC"></acl> </group> <group name="MapEditor"> <acl name="Default"></acl> <acl name="MapEditor"></acl> <object name="resource.editor_main"></object> <object name="resource.edf"></object> </group> <group name="raceACLGroup"> <acl name="Default"></acl> <acl name="raceACL"></acl> <object name="resource.race"></object> </group> <acl name="Default"> <right name="general.ModifyOtherObjects" access="false"></right> <right name="general.http" access="false"></right> <right name="command.start" access="false"></right> <right name="command.stop" access="false"></right> <right name="command.stopall" access="false"></right> <right name="command.gamemode" access="false"></right> <right name="command.changemode" access="false"></right> <right name="command.changemap" access="false"></right> <right name="command.stopmode" access="false"></right> <right name="command.stopmap" access="false"></right> <right name="command.skipmap" access="false"></right> <right name="command.restart" access="false"></right> <right name="command.refresh" access="false"></right> <right name="command.refreshall" access="false"></right> <right name="command.addaccount" access="false"></right> <right name="command.delaccount" access="false"></right> <right name="command.debugscript" access="false"></right> <right name="command.chgpass" access="false"></right> <right name="command.loadmodule" access="false"></right> <right name="command.upgrade" access="false"></right> <right name="command.mute" access="false"></right> <right name="command.crun" access="false"></right> <right name="command.srun" access="false"></right> <right name="command.run" access="false"></right> <right name="command.unmute" access="false"></right> <right name="command.kick" access="false"></right> <right name="command.ban" access="false"></right> <right name="command.banip" access="false"></right> <right name="command.unbanip" access="false"></right> <right name="command.shutdown" access="false"></right> <right name="command.install" access="false"></right> <right name="command.aexec" access="false"></right> <right name="command.whois" access="false"></right> <right name="command.whowas" access="false"></right> <right name="function.executeCommandHandler" access="false"></right> <right name="function.setPlayerMuted" access="false"></right> <right name="function.addAccount" access="false"></right> <right name="function.addBan" access="false"></right> <right name="function.removeBan" access="false"></right> <right name="function.removeAccount" access="false"></right> <right name="function.setAccountPassword" access="false"></right> <right name="function.kickPlayer" access="false"></right> <right name="function.banIP" access="false"></right> <right name="function.banPlayer" access="false"></right> <right name="function.banSerial" access="false"></right> <right name="function.getBansXML" access="false"></right> <right name="function.unbanIP" access="false"></right> <right name="function.unbanSerial" access="false"></right> <right name="function.getClientIP" access="false"></right> <right name="function.setServerPassword" access="false"></right> <right name="function.getServerPassword" access="false"></right> <right name="function.callRemote" access="false"></right> <right name="function.startResource" access="false"></right> <right name="function.stopResource" access="false"></right> <right name="function.restartResource" access="false"></right> <right name="function.createResource" access="false"></right> <right name="function.copyResource" access="false"></right> <right name="function.addResourceMap" access="false"></right> <right name="function.addResourceConfig" access="false"></right> <right name="function.removeResourceFile" access="false"></right> <right name="function.setResourceDefaultSetting" access="false"></right> <right name="function.removeResourceDefaultSetting" access="false"></right> <right name="function.redirectPlayer" access="false"></right> <right name="function.aclReload" access="false"></right> <right name="function.aclSave" access="false"></right> <right name="function.aclCreate" access="false"></right> <right name="function.aclDestroy" access="false"></right> <right name="function.aclSetRight" access="false"></right> <right name="function.aclRemoveRight" access="false"></right> <right name="function.aclCreateGroup" access="false"></right> <right name="function.aclDestroyGroup" access="false"></right> <right name="function.aclGroupAddACL" access="false"></right> <right name="function.aclGroupRemoveACL" access="false"></right> <right name="function.aclGroupAddObject" access="false"></right> <right name="function.aclGroupRemoveObject" access="false"></right> <right name="function.refreshResources" access="false"></right> <right name="function.setServerConfigSetting" access="false"></right> <right name="function.updateResourceACLRequest" access="false"></right> <right name="command.aclrequest" access="false"></right> <right name="general.adminpanel" access="false"></right> <right name="general.tab_players" access="false"></right> <right name="general.tab_resources" access="false"></right> <right name="general.tab_maps" access="false"></right> <right name="general.tab_server" access="false"></right> <right name="general.tab_bans" access="false"></right> <right name="general.tab_adminchat" access="false"></right> <right name="command.freeze" access="false"></right> <right name="command.setnick" access="false"></right> <right name="command.shout" access="false"></right> <right name="command.spectate" access="false"></right> <right name="command.slap" access="false"></right> <right name="command.setgroup" access="false"></right> <right name="command.sethealth" access="false"></right> <right name="command.setarmour" access="false"></right> <right name="command.setmoney" access="false"></right> <right name="command.setskin" access="false"></right> <right name="command.setteam" access="false"></right> <right name="command.giveweapon" access="false"></right> <right name="command.setstat" access="false"></right> <right name="command.jetpack" access="false"></right> <right name="command.warp" access="false"></right> <right name="command.setdimension" access="false"></right> <right name="command.setinterior" access="false"></right> <right name="command.givevehicle" access="false"></right> <right name="command.repair" access="false"></right> <right name="command.blow" access="false"></right> <right name="command.destroy" access="false"></right> <right name="command.customize" access="false"></right> <right name="command.setcolor" access="false"></right> <right name="command.setpaintjob" access="false"></right> <right name="command.listmessages" access="false"></right> <right name="command.readmessage" access="false"></right> <right name="command.listresources" access="false"></right> <right name="command.execute" access="false"></right> <right name="command.setpassword" access="false"></right> <right name="command.setwelcome" access="false"></right> <right name="command.setgame" access="false"></right> <right name="command.setmap" access="false"></right> <right name="command.setweather" access="false"></right> <right name="command.blendweather" access="false"></right> <right name="command.setblurlevel" access="false"></right> <right name="command.setwaveheight" access="false"></right> <right name="command.setskygradient" access="false"></right> <right name="command.setgamespeed" access="false"></right> <right name="command.setgravity" access="false"></right> <right name="command.settime" access="false"></right> <right name="command.unban" access="false"></right> <right name="command.banserial" access="false"></right> <right name="command.unbanserial" access="false"></right> <right name="command.listbans" access="false"></right> </acl> <acl name="Moderator"> <right name="general.ModifyOtherObjects" access="false"></right> <right name="command.gamemode" access="true"></right> <right name="command.changemode" access="true"></right> <right name="command.changemap" access="true"></right> <right name="command.stopmode" access="true"></right> <right name="command.stopmap" access="true"></right> <right name="command.skipmap" access="true"></right> <right name="command.mute" access="true"></right> <right name="command.unmute" access="true"></right> <right name="command.whois" access="true"></right> <right name="command.whowas" access="true"></right> <right name="function.setPlayerMuted" access="true"></right> <right name="function.kickPlayer" access="true"></right> <right name="function.banIP" access="true"></right> <right name="function.banPlayer" access="true"></right> <right name="function.banSerial" access="true"></right> <right name="function.getBansXML" access="true"></right> <right name="function.unbanIP" access="true"></right> <right name="function.unbanSerial" access="true"></right> <right name="function.getClientIP" access="true"></right> <right name="function.startResource" access="true"></right> <right name="function.stopResource" access="true"></right> <right name="function.restartResource" access="true"></right> <right name="function.redirectPlayer" access="true"></right> <right name="general.adminpanel" access="true"></right> <right name="general.tab_players" access="true"></right> <right name="general.tab_resources" access="false"></right> <right name="general.tab_maps" access="false"></right> <right name="general.tab_server" access="true"></right> <right name="general.tab_bans" access="false"></right> <right name="general.tab_adminchat" access="true"></right> <right name="command.kick" access="false"></right> <right name="command.freeze" access="true"></right> <right name="command.setnick" access="true"></right> <right name="command.shout" access="true"></right> <right name="command.spectate" access="true"></right> <right name="command.slap" access="true"></right> <right name="command.setgroup" access="false"></right> <right name="command.sethealth" access="true"></right> <right name="command.setarmour" access="true"></right> <right name="command.setmoney" access="false"></right> <right name="command.setskin" access="true"></right> <right name="command.setteam" access="true"></right> <right name="command.giveweapon" access="true"></right> <right name="command.setstat" access="true"></right> <right name="command.jetpack" access="true"></right> <right name="command.warp" access="true"></right> <right name="command.setdimension" access="true"></right> <right name="command.setinterior" access="true"></right> <right name="command.createteam" access="false"></right> <right name="command.destroyteam" access="false"></right> <right name="command.givevehicle" access="true"></right> <right name="command.repair" access="true"></right> <right name="command.blowvehicle" access="true"></right> <right name="command.destroyvehicle" access="true"></right> <right name="command.customize" access="true"></right> <right name="command.setcolor" access="true"></right> <right name="command.setpaintjob" access="true"></right> <right name="command.listmessages" access="true"></right> <right name="command.readmessage" access="true"></right> <right name="command.listresources" access="true"></right> <right name="command.start" access="false"></right> <right name="command.stop" access="false"></right> <right name="command.stopall" access="false"></right> <right name="command.restart" access="false"></right> <right name="command.execute" access="false"></right> <right name="command.setpassword" access="false"></right> <right name="command.setwelcome" access="false"></right> <right name="command.setgame" access="false"></right> <right name="command.setmap" access="false"></right> <right name="command.setweather" access="true"></right> <right name="command.blendweather" access="true"></right> <right name="command.setblurlevel" access="true"></right> <right name="command.setwaveheight" access="true"></right>
  11. Oh, then can you show me how to do it? In a code format?
  12. Umm..If I do /register in the in-game chat and my name's got registered, it would be saved in the acl file, no?
  13. I tried registering and also successfully registered. But, the problem is when I tap the key 'P' on my keyboard, the admin panel doesn't not opens as it should. I know that the admin panel opens when we tap the key 'P' on our key-board (after we register in our server). Also, I have binded another command with 'p'. So, what should I do? : 1. Is there something I must do in the files of MTA manually? *If so, then please tell me what and how to do. 2. If there's something like I have to rebind the admin panel's command to 'p' somehow again, then please tell me how to do it?
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