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JuniorMelo

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Everything posted by JuniorMelo

  1. sure ??? Client addEventHandler("onClientVehicleCollision", getRootElement(), function () localPlayer = getLocalPlayer() triggerServerEvent("Collision", getRootElement(), localPlayer) end ) Server addEvent("Collision", true) addEventHandler("Collision", getRootElement(), function (hitElement) if ( isElement ( hitElement ) and getElementType ( hitElement ) == "player" ) then local car = getPedOccupiedVehicle(hitElement) if car then local accountSource = getPlayerAccount ( hitElement ) setAccountData( accountSource,"totalkillsdeaths.Deaths",tonumber( getAccountData(accountSource,"totalkillsdeaths.Deaths") or 0 ) +1 ) setElementData( hitElement, "T/D", tonumber( getAccountData( accountSource,"totalkillsdeaths.Deaths" ) )) end end end ) addEventHandler( "onResourceStart",resourceRoot, function( ) outputDebugString( "add Total Deaths to scoreboard Return: "..tostring( call( getResourceFromName("Scoreboard"), "addScoreboardColumn", "T/D",root,3, 0.052 ) ) ) end )
  2. Hello I wonder if it is possible to change the map only in dimension 1 function setNextRandomMap() local manager = exports.mapmanager local gameMode = manager:getRunningGamemode() local mapTable = {} for index, map in ipairs(manager:getMapsCompatibleWithGamemode(gameMode)) do if (map) then table.insert(mapTable, map) outputDebugString("Map found: " .. getResourceName(map)) end end if (#mapTable >= 0) then local randomMap = math.random(1, #mapTable) manager:changeGamemodeMap(mapTable[randomMap], gameMode) mapTable = {} else outputDebugString("Error loading new map. No map was found for this gamemode.") end end
  3. Hello I have a problem with this script, When the player dies no account can help me ? function onVehicleExplode (hitElement) if ( isElement ( hitElement ) and getElementType ( hitElement ) == "player" ) then local car = getPedOccupiedVehicle(hitElement) if car then local accountSource = getPlayerAccount ( hitElement ) setAccountData( accountSource,"totalkillsdeaths.Deaths",tonumber( getAccountData(accountSource,"totalkillsdeaths.Deaths") or 0 ) +1 ) setElementData( hitElement, "T/D", tonumber( getAccountData( accountSource,"totalkillsdeaths.Deaths" ) )) end end end addEventHandler ( "onVehicleExplode", Cars[player], onVehicleExplode ) addEventHandler( "onResourceStart",resourceRoot, function( ) outputDebugString( "add Total Deaths to scoreboard Return: "..tostring( call( getResourceFromName("Scoreboard"), "addScoreboardColumn", "T/D",root,3, 0.052 ) ) ) end )
  4. you mean it is not possible to do this?
  5. then, because this line does not work ?? elseif getElementType ( source ) == "vehicle" then local source = getVehicleOccupant ( source, 0 ) if source then triggerClientEvent ( source, "exp", root ) end
  6. I will test this * killer * and who kills * source * and who died right ???
  7. I'm trying to do the following I and another player are using the hunter, I kill the other player but not gain EXP
  8. sorry, is not what i wanted when another player is in a vehicle not count EXP function win ( ammo, killer, weapon, bodypart ) if killer then if getElementType ( killer ) == "player" then if killer ~= source then triggerClientEvent ( killer, "exp", root ) end elseif getElementType ( source ) == "vehicle" then local source = getVehicleOccupant ( source, 0 ) if source then triggerClientEvent ( source, "exp", root ) end end end end addEventHandler ( "onPlayerWasted", root, win )
  9. Hello I have a problem with this script When the player dies in a car does not count EXP function win(ammo, killer, weapon, bodypart) local killer1 = getPlayerName(killer) local name = getPlayerName(source) if (killer and killer ~= source) then if (getElementType(killer) == "vehicle") then killer = getVehicleController(killer) end if (killer) then triggerClientEvent(killer, "exp", getRootElement()) end end end addEventHandler( "onPlayerWasted", getRootElement(), win) sorry my bad english
  10. Entrei no servidor achei muito interessante Boa Sorte !!!! Estou trabalhando em um Multi game mode também não é la essas coisas más esta bom para um começo http://www.upload.ee/image/3604544/mta-screen_2013-09-25_23-26-25.png
  11. I can not put "dxDrawText" because I'm going to use the function guiGetVisible
  12. function timestart() if isTimer(timer) then timeLeft = math.ceil(getTimerDetails(timer) / 1000) if not guiGetVisible(GUIEditor_Window[1],true) then guiSetText(y,"Time :"..(tostring(convertMS(timeLeft)) or 'BUG')) end end end
  13. function timestart() addEventHandler("onClientRender", getRootElement(), timestart) if isTimer(timer) then killTimer(timer) end timer = setTimer(function() removeEventHandler("onClientRender", getRootElement(), timestart) end,1000000,1) end addEventHandler( "onClientResourceStart", getRootElement(), timestart ) ????
  14. if isTimer(timer) then local timeLeft = math.ceil(getTimerDetails(timer) / 1000)
  15. Hello I have a problem in this script/b] the time does not work Error addEventHandler( "onClientResourceStart", getRootElement(), function() addEventHandler("onClientRender", getRootElement(), timestart) if isTimer(timer) then killTimer(timer) end timer = setTimer(function() removeEventHandler("onClientRender", getRootElement(), timestart) end,1000000,1) end) GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Label = {} GUIEditor_Window[1] = guiCreateWindow(0.2537,0.13,0.42,0.715,"Panel Test",true) guiSetAlpha(GUIEditor_Window[1],1) y = guiCreateLabel(25,33,307,30,"Time:",false,GUIEditor_Window[1]) guiLabelSetColor(y,0,255,0) guiSetText ( y, (tostring(convertMS(timeLeft)) or 'BUG')) function timestart() if isTimer(timer) then local timeLeft = math.ceil(getTimerDetails(timer) / 1000) if guiGetVisible(GUIEditor_Window[1],true) then else guiSetText(y,"Time :"..(tostring(convertMS(timeLeft)) or 'BUG')) end end end function convertMS( timeMs ) local minutes = math.floor( timeMs / 60 ) local timeMs = timeMs - minutes * 60; local seconds = math.floor( timeMs / 60 ) local ms = timeMs - seconds * 60; return string.format( '%02d :%3d', minutes, ms ); end
  16. o forum do MTA não foi criado para dar script más sim para ajudar com seus scripts caso vc queria scripts vá na camunidade https://community.multitheftauto.com/
  17. Test function hit ( pla, dim, hitElement ) if getElementType ( pla ) == "player" then local vehicle = getPedOccupiedVehicle ( pla ) if vehicle or not vehicle then Team = getPlayerTeam ( pla ) TeamName = getTeamFromName ( "Army" ) if ( Team ) == TeamName then outputChatBox ( "Tervetuloa valtion alueelle, "..getPlayerName(pla).."!", pla, 0, 150, 0 ) else setElementData ( pla, "inRestrictedArea", "true" ) triggerClientEvent ( pla, "destroyTrepassor", g_root, pla ) outputChatBox ( "***Valtion Tukikohta***", pla, 255, 0, 0 ) outputChatBox ( "* "..getPlayerName(pla).." on astunut valtion tukikohtaan, Ohjukset on laukaistu!", g_root, 255, 0, 0 ) end end end end addEventHandler ( "onColShapeHit", g_base_col, hit )
  18. "Sr.zika" description="Helli Kill" type="script" version="4.0.0" /> kkkkk eu rir d + agora o script do cara o outro tem a cara de pau de colocar o nome dele como autor e ainda fazer um video e posta o script na comunidade Cara vc é o pior ladrão de script que eu já vi nesse MTA e olha que eu jogo mta a 4 anos e alguns messes Olha vou te dar um conselho para com isso se não futuramente vai ser pior para vc (a coisa só vai ficar pior e pior e pior e vc vai ficar conhecido como o pior ladrão de scripts do MTA se já não é né !!!
  19. function Model() txd = engineLoadTXD("delta.txd", 15 ) engineImportTXD(txd, 15)-- dff = engineLoadDFF("delta.dff", 15 ) engineReplaceModel(dff, 15)-- end addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), Model) https://wiki.multitheftauto.com/wiki/Character_Skins ID Skins
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