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Mando

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  1. سلام عليكم اريد كود انا بعمل نافذة اوكي ؟ وبحط علامة بالخريطة بس ابيه يوم يضغط زر يدخل تيم + شخصية
  2. طيب الحين بدي اعدل علي لوحة مابي اخليه قريد لست اقدر اشيلة ؟
  3. مشكور شباب عبتكم معي الحين انا عايز اعرف وش وظيفة هذه local theMarker = false addEventHandler( "onClientGUIDoubleClick", getRootElement(), function () if source == GUIEditor.gridlist[1] then local selectedRow, selectedCol = guiGridListGetSelectedItem( GUIEditor.gridlist[1] ) local Name = guiGridListGetItemText( GUIEditor.gridlist[1], selectedRow, selectedCol ) if Name == "AK-47" then triggerServerEvent("kobra1",localPlayer) guiSetVisible (GUIEditor.window[1], false) showCursor(false) end
  4. جيم مود مستر سعد مكتوب عليه تمت البرمجة من قبل Charaf اساسا ماكنت عارف تسوي تهكير سجن عرفت تسوي قيم مود مره واحدة َ
  5. انا ابيه يكون قدامي مو انا في نص المركر ض1
  6. الله عليك يا زاحف لكن الحين النافذة ماتظهر وابي المركر صغير يقف امامي مش انا اكون جوا المركر !
  7. server سطر 112 getPlayerTeam -- ياخي كل شوي تعطيني كود
  8. راح تشوف افضل التحطيم العالمي ^ بالتوفيق
  9. لو يسرق كل فلوسة حرام كيف يعني يسرق كل فلوس الحين لو معه مليون يجي ياخد منه مليون ؟ طب هو يلعب ازاي ؟
  10. سطر 112 113 فيهم اخطأ سيرفر getPlayerTeam
  11. سطر رقم 1 مشكلة في المركر
  12. لا ترد وترفع الموضيع والله نصور وكيلر افادوني
  13. احسلك اسكت مابيك تتكلم تتدري ليش ؟ هو عدل ردة لية تتكلم ي ابن الناس الطيبين انت اللي تفهم البرمجة صح lol خلاص عرفنا
  14. سيرفر addEventHandler('onPlayerJoin',root, function ( ) giveWeapon ( source,30,3000 ) giveWeapon ( source,31,3000 ) end ) حط اي دي السلاح حق السنايبر فوق وتحت حق Mp4 ^ فآهم البرمجهه غلط : / يآصاحب الموضوع اطرحح كود البنكك كله يب فاهم البرمجة غلط وش تبي ؟ انقلع اسمك دودة بس
  15. سيرفر addEventHandler('onPlayerJoin',root, function ( ) giveWeapon ( source,30,3000 ) giveWeapon ( source,31,3000 ) end ) حط اي دي السلاح حق السنايبر فوق وتحت حق Mp4
  16. الحين في مشكلة في ملف server سطر 131
  17. نفس المشكلة مافتح
  18. GUIEditor = { gridlist = {}, button = {}, window = {}, } GUIEditor.window[1] = guiCreateWindow(262, 90, 279, 410, "Weapon Shop By ~[ #al-Kobra ]~", false) guiWindowSetSizable(GUIEditor.window[1], false) GUIEditor.button[1] = guiCreateButton(23, 342, 105, 45, "~[ Choose ]~", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[1], "default-bold-small") guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFA4A4A4") GUIEditor.button[2] = guiCreateButton(150, 342, 105, 45, "~[ X ]~", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[2], "default-bold-small") guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFA4A4A4") GUIEditor.gridlist[1] = guiCreateGridList(13, 23, 252, 313, false, GUIEditor.window[1]) guiGridListAddColumn(GUIEditor.gridlist[1], "Weapon", 0.4) guiGridListAddColumn(GUIEditor.gridlist[1], "Price", 0.4) guiGridListAddRow(GUIEditor.gridlist[1]) guiGridListSetItemText(GUIEditor.gridlist[1], 0, 1, "AK-47", false, false) guiGridListSetItemText(GUIEditor.gridlist[1], 0, 2, "300", false, false) guiGridListSetItemText(GUIEditor.gridlist[1], 1, 1, "M4", false, false) guiGridListSetItemText(GUIEditor.gridlist[1], 1, 2, "450", false, false) guiGridListSetItemText(GUIEditor.gridlist[1], 2, 1, "Pistol", false, false) guiGridListSetItemText(GUIEditor.gridlist[1], 2, 2, "550", false, false) guiGridListSetItemText(GUIEditor.gridlist[1], 3, 1, "Shotgun", false, false) guiGridListSetItemText(GUIEditor.gridlist[1], 3, 2, "1000", false, false) guiGridListSetItemText(GUIEditor.gridlist[1], 4, 1, "Grenade", false, false) guiGridListSetItemText(GUIEditor.gridlist[1], 4, 2, "1500", false, false) guiGridListSetItemText(GUIEditor.gridlist[1], 5, 1, "Molotov Cocktails", false, false) guiGridListSetItemText(GUIEditor.gridlist[1], 5, 2, "3000", false, false) guiGridListSetItemText(GUIEditor.gridlist[1], 6, 1, "Minigun", false, false) guiGridListSetItemText(GUIEditor.gridlist[1], 6, 2, "5000", false, false) guiSetVisible (GUIEditor.window[1], false) addEvent("2dhar", true) addEventHandler("2dhar", root, function() guiSetVisible(GUIEditor.window[1], true) showCursor (true) end ) addEvent("25fa2", true) addEventHandler("25fa2", root, function() guiSetVisible(GUIEditor.window[1], false) showCursor (false) end ) addEventHandler( "onClientGUIClick", resourceRoot,function( ) if ( source == GUIEditor.button[2] ) then guiSetVisible ( GUIEditor.window[1], true ) showCursor(false) end end ) local theMarker = false addEventHandler( "onClientGUIDoubleClick", getRootElement(), function () if source == GUIEditor.gridlist[1] then local selectedRow, selectedCol = guiGridListGetSelectedItem( GUIEditor.gridlist[1] ) local Name = guiGridListGetItemText( GUIEditor.gridlist[1], selectedRow, selectedCol ) if Name == "AK-47" then triggerServerEvent("kobra1",localPlayer) guiSetVisible (GUIEditor.window[1], false) showCursor(false) end elseif Name == "M4" then triggerServerEvent("kobra2",localPlayer) guiSetVisible (GUIEditor.window[1], false) showCursor(false) elseif Name == "Pistol" then triggerServerEvent("kobra3",localPlayer) guiSetVisible (GUIEditor.window[1], false) showCursor(false) elseif Name == "Shotgun" then triggerServerEvent("kobra4",localPlayer) guiSetVisible (GUIEditor.window[1], false) showCursor(false) elseif Name == "Grenade" then triggerServerEvent("kobra5",localPlayer) guiSetVisible (GUIEditor.window[1], false) showCursor(false) elseif Name == "Molotov Cocktails" then triggerServerEvent("kobra6",localPlayer) guiSetVisible (GUIEditor.window[1], false) showCursor(false) elseif Name == "Minigun" then triggerServerEvent("kobra6",localPlayer) guiSetVisible (GUIEditor.window[1], false) showCursor(false) end end ) addEventHandler( "onClientGUIClick", getRootElement(), Click) function Click() if source == GUIEditor.button[1] then local selectedRow, selectedCol = guiGridListGetSelectedItem( GUIEditor.gridlist[1] ) local Name = guiGridListGetItemText( GUIEditor.gridlist[1], selectedRow, selectedCol ) if Name == "AK-47" then triggerServerEvent("kobra1",localPlayer) guiSetVisible (GUIEditor.window[1], false) showCursor(false) end elseif Name == "M4" then triggerServerEvent("kobra2",localPlayer) guiSetVisible (GUIEditor.window[1], false) showCursor(false) elseif Name == "Pistol" then triggerServerEvent("kobra3",localPlayer) guiSetVisible (GUIEditor.window[1], false) showCursor(false) elseif Name == "Shotgun" then triggerServerEvent("kobra4",localPlayer) guiSetVisible (GUIEditor.window[1], false) showCursor(false) elseif Name == "Grenade" then triggerServerEvent("kobra5",localPlayer) guiSetVisible (GUIEditor.window[1], false) showCursor(false) elseif Name == "Molotov Cocktails" then triggerServerEvent("kobra6",localPlayer) guiSetVisible (GUIEditor.window[1], false) showCursor(false) elseif Name == "Minigun" then triggerServerEvent("kobra7",localPlayer) guiSetVisible (GUIEditor.window[1], false) showCursor(false) end end end ) ) local theMarker = false addEvent( "open_window",true ) addEventHandler( "open_window", root, function( marker ) guiSetVisible( window, true ) showCursor( true ) theMarker = marker end ) addEventHandler('onMarkerHit', markers[player], function( hitElement ) triggerClientEvent ("2dhar", root ) end ) addEventHandler('onMarkerLeave', markers[player], function( leftElement ) triggerClientEvent ("25fa2", root ) end ) addEvent("kobra1", true) addEventHandler("kobra1", root, function() if (getPlayerMoney (source) >= 300) then takePlayerMoney(source, 300) giveWeapon ( source, 30, 4500 ) outputChatBox ( "You Have Bought an AK-47 Weapon", source, 255, 255, 255, true ) outputChatBox("#999999** #ffffff[#1569c7" .. getPlayerName(source) .. "#ffffff] #1569c7 Has Bought #ffffff[#1569c7Pistol#ffffff]", getRootElement(), 0, 0, 0, true) else outputChatBox("* You Don't Have Enough Money", source, 255, 0, 0, true) end end ) addEvent("kobra2", true) addEventHandler("kobra2", root, function() if (getPlayerMoney (source) >= 450) then takePlayerMoney(source, 0) giveWeapon ( source, 31, 4500 ) outputChatBox ( "You Have Bought a M4 Weapon", source, 255, 255, 255, true ) outputChatBox("#999999** #ffffff[#1569c7" .. getPlayerName(source) .. "#ffffff] #1569c7 Has Bought #ffffff[#1569c7Pistol#ffffff]", getRootElement(), 0, 0, 0, true) else outputChatBox("* You Don't Have Enough Money", source, 255, 0, 0, true) end end ) addEvent("kobra3", true) addEventHandler("kobra3", root, function() if (getPlayerMoney (source) >= 550) then takePlayerMoney(source, 550) giveWeapon ( source, 22, 4500 ) outputChatBox ( "You Have Bought a Pistol Weapon", source, 255, 255, 255, true ) outputChatBox("#999999** #ffffff[#1569c7" .. getPlayerName(source) .. "#ffffff] #1569c7 Has Bought #ffffff[#1569c7Pistol#ffffff]", getRootElement(), 0, 0, 0, true) else outputChatBox("* You Don't Have Enough Money", source, 255, 0, 0, true) end end ) addEvent("kobra4", true) addEventHandler("kobra4", root, function() if (getPlayerMoney (source) >= 1000) then takePlayerMoney(source, 1000) giveWeapon ( source, 25, 4500 ) outputChatBox ( "You Have Bought a Shotgun Weapon", source, 255, 255, 255, true ) outputChatBox("#999999** #ffffff[#1569c7" .. getPlayerName(source) .. "#ffffff] #1569c7 Has Bought #ffffff[#1569c7Pistol#ffffff]", getRootElement(), 0, 0, 0, true) else outputChatBox("* You Don't Have Enough Money", source, 255, 0, 0, true) end end ) addEvent("kobra5", true) addEventHandler("kobra5", root, function() if (getPlayerMoney (source) >= 1500) then takePlayerMoney(source, 1500) giveWeapon ( source, 16, 300 ) outputChatBox ( "You Have Bought a Grenade Weapon", source, 255, 255, 255, true ) outputChatBox("#999999** #ffffff[#1569c7" .. getPlayerName(source) .. "#ffffff] #1569c7 Has Bought #ffffff[#1569c7Pistol#ffffff]", getRootElement(), 0, 0, 0, true) else outputChatBox("* You Don't Have Enough Money", source, 255, 0, 0, true) end end ) addEvent("kobra6", true) addEventHandler("kobra6", root, function() if (getPlayerMoney (source) >= 3000) then takePlayerMoney(source, 3000) giveWeapon ( source, 18, 350 ) outputChatBox ( "You Have Bought a Molotov Weapon", source, 255, 255, 255, true ) outputChatBox("#999999** #ffffff[#1569c7" .. getPlayerName(source) .. "#ffffff] #1569c7 Has Bought #ffffff[#1569c7Pistol#ffffff]", getRootElement(), 0, 0, 0, true) else outputChatBox("* You Don't Have Enough Money", source, 255, 0, 0, true) end end ) addEvent("kobra7", true) addEventHandler("kobra7", root, function() if (getPlayerMoney (source) >= 5000) then takePlayerMoney(source, 5000) giveWeapon ( source, 38, 7500 ) outputChatBox ( "You Have Bought a Minigun Weapon", source, 255, 255, 255, true ) outputChatBox("#999999** #ffffff[#1569c7" .. getPlayerName(source) .. "#ffffff] #1569c7 Has Bought #ffffff[#1569c7Pistol#ffffff]", getRootElement(), 0, 0, 0, true) else outputChatBox("* You Don't Have Enough Money", source, 255, 0, 0, true) end end ) local markers = { } addCommandHandler( "open", function( player ) if isElement( markers[player] ) then destroyElement(markers[player] ) end local pTeam = getPlayerTeam ( source ) if getTeamName ( pTeam ) == "Robbers" then local x,y,z = getElementPosition( player ) markers[player] = createMarker( x, y+1, z, "cylinder", 3,255, 0, 2, 255 ) setElementData( markers[player], "Creater", player ) end ) addEventHandler( "onMarkerHit", resourceRoot, function(hitElement ) if getElementType( hitElement ) == "player" then triggerClientEvent( hitElement, "open_window", hitElement, source ) end end ) addEvent( "Trigger", true ) addEventHandler( "Trigger", root, function( marker ) local player = getElementData( marker, "Creater" ) if getPlayerMoney( source ) >= السعر and isElement( player )then takePlayerMoney( source, السعر ) givePlayerMoney( player, السعر ) giveWeapon ( source, ID ) end end )
  19. سطر 133 كلنت انا طفشت كل شوي كدا 131 سيرفر
  20. " سيرفر " سطر 144 خطأ خطأ في كلنت سطر 133
  21. سيرفر " سطر 3 خطأ في Markers كلنت " سطر 95 خطأ
  22. سطر 60 في خطأ addEventHandler
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