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Chronos

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Posts posted by Chronos

  1. this is it ??

    .map

    "editor_main"> 
         
        
            Delux GTA Map Converter
         
         
        "delux object" posX="1447.5000000" posY="663.0000000" posZ="15.4000000" rotX="0.0000000" rotY="0.0000000" rotZ="0.0000000--object(clubgate01_lax(1" model="3749" /> 
        "delux object (1)" posX="1507.1992200" posY="684.5996100" posZ="11.1000000" rotX="0.0000000" rotY="0.0000000" rotZ="270.0000000--object(vegasgolfcrs04(1" model="7601" /> 
        "delux object (2)" posX="1526.5999800" posY="704.9000200" posZ="12.9000000" rotX="0.9780000" rotY="0.7360000" rotZ="271.4640000--object(desn2_studbush(1" model="16390" /> 
        "delux object (3)" posX="1384.2998000" posY="756.1992200" posZ="12.9000000" rotX="0.0000000" rotY="0.0000000" rotZ="179.9950000--object(vgsselecfence08(2" model="8154" /> 
        "delux object (4)" posX="1482.3994100" posY="663.0996100" posZ="12.8000000" rotX="0.0000000" rotY="0.0000000" rotZ="179.9730000--object(vgsselecfence12(3" model="8210" /> 
        "delux object (5)" posX="1507.1992200" posY="722.0000000" posZ="11.1000000" rotX="0.0000000" rotY="0.0000000" rotZ="90.0000000--object(vegasgolfcrs04(1" model="7601" /> 
        "delux object (6)" posX="1530.3994100" posY="705.0996100" posZ="12.9000000" rotX="0.0000000" rotY="0.0000000" rotZ="0.0000000--object(vgsselecfence08(2" model="8154" /> 
        "delux object (7)" posX="1520.0996100" posY="707.5000000" posZ="17.0000000" rotX="0.0000000" rotY="0.0000000" rotZ="90.0000000--object(bevman3_law2(1" model="3605" /> 
        "delux object (8)" posX="1494.0996100" posY="706.5000000" posZ="8.2000000" rotX="0.0000000" rotY="0.0000000" rotZ="270.0000000--object(vgelkup(1" model="8947" /> 
        "delux object (9)" posX="1469.5996100" posY="706.5000000" posZ="8.2000000" rotX="0.0000000" rotY="0.0000000" rotZ="270.0000000--object(vgelkup(2" model="8947" /> 
        "delux object (10)" posX="1456.0999800" posY="709.9000200" posZ="10.3000000" rotX="0.0000000" rotY="0.0000000" rotZ="0.0000000--object(dr_gsnew10(1" model="14394" /> 
        "delux object (11)" posX="1456.0899700" posY="703.0900300" posZ="10.3100000" rotX="0.0000000" rotY="0.0000000" rotZ="0.0000000--object(dr_gsnew10(2" model="14394" /> 
        "delux object (12)" posX="1464.2998000" posY="698.2998000" posZ="11.8000000" rotX="0.0000000" rotY="0.0000000" rotZ="270.0000000--object(miragehedge14(1" model="7662" /> 
        "delux object (13)" posX="1464.3994100" posY="714.7998000" posZ="11.8000000" rotX="0.0000000" rotY="0.0000000" rotZ="270.0000000--object(miragehedge14(2" model="7662" /> 
        "delux object (14)" posX="1479.4000200" posY="700.7999900" posZ="23.5000000" rotX="0.0000000" rotY="0.0000000" rotZ="80.0000000--object(hashburytree4sfs(4" model="789" /> 
        "delux object (15)" posX="1456.5000000" posY="698.5000000" posZ="12.3000000" rotX="0.0000000" rotY="0.0000000" rotZ="90.0000000--object(statue(1" model="3935" /> 
        "delux object (16)" posX="1456.5000000" posY="714.5000000" posZ="12.3000000" rotX="0.0000000" rotY="0.0000000" rotZ="90.0000000--object(statue(1" model="3935" /> 
        "delux object (17)" posX="1391.4899900" posY="698.8999600" posZ="16.2000000" rotX="0.0000000" rotY="0.0000000" rotZ="0.0000000--object(imrancomp1_las2(1" model="5131" /> 
        "delux object (18)" posX="1399.1999500" posY="690.0999800" posZ="12.9000000" rotX="0.0000000" rotY="0.0000000" rotZ="270.0000000--object(vgsselecfence08(2" model="8154" /> 
        "delux object (19)" posX="1368.6999500" posY="736.9000200" posZ="17.9000000" rotX="0.0000000" rotY="0.0000000" rotZ="0.0000000--object(odrampbit(1" model="5816" /> 
        "delux object (20)" posX="1386.8249500" posY="699.3989900" posZ="14.8760000" rotX="0.0000000" rotY="0.0000000" rotZ="0.0000000--object(imracompint_las2(1" model="5129" /> 
        "delux object (21)" posX="1381.6995800" posY="691.5693400" posZ="14.2100000" rotX="0.0000000" rotY="0.0000000" rotZ="44.9950000--object(imcompstrs02(1" model="5130" /> 
        "delux object (22)" posX="1368.6400100" posY="674.2000100" posZ="17.2000000" rotX="0.0000000" rotY="0.0000000" rotZ="0.0000000--object(gen_doorext14(1" model="1535" /> 
        "delux object (23)" posX="1381.0699500" posY="676.8994100" posZ="17.6000000" rotX="0.0000000" rotY="0.0000000" rotZ="270.0000000--object(ufo_bar(1" model="16151" /> 
        "delux object (24)" posX="1389.4200400" posY="730.5000000" posZ="10.9000000" rotX="0.0000000" rotY="187.9930000" rotZ="179.9950000--object(sw_shedinterior04(2" model="12928" /> 
        "delux object (25)" posX="1404.8898900" posY="730.5000000" posZ="10.9000000" rotX="0.0000000" rotY="187.9930000" rotZ="0.0000000--object(sw_shedinterior04(3" model="12928" /> 
        "delux object (26)" posX="1429.9000200" posY="667.5999800" posZ="9.5000000" rotX="0.0000000" rotY="0.0000000" rotZ="90.0000000--object(a51_spottower(1" model="3279" /> 
        "delux object (27)" posX="1395.7998000" posY="758.3994100" posZ="8.4000000" rotX="0.0000000" rotY="0.0000000" rotZ="270.0000000--object(vicjump_sfe(1" model="10244" /> 
        "delux object (28)" posX="1399.3994100" posY="749.3994100" posZ="8.3900000" rotX="0.0000000" rotY="0.0000000" rotZ="90.0000000--object(vicjump_sfe(2" model="10244" /> 
        "delux object (29)" posX="1392.1695600" posY="723.3994100" posZ="13.3000000" rotX="0.0000000" rotY="0.0000000" rotZ="0.0000000--object(vgsefrght04(1" model="8886" /> 
        "delux object (30)" posX="1494.6999500" posY="664.9000200" posZ="17.3000000" rotX="355.7500000" rotY="0.0000000" rotZ="90.0000000--object(scaff3_sfw(1" model="9766" /> 
        "delux object (31)" posX="1536.0000000" posY="667.7998000" posZ="10.8000000" rotX="0.0000000" rotY="0.0000000" rotZ="89.9950000--object(a51_spottower(1" model="3279" /> 
        "delux object (32)" posX="1418.5000000" posY="734.1992200" posZ="22.2000000" rotX="0.0000000" rotY="0.0000000" rotZ="296.9990000--object(hashburytree4sfs(3" model="789" /> 
        "delux object (33)" posX="1418.6992200" posY="724.1992200" posZ="12.6000000" rotX="0.0000000" rotY="0.0000000" rotZ="90.0000000--object(streetlamp2(1" model="1231" /> 
        "delux object (34)" posX="1418.6992200" posY="736.3994100" posZ="12.6000000" rotX="0.0000000" rotY="0.0000000" rotZ="90.0000000--object(streetlamp2(2" model="1231" /> 
        "delux object (35)" posX="1376.6992200" posY="752.7998000" posZ="9.8000000" rotX="0.0000000" rotY="0.0000000" rotZ="247.9940000--object(barrio02_lae(1" model="17545" /> 
        "delux object (36)" posX="1374.8000500" posY="752.7999900" posZ="10.0000000" rotX="0.0000000" rotY="0.0000000" rotZ="162.1200000--object(sm_veg_tree4(2" model="669" /> 
        "delux object (37)" posX="1378.5996100" posY="778.3994100" posZ="11.5000000" rotX="0.0000000" rotY="0.0000000" rotZ="90.0000000--object(copbits_sfn(1" model="9241" /> 
        "delux object (38)" posX="1459.5999800" posY="798.2000100" posZ="12.9000000" rotX="0.0000000" rotY="0.0000000" rotZ="179.9950000--object(vgsselecfence04(1" model="8150" /> 
        "delux object (39)" posX="1375.3994100" posY="715.8994100" posZ="8.8350000" rotX="0.0000000" rotY="0.0000000" rotZ="0.0000000--object(shabbyhouse11_lvs(1" model="8658" /> 
        "delux object (40)" posX="1484.3898900" posY="742.7899800" posZ="6.8100000" rotX="0.0000000" rotY="0.0000000" rotZ="90.0000000--object(station5new(2" model="11353" /> 
        "delux object (41)" posX="1457.6992200" posY="723.0000000" posZ="6.8000000" rotX="0.0000000" rotY="0.0000000" rotZ="179.9950000--object(station5new(4" model="11353" /> 
        "delux object (42)" posX="1457.6899400" posY="690.5100100" posZ="6.8100000" rotX="0.0000000" rotY="0.0000000" rotZ="180.0000000--object(station5new(5" model="11353" /> 
        "delux object (43)" posX="1470.0000000" posY="770.5000000" posZ="6.8000000" rotX="0.0000000" rotY="0.0000000" rotZ="179.9950000--object(station5new(4" model="11353" /> 
        "delux object (44)" posX="1439.1992200" posY="776.1992200" posZ="-12.7900000" rotX="0.0000000" rotY="0.0000000" rotZ="179.9950000--object(aprtmnts01_sfe(1" model="10060" /> 
        "delux object (45)" posX="1431.5000000" posY="738.4000200" posZ="-12.8000000" rotX="0.0000000" rotY="0.0000000" rotZ="0.0000000--object(aprtmnts01_sfe(2" model="10060" /> 
        "delux object (46)" posX="1426.5996100" posY="695.0000000" posZ="-12.7900000" rotX="0.0000000" rotY="0.0000000" rotZ="179.9950000--object(aprtmnts01_sfe(3" model="10060" /> 
        "delux object (47)" posX="1428.0000000" posY="684.8994100" posZ="-12.8000000" rotX="0.0000000" rotY="0.0000000" rotZ="179.9950000--object(aprtmnts01_sfe(4" model="10060" /> 
        "delux object (48)" posX="1460.3994100" posY="750.8994100" posZ="13.4000000" rotX="0.0000000" rotY="0.0000000" rotZ="270.0000000--object(bevbrkhus1(1" model="3606" /> 
        "delux object (49)" posX="1530.8000500" posY="790.7000100" posZ="5.6000000" rotX="0.0000000" rotY="0.0000000" rotZ="90.0000000--object(gen_whouse03_sfse01(2" model="10847" /> 
        "delux object (50)" posX="1530.0000000" posY="742.7999900" posZ="6.8000000" rotX="0.0000000" rotY="0.0000000" rotZ="90.0000000--object(station5new(2" model="11353" /> 
        "delux object (51)" posX="1556.5999800" posY="770.5000000" posZ="6.8000000" rotX="0.0000000" rotY="0.0000000" rotZ="179.9950000--object(station5new(4" model="11353" /> 
        "delux object (52)" posX="1535.0000000" posY="764.1992200" posZ="9.1500000" rotX="1.0000000" rotY="0.0000000" rotZ="0.0000000--object(ce_bridge02(2" model="12857" /> 
        "delux object (53)" posX="1530.9091800" posY="790.7099600" posZ="18.1100000" rotX="0.0000000" rotY="0.0000000" rotZ="89.9950000--object(gen_whouse03_sfse01(4" model="10847" /> 
        "delux object (54)" posX="1499.7998000" posY="775.3994100" posZ="8.9000000" rotX="359.7420000" rotY="1.0000000" rotZ="83.2490000--object(xwhattfk_lae(1" model="5429" /> 
        "delux object (55)" posX="1370.0999800" posY="678.5999800" posZ="18.0000000" rotX="0.0000000" rotY="0.0000000" rotZ="270.0000000--object(recroomstuff(1" model="11334" /> 
        "delux object (56)" posX="1370.0000000" posY="678.9000200" posZ="17.2000000" rotX="0.0000000" rotY="0.0000000" rotZ="0.0000000--object(coffee_swank_5(1" model="2126" /> 
        "delux object (57)" posX="1557.5000000" posY="763.5999800" posZ="12.8000000" rotX="0.0000000" rotY="0.0000000" rotZ="270.0000000--object(vgsselecfence12(3" model="8210" /> 
        "delux object (58)" posX="1491.3000500" posY="767.5000000" posZ="-12.5900000" rotX="0.0000000" rotY="0.0000000" rotZ="270.0000000--object(aprtmnts01_sfe(1" model="10060" /> 
        "delux object (59)" posX="1534.3000500" posY="767.2000100" posZ="-12.6000000" rotX="0.0000000" rotY="0.0000000" rotZ="270.0000000--object(aprtmnts01_sfe(1" model="10060" /> 
        "delux object (60)" posX="1543.5999800" posY="788.7000100" posZ="16.1000000" rotX="0.0000000" rotY="0.0000000" rotZ="270.0000000--object(gen_whouse03_sfse(1" model="10846" /> 
        "delux object (61)" posX="1486.8994100" posY="738.6992200" posZ="11.1000000" rotX="0.0000000" rotY="0.0000000" rotZ="270.2470000--object(des_treeline2(1" model="16061" /> 
        "delux object (62)" posX="-2153.0000000" posY="-2426.1999500" posZ="20.2000000" rotX="0.0000000" rotY="0.0000000" rotZ="0.0000000--object(mlamppost(1" model="1294" /> 
        "delux object (63)" posX="1498.1999500" posY="773.2999900" posZ="12.0000000" rotX="0.0000000" rotY="0.0000000" rotZ="0.0000000--object(vgsn_nitree_r01(1" model="3509" /> 
        "delux object (64)" posX="1487.0000000" posY="771.7000100" posZ="11.5000000" rotX="0.0000000" rotY="346.7500000" rotZ="0.0000000--object(vgsn_nitree_r01(2" model="3509" /> 
        "delux object (65)" posX="1496.1999500" posY="770.0999800" posZ="12.3000000" rotX="0.0000000" rotY="0.0000000" rotZ="254.5000000--object(lounger(1" model="1255" /> 
        "delux object (66)" posX="1492.9000200" posY="769.7999900" posZ="12.3000000" rotX="0.0000000" rotY="0.0000000" rotZ="301.7480000--object(lounger(2" model="1255" /> 
        "delux object (67)" posX="1494.5999800" posY="771.7999900" posZ="11.6000000" rotX="0.0000000" rotY="0.0000000" rotZ="0.0000000--object(dead_tree_20(1" model="848" /> 
        "delux object (68)" posX="1494.1999500" posY="772.0000000" posZ="10.4000000" rotX="0.0000000" rotY="0.0000000" rotZ="0.0000000--object(tikitorch01_lvs(1" model="3461" /> 
        "delux object (69)" posX="1522.0000000" posY="782.4000200" posZ="18.7000000" rotX="0.0000000" rotY="0.0000000" rotZ="95.5000000--object(lhroofst14(1" model="5822" /> 
    
    

  2. hello.

    guys i need help i want add this base to my local server but i have just lua folder !

    LUA

    START_DOUBLE_SIDED_TRANSACTION(0) 
    createObject(3749,1447.5000000,663.0000000,15.4000000,0.0000000,0.0000000,0.0000000) --object(clubgate01_lax) (1) 
    createObject(7601,1507.1992200,684.5996100,11.1000000,0.0000000,0.0000000,270.0000000) --object(vegasgolfcrs04) (1) 
    createObject(16390,1526.5999800,704.9000200,12.9000000,0.9780000,0.7360000,271.4640000) --object(desn2_studbush) (1) 
    createObject(8154,1384.2998000,756.1992200,12.9000000,0.0000000,0.0000000,179.9950000) --object(vgsselecfence08) (2) 
    createObject(8210,1482.3994100,663.0996100,12.8000000,0.0000000,0.0000000,179.9730000) --object(vgsselecfence12) (3) 
    createObject(7601,1507.1992200,722.0000000,11.1000000,0.0000000,0.0000000,90.0000000) --object(vegasgolfcrs04) (1) 
    createObject(8154,1530.3994100,705.0996100,12.9000000,0.0000000,0.0000000,0.0000000) --object(vgsselecfence08) (2) 
    createObject(3605,1520.0996100,707.5000000,17.0000000,0.0000000,0.0000000,90.0000000) --object(bevman3_law2) (1) 
    createObject(8947,1494.0996100,706.5000000,8.2000000,0.0000000,0.0000000,270.0000000) --object(vgelkup) (1) 
    createObject(8947,1469.5996100,706.5000000,8.2000000,0.0000000,0.0000000,270.0000000) --object(vgelkup) (2) 
    createObject(14394,1456.0999800,709.9000200,10.3000000,0.0000000,0.0000000,0.0000000) --object(dr_gsnew10) (1) 
    createObject(14394,1456.0899700,703.0900300,10.3100000,0.0000000,0.0000000,0.0000000) --object(dr_gsnew10) (2) 
    createObject(7662,1464.2998000,698.2998000,11.8000000,0.0000000,0.0000000,270.0000000) --object(miragehedge14) (1) 
    createObject(7662,1464.3994100,714.7998000,11.8000000,0.0000000,0.0000000,270.0000000) --object(miragehedge14) (2) 
    createObject(789,1479.4000200,700.7999900,23.5000000,0.0000000,0.0000000,80.0000000) --object(hashburytree4sfs) (4) 
    createObject(3935,1456.5000000,698.5000000,12.3000000,0.0000000,0.0000000,90.0000000) --object(statue) (1) 
    createObject(3935,1456.5000000,714.5000000,12.3000000,0.0000000,0.0000000,90.0000000) --object(statue) (1) 
    createObject(5131,1391.4899900,698.8999600,16.2000000,0.0000000,0.0000000,0.0000000) --object(imrancomp1_las2) (1) 
    createObject(8154,1399.1999500,690.0999800,12.9000000,0.0000000,0.0000000,270.0000000) --object(vgsselecfence08) (2) 
    createObject(5816,1368.6999500,736.9000200,17.9000000,0.0000000,0.0000000,0.0000000) --object(odrampbit) (1) 
    createObject(5129,1386.8249500,699.3989900,14.8760000,0.0000000,0.0000000,0.0000000) --object(imracompint_las2) (1) 
    createObject(5130,1381.6995800,691.5693400,14.2100000,0.0000000,0.0000000,44.9950000) --object(imcompstrs02) (1) 
    createObject(1535,1368.6400100,674.2000100,17.2000000,0.0000000,0.0000000,0.0000000) --object(gen_doorext14) (1) 
    createObject(16151,1381.0699500,676.8994100,17.6000000,0.0000000,0.0000000,270.0000000) --object(ufo_bar) (1) 
    createObject(12928,1389.4200400,730.5000000,10.9000000,0.0000000,187.9930000,179.9950000) --object(sw_shedinterior04) (2) 
    createObject(12928,1404.8898900,730.5000000,10.9000000,0.0000000,187.9930000,0.0000000) --object(sw_shedinterior04) (3) 
    createObject(3279,1429.9000200,667.5999800,9.5000000,0.0000000,0.0000000,90.0000000) --object(a51_spottower) (1) 
    createObject(10244,1395.7998000,758.3994100,8.4000000,0.0000000,0.0000000,270.0000000) --object(vicjump_sfe) (1) 
    createObject(10244,1399.3994100,749.3994100,8.3900000,0.0000000,0.0000000,90.0000000) --object(vicjump_sfe) (2) 
    createObject(8886,1392.1695600,723.3994100,13.3000000,0.0000000,0.0000000,0.0000000) --object(vgsefrght04) (1) 
    createObject(9766,1494.6999500,664.9000200,17.3000000,355.7500000,0.0000000,90.0000000) --object(scaff3_sfw) (1) 
    createObject(3279,1536.0000000,667.7998000,10.8000000,0.0000000,0.0000000,89.9950000) --object(a51_spottower) (1) 
    createObject(789,1418.5000000,734.1992200,22.2000000,0.0000000,0.0000000,296.9990000) --object(hashburytree4sfs) (3) 
    createObject(1231,1418.6992200,724.1992200,12.6000000,0.0000000,0.0000000,90.0000000) --object(streetlamp2) (1) 
    createObject(1231,1418.6992200,736.3994100,12.6000000,0.0000000,0.0000000,90.0000000) --object(streetlamp2) (2) 
    createObject(17545,1376.6992200,752.7998000,9.8000000,0.0000000,0.0000000,247.9940000) --object(barrio02_lae) (1) 
    createObject(669,1374.8000500,752.7999900,10.0000000,0.0000000,0.0000000,162.1200000) --object(sm_veg_tree4) (2) 
    createObject(9241,1378.5996100,778.3994100,11.5000000,0.0000000,0.0000000,90.0000000) --object(copbits_sfn) (1) 
    createObject(8150,1459.5999800,798.2000100,12.9000000,0.0000000,0.0000000,179.9950000) --object(vgsselecfence04) (1) 
    createObject(8658,1375.3994100,715.8994100,8.8350000,0.0000000,0.0000000,0.0000000) --object(shabbyhouse11_lvs) (1) 
    createObject(11353,1484.3898900,742.7899800,6.8100000,0.0000000,0.0000000,90.0000000) --object(station5new) (2) 
    createObject(11353,1457.6992200,723.0000000,6.8000000,0.0000000,0.0000000,179.9950000) --object(station5new) (4) 
    createObject(11353,1457.6899400,690.5100100,6.8100000,0.0000000,0.0000000,180.0000000) --object(station5new) (5) 
    createObject(11353,1470.0000000,770.5000000,6.8000000,0.0000000,0.0000000,179.9950000) --object(station5new) (4) 
    createObject(10060,1439.1992200,776.1992200,-12.7900000,0.0000000,0.0000000,179.9950000) --object(aprtmnts01_sfe) (1) 
    createObject(10060,1431.5000000,738.4000200,-12.8000000,0.0000000,0.0000000,0.0000000) --object(aprtmnts01_sfe) (2) 
    createObject(10060,1426.5996100,695.0000000,-12.7900000,0.0000000,0.0000000,179.9950000) --object(aprtmnts01_sfe) (3) 
    createObject(10060,1428.0000000,684.8994100,-12.8000000,0.0000000,0.0000000,179.9950000) --object(aprtmnts01_sfe) (4) 
    createObject(3606,1460.3994100,750.8994100,13.4000000,0.0000000,0.0000000,270.0000000) --object(bevbrkhus1) (1) 
    createObject(10847,1530.8000500,790.7000100,5.6000000,0.0000000,0.0000000,90.0000000) --object(gen_whouse03_sfse01) (2) 
    createObject(11353,1530.0000000,742.7999900,6.8000000,0.0000000,0.0000000,90.0000000) --object(station5new) (2) 
    createObject(11353,1556.5999800,770.5000000,6.8000000,0.0000000,0.0000000,179.9950000) --object(station5new) (4) 
    createObject(12857,1535.0000000,764.1992200,9.1500000,1.0000000,0.0000000,0.0000000) --object(ce_bridge02) (2) 
    createObject(10847,1530.9091800,790.7099600,18.1100000,0.0000000,0.0000000,89.9950000) --object(gen_whouse03_sfse01) (4) 
    createObject(5429,1499.7998000,775.3994100,8.9000000,359.7420000,1.0000000,83.2490000) --object(xwhattfk_lae) (1) 
    createObject(11334,1370.0999800,678.5999800,18.0000000,0.0000000,0.0000000,270.0000000) --object(recroomstuff) (1) 
    createObject(2126,1370.0000000,678.9000200,17.2000000,0.0000000,0.0000000,0.0000000) --object(coffee_swank_5) (1) 
    createObject(8210,1557.5000000,763.5999800,12.8000000,0.0000000,0.0000000,270.0000000) --object(vgsselecfence12) (3) 
    createObject(10060,1491.3000500,767.5000000,-12.5900000,0.0000000,0.0000000,270.0000000) --object(aprtmnts01_sfe) (1) 
    createObject(10060,1534.3000500,767.2000100,-12.6000000,0.0000000,0.0000000,270.0000000) --object(aprtmnts01_sfe) (1) 
    createObject(10846,1543.5999800,788.7000100,16.1000000,0.0000000,0.0000000,270.0000000) --object(gen_whouse03_sfse) (1) 
    createObject(16061,1486.8994100,738.6992200,11.1000000,0.0000000,0.0000000,270.2470000) --object(des_treeline2) (1) 
    createObject(1294,-2153.0000000,-2426.1999500,20.2000000,0.0000000,0.0000000,0.0000000) --object(mlamppost) (1) 
    createObject(3509,1498.1999500,773.2999900,12.0000000,0.0000000,0.0000000,0.0000000) --object(vgsn_nitree_r01) (1) 
    createObject(3509,1487.0000000,771.7000100,11.5000000,0.0000000,346.7500000,0.0000000) --object(vgsn_nitree_r01) (2) 
    createObject(1255,1496.1999500,770.0999800,12.3000000,0.0000000,0.0000000,254.5000000) --object(lounger) (1) 
    createObject(1255,1492.9000200,769.7999900,12.3000000,0.0000000,0.0000000,301.7480000) --object(lounger) (2) 
    createObject(848,1494.5999800,771.7999900,11.6000000,0.0000000,0.0000000,0.0000000) --object(dead_tree_20) (1) 
    createObject(3461,1494.1999500,772.0000000,10.4000000,0.0000000,0.0000000,0.0000000) --object(tikitorch01_lvs) (1) 
    createObject(5822,1522.0000000,782.4000200,18.7000000,0.0000000,0.0000000,95.5000000) --object(lhroofst14) (1) 
    END_DOUBLE_SIDED_TRANSACTION() 
    

    help how i can compress it to .map and add it to my local server.

  3. hello.

    guys i need help i want add this base to my local server but i have just lua folder !

    LUA

    START_DOUBLE_SIDED_TRANSACTION(0) 
    createObject(3749,1447.5000000,663.0000000,15.4000000,0.0000000,0.0000000,0.0000000) --object(clubgate01_lax) (1) 
    createObject(7601,1507.1992200,684.5996100,11.1000000,0.0000000,0.0000000,270.0000000) --object(vegasgolfcrs04) (1) 
    createObject(16390,1526.5999800,704.9000200,12.9000000,0.9780000,0.7360000,271.4640000) --object(desn2_studbush) (1) 
    createObject(8154,1384.2998000,756.1992200,12.9000000,0.0000000,0.0000000,179.9950000) --object(vgsselecfence08) (2) 
    createObject(8210,1482.3994100,663.0996100,12.8000000,0.0000000,0.0000000,179.9730000) --object(vgsselecfence12) (3) 
    createObject(7601,1507.1992200,722.0000000,11.1000000,0.0000000,0.0000000,90.0000000) --object(vegasgolfcrs04) (1) 
    createObject(8154,1530.3994100,705.0996100,12.9000000,0.0000000,0.0000000,0.0000000) --object(vgsselecfence08) (2) 
    createObject(3605,1520.0996100,707.5000000,17.0000000,0.0000000,0.0000000,90.0000000) --object(bevman3_law2) (1) 
    createObject(8947,1494.0996100,706.5000000,8.2000000,0.0000000,0.0000000,270.0000000) --object(vgelkup) (1) 
    createObject(8947,1469.5996100,706.5000000,8.2000000,0.0000000,0.0000000,270.0000000) --object(vgelkup) (2) 
    createObject(14394,1456.0999800,709.9000200,10.3000000,0.0000000,0.0000000,0.0000000) --object(dr_gsnew10) (1) 
    createObject(14394,1456.0899700,703.0900300,10.3100000,0.0000000,0.0000000,0.0000000) --object(dr_gsnew10) (2) 
    createObject(7662,1464.2998000,698.2998000,11.8000000,0.0000000,0.0000000,270.0000000) --object(miragehedge14) (1) 
    createObject(7662,1464.3994100,714.7998000,11.8000000,0.0000000,0.0000000,270.0000000) --object(miragehedge14) (2) 
    createObject(789,1479.4000200,700.7999900,23.5000000,0.0000000,0.0000000,80.0000000) --object(hashburytree4sfs) (4) 
    createObject(3935,1456.5000000,698.5000000,12.3000000,0.0000000,0.0000000,90.0000000) --object(statue) (1) 
    createObject(3935,1456.5000000,714.5000000,12.3000000,0.0000000,0.0000000,90.0000000) --object(statue) (1) 
    createObject(5131,1391.4899900,698.8999600,16.2000000,0.0000000,0.0000000,0.0000000) --object(imrancomp1_las2) (1) 
    createObject(8154,1399.1999500,690.0999800,12.9000000,0.0000000,0.0000000,270.0000000) --object(vgsselecfence08) (2) 
    createObject(5816,1368.6999500,736.9000200,17.9000000,0.0000000,0.0000000,0.0000000) --object(odrampbit) (1) 
    createObject(5129,1386.8249500,699.3989900,14.8760000,0.0000000,0.0000000,0.0000000) --object(imracompint_las2) (1) 
    createObject(5130,1381.6995800,691.5693400,14.2100000,0.0000000,0.0000000,44.9950000) --object(imcompstrs02) (1) 
    createObject(1535,1368.6400100,674.2000100,17.2000000,0.0000000,0.0000000,0.0000000) --object(gen_doorext14) (1) 
    createObject(16151,1381.0699500,676.8994100,17.6000000,0.0000000,0.0000000,270.0000000) --object(ufo_bar) (1) 
    createObject(12928,1389.4200400,730.5000000,10.9000000,0.0000000,187.9930000,179.9950000) --object(sw_shedinterior04) (2) 
    createObject(12928,1404.8898900,730.5000000,10.9000000,0.0000000,187.9930000,0.0000000) --object(sw_shedinterior04) (3) 
    createObject(3279,1429.9000200,667.5999800,9.5000000,0.0000000,0.0000000,90.0000000) --object(a51_spottower) (1) 
    createObject(10244,1395.7998000,758.3994100,8.4000000,0.0000000,0.0000000,270.0000000) --object(vicjump_sfe) (1) 
    createObject(10244,1399.3994100,749.3994100,8.3900000,0.0000000,0.0000000,90.0000000) --object(vicjump_sfe) (2) 
    createObject(8886,1392.1695600,723.3994100,13.3000000,0.0000000,0.0000000,0.0000000) --object(vgsefrght04) (1) 
    createObject(9766,1494.6999500,664.9000200,17.3000000,355.7500000,0.0000000,90.0000000) --object(scaff3_sfw) (1) 
    createObject(3279,1536.0000000,667.7998000,10.8000000,0.0000000,0.0000000,89.9950000) --object(a51_spottower) (1) 
    createObject(789,1418.5000000,734.1992200,22.2000000,0.0000000,0.0000000,296.9990000) --object(hashburytree4sfs) (3) 
    createObject(1231,1418.6992200,724.1992200,12.6000000,0.0000000,0.0000000,90.0000000) --object(streetlamp2) (1) 
    createObject(1231,1418.6992200,736.3994100,12.6000000,0.0000000,0.0000000,90.0000000) --object(streetlamp2) (2) 
    createObject(17545,1376.6992200,752.7998000,9.8000000,0.0000000,0.0000000,247.9940000) --object(barrio02_lae) (1) 
    createObject(669,1374.8000500,752.7999900,10.0000000,0.0000000,0.0000000,162.1200000) --object(sm_veg_tree4) (2) 
    createObject(9241,1378.5996100,778.3994100,11.5000000,0.0000000,0.0000000,90.0000000) --object(copbits_sfn) (1) 
    createObject(8150,1459.5999800,798.2000100,12.9000000,0.0000000,0.0000000,179.9950000) --object(vgsselecfence04) (1) 
    createObject(8658,1375.3994100,715.8994100,8.8350000,0.0000000,0.0000000,0.0000000) --object(shabbyhouse11_lvs) (1) 
    createObject(11353,1484.3898900,742.7899800,6.8100000,0.0000000,0.0000000,90.0000000) --object(station5new) (2) 
    createObject(11353,1457.6992200,723.0000000,6.8000000,0.0000000,0.0000000,179.9950000) --object(station5new) (4) 
    createObject(11353,1457.6899400,690.5100100,6.8100000,0.0000000,0.0000000,180.0000000) --object(station5new) (5) 
    createObject(11353,1470.0000000,770.5000000,6.8000000,0.0000000,0.0000000,179.9950000) --object(station5new) (4) 
    createObject(10060,1439.1992200,776.1992200,-12.7900000,0.0000000,0.0000000,179.9950000) --object(aprtmnts01_sfe) (1) 
    createObject(10060,1431.5000000,738.4000200,-12.8000000,0.0000000,0.0000000,0.0000000) --object(aprtmnts01_sfe) (2) 
    createObject(10060,1426.5996100,695.0000000,-12.7900000,0.0000000,0.0000000,179.9950000) --object(aprtmnts01_sfe) (3) 
    createObject(10060,1428.0000000,684.8994100,-12.8000000,0.0000000,0.0000000,179.9950000) --object(aprtmnts01_sfe) (4) 
    createObject(3606,1460.3994100,750.8994100,13.4000000,0.0000000,0.0000000,270.0000000) --object(bevbrkhus1) (1) 
    createObject(10847,1530.8000500,790.7000100,5.6000000,0.0000000,0.0000000,90.0000000) --object(gen_whouse03_sfse01) (2) 
    createObject(11353,1530.0000000,742.7999900,6.8000000,0.0000000,0.0000000,90.0000000) --object(station5new) (2) 
    createObject(11353,1556.5999800,770.5000000,6.8000000,0.0000000,0.0000000,179.9950000) --object(station5new) (4) 
    createObject(12857,1535.0000000,764.1992200,9.1500000,1.0000000,0.0000000,0.0000000) --object(ce_bridge02) (2) 
    createObject(10847,1530.9091800,790.7099600,18.1100000,0.0000000,0.0000000,89.9950000) --object(gen_whouse03_sfse01) (4) 
    createObject(5429,1499.7998000,775.3994100,8.9000000,359.7420000,1.0000000,83.2490000) --object(xwhattfk_lae) (1) 
    createObject(11334,1370.0999800,678.5999800,18.0000000,0.0000000,0.0000000,270.0000000) --object(recroomstuff) (1) 
    createObject(2126,1370.0000000,678.9000200,17.2000000,0.0000000,0.0000000,0.0000000) --object(coffee_swank_5) (1) 
    createObject(8210,1557.5000000,763.5999800,12.8000000,0.0000000,0.0000000,270.0000000) --object(vgsselecfence12) (3) 
    createObject(10060,1491.3000500,767.5000000,-12.5900000,0.0000000,0.0000000,270.0000000) --object(aprtmnts01_sfe) (1) 
    createObject(10060,1534.3000500,767.2000100,-12.6000000,0.0000000,0.0000000,270.0000000) --object(aprtmnts01_sfe) (1) 
    createObject(10846,1543.5999800,788.7000100,16.1000000,0.0000000,0.0000000,270.0000000) --object(gen_whouse03_sfse) (1) 
    createObject(16061,1486.8994100,738.6992200,11.1000000,0.0000000,0.0000000,270.2470000) --object(des_treeline2) (1) 
    createObject(1294,-2153.0000000,-2426.1999500,20.2000000,0.0000000,0.0000000,0.0000000) --object(mlamppost) (1) 
    createObject(3509,1498.1999500,773.2999900,12.0000000,0.0000000,0.0000000,0.0000000) --object(vgsn_nitree_r01) (1) 
    createObject(3509,1487.0000000,771.7000100,11.5000000,0.0000000,346.7500000,0.0000000) --object(vgsn_nitree_r01) (2) 
    createObject(1255,1496.1999500,770.0999800,12.3000000,0.0000000,0.0000000,254.5000000) --object(lounger) (1) 
    createObject(1255,1492.9000200,769.7999900,12.3000000,0.0000000,0.0000000,301.7480000) --object(lounger) (2) 
    createObject(848,1494.5999800,771.7999900,11.6000000,0.0000000,0.0000000,0.0000000) --object(dead_tree_20) (1) 
    createObject(3461,1494.1999500,772.0000000,10.4000000,0.0000000,0.0000000,0.0000000) --object(tikitorch01_lvs) (1) 
    createObject(5822,1522.0000000,782.4000200,18.7000000,0.0000000,0.0000000,95.5000000) --object(lhroofst14) (1) 
    END_DOUBLE_SIDED_TRANSACTION() 
    

    help how i can compress it to .map and add it to my local server.

  4. the missing part :
    local vehicles = {} 
      
    function spawnVehp( model ) 
        local x, y, z = getElementPosition( source ) 
        if isElement( vehicles[ source ] ) then  
            destroyElement( vehicles[ source ] ) 
        end 
        vehicles[ source ] = createVehicle( model, x + 2, y, z ) 
        warpPedIntoVehicle( source, vehicles[ source ] ) 
    end 
    addEvent("CreVehicePv",true) 
    addEventHandler("CreVehicePv", root, spawnVehp) 
    

    in gui or server ??

  5. Did you forgot the fucnction spawnVehp or what?

    Did i just wasted my time in writing this reply?

    And the other replies in the topic, WTF?

    sorry

    but i don't know why my script doesn't work ''

  6. ok i will post all script

    this is for swat team

    swatteam-c.lua

        local marker = createMarker(  1585.7399902344, -1689.7290039063, 6.21815, "Cylinder", 1.5, 0, 69, 139, 0) 
         
         GUIEditor_Button = {} 
             GUIEditor_Memo = {} 
             GUIEditor_Label = {} 
              
            function guiMyCwindow(w,h,t) 
              local x,y = guiGetScreenSize() 
              return guiCreateWindow((x-w)/2,(y-h)/2,w,h,t,false) 
            end 
             
            windowjob = guiMyCwindow(301,250,"Swat") 
            guiSetVisible(windowjob, false) 
            GUIEditor_Button[1] = guiCreateButton(22,200,108,35,"Take job",false,windowjob) 
            GUIEditor_Label[1] = guiCreateLabel(193,-103,5,5,"",false,windowjob) 
            GUIEditor_Button[2] = guiCreateButton(179,200,110,36,"Cancel",false,windowjob) 
            GUIEditor_Memo[1] = guiCreateMemo(19,33,273,100,"To be a swat members, press Take job.\n\nIf you don't want to, press Cancel.",false,windowjob) 
             guiEditSetReadOnly(GUIEditor_Memo[1],true) 
              
            function Swat_Team(hitElement) 
                 if getElementType(hitElement) == "player" and (hitElement == localPlayer) then 
                      if not guiGetVisible(windowjob) then 
                           guiSetVisible(windowjob, true) 
                           showCursor(true) 
                      end 
                 end 
            end  
             addEventHandler("onClientMarkerHit", marker, Swat_Team) 
              
            function Swatjobleave(leaveElement) 
                 if getElementType(leaveElement) == "player" and (leaveElement == localPlayer) then 
                      if guiGetVisible(windowjob) then 
                           guiSetVisible(windowjob, false) 
                           showCursor(false) 
                      end 
                 end 
            end 
            addEventHandler("onClientMarkerLeave", marker, Swatjobleave) 
             
            function joinTeam() 
                 triggerServerEvent("setSwat",localPlayer) 
                 guiSetVisible(windowjob, false) 
                 showCursor(false) 
            end 
            addEventHandler("onClientGUIClick", GUIEditor_Button[1] , joinTeam, false) 
              
            function removeSwatWindow() 
                 guiSetVisible(windowjob, false) 
                 showCursor(false) 
            end 
            addEventHandler("onClientGUIClick", GUIEditor_Button[2] , removeSwatWindow, false) 
             
    

    swatteam-s.lua

    createBlip ( 1585.7399902344, -1689.7290039063, 6.21815, 6 ) 
      
    function createSwatTeam () 
        ArmedForcesteam = createTeam ("Swat",69,139,0) 
    end 
    addEventHandler ("onResourceStart", resourceRoot, createSwatTeam) 
      
    function joinSwat() 
         setPlayerTeam(source,Swat,team) 
         setElementModel(source, 285) 
          giveWeapon ( source, 3, 23, 31, 17, 46 ) 
         setElementData( source, "Occupation", "Swatteam", true ) 
         outputChatBox("You are now a Swat members.",source,69,139,0) 
    end 
    addEvent("setSwat", true) 
    addEventHandler("setSwat",root,joinSwat) 
      
    function policeJob ( attacker, attackerweapon, bodypart, loss ) 
        theTeam = getPlayerTeam ( attacker )  
        if (attackerweapon == 3) and (loss > 2 ) then 
            setElementPosition (source, 219, 110, 999, true) 
            setTimer ( setElementPosition, 100000, 1, source, 236.32, 110.4, 1003.2) 
            takePlayerMoney (source, 50) 
            givePlayerMoney (attacker, 100) 
      end 
    end 
    addEventHandler ("onPlayerDamage", getRootElement(), swat) 
      
      
    

    and this for spawner

    server.lua

        markerpv = createMarker( 1603.6314697266, -1684.2104492188, 5.890625, "cylinder", 2, 0, 0, 255, 255 ) 
         
         
        local vehicles = {} 
             local x, y, z = getElementPosition(source) 
            if isElement(vehicles[source]) then destroyElement(vehicles[source]) end 
            vehicles[source] = createVehicle(id, x + 2, y, z) 
            warpPedIntoVehicle(source, vehicles[source]) 
        end 
        addEvent("CreVehicePv",true) 
        addEventHandler("CreVehicePv", root, spawnVehp) 
          
        addEventHandler("onPlayerQuit", root, 
        function() 
             if isElement(vehicles[source]) then 
                  destroyElement(vehicles[source]) 
                  vehicles[source] = nil 
             end 
        end 
      
    function showGUIpv(hitPlayer) 
        if hitPlayer and getElementType(hitPlayer) == "player" then 
            if ( getPlayerTeam ( hitPlayer ) == getTeamFromName ( "Swat" ) ) then 
                triggerClientEvent (hitPlayer,"showGUIpv",getRootElement(),hitPlayer) 
            else 
                warnText("vehicles for Swat members only!",hitPlayer) 
            end 
        end 
    end 
    addEventHandler("onMarkerHit",markerpv,showGUIpv)    
    

    gui.lua

        Wnd1 = guiCreateWindow ( 0.2, 0.2, 0.25, 0.5, "Free Vehicles", true ) 
      --  guiSetAlpha( Wnd1, 1 ) 
        buttonv = guiCreateButton ( 0.5, 0.8, 0.45, 0.15, "Close", true, Wnd1 ) 
        button1v = guiCreateButton ( 0.01, 0.8, 0.45, 0.15, "Accept", true, Wnd1 ) 
        label = guiCreateLabel ( 0.1, 0.1, 0.9, 0.1, "get free vehicle", true, Wnd1 ) 
        showCursor(false) 
        guiSetVisible( Wnd1, false ) 
        guiWindowSetSizable( Wnd1, false ) 
        guiWindowSetMovable( Wnd1, false ) 
             
            vehicles = 
                    { 
                    {"S.W.A.T.", 601}, 
                    {"FBI Rancher", 490}, 
                    {"HPV1000", 523}, 
                    } 
                              
            grid = guiCreateGridList(0.01, 0.2, 0.99, 0.5, true, Wnd1) 
            guiGridListAddColumn(grid, "Vehicles", 0.85) 
              
            for i,veh in ipairs(vehicles) do 
                 row = guiGridListAddRow(grid) 
                 -- 
                 guiGridListSetItemText(grid, row, 1, tostring(veh[1]), false, false) 
                 guiGridListSetItemData(grid, row, 1, tostring(veh[2])) 
            end 
             addEventHandler("onClientGUIClick", button1v, useP, false) 
          
        function useP() 
            local row, col = guiGridListGetSelectedItem(grid)   
            if (row and col and row ~= -1 and col ~= -1) then 
                local model = tonumber(guiGridListGetItemData(grid, row, 1)) 
                if model ~= "" then 
                    triggerServerEvent("CreVehicePv", localPlayer, model) 
                    guiSetVisible(Wnd1,false) 
                showCursor(false) 
                end 
            end 
        end 
        addEventHandler("onClientGUIClick", buttonv, close) 
            
        function showGUIpv() 
            guiSetVisible(Wnd1,true) 
            showCursor(true) 
        end 
        addEvent("showGUIpv",true) 
        addEventHandler("showGUIpv", getRootElement(), showGUIpv) 
    

    meta.xml

        "chronos" name="swatteam" version="1.0" type="script"/> 
        

  7. function showGUIp(hitPlayer) 
        if hitPlayer and getElementType(hitPlayer) == "player" then 
            if ( getPlayerTeam ( hitPlayer ) == getTeamFromName ( "Swat" ) ) then 
                triggerClientEvent (hitPlayer,"showGUIpv",getRootElement(),hitPlayer) 
            else 
                warnText("vehicles for Swat members only!",hitPlayer) 
            end 
        end 
    end  
    addEventHandler("onMarkerHit",markerpv, showGUIp)   
    

    don't work :(

  8. it is okey now i creat the script

       local marker = createMarker(  1585.7399902344, -1689.7290039063, 6.21815, "Cylinder", 1.5, 0, 69, 139, 0) 
         
         GUIEditor_Button = {} 
             GUIEditor_Memo = {} 
             GUIEditor_Label = {} 
              
            function guiMyCwindow(w,h,t) 
              local x,y = guiGetScreenSize() 
              return guiCreateWindow((x-w)/2,(y-h)/2,w,h,t,false) 
            end 
             
            windowjob = guiMyCwindow(301,250,"Swat") 
            guiSetVisible(windowjob, false) 
            GUIEditor_Button[1] = guiCreateButton(22,200,108,35,"Take job",false,windowjob) 
            GUIEditor_Label[1] = guiCreateLabel(193,-103,5,5,"",false,windowjob) 
            GUIEditor_Button[2] = guiCreateButton(179,200,110,36,"Cancel",false,windowjob) 
            GUIEditor_Memo[1] = guiCreateMemo(19,33,273,100,"To be a swat members, press Take job.\n\nIf you don't want to, press Cancel.",false,windowjob) 
             guiEditSetReadOnly(GUIEditor_Memo[1],true) 
              
            function Swat_Team(hitElement) 
                 if getElementType(hitElement) == "player" and (hitElement == localPlayer) then 
                      if not guiGetVisible(windowjob) then 
                           guiSetVisible(windowjob, true) 
                           showCursor(true) 
                      end 
                 end 
            end  
             addEventHandler("onClientMarkerHit", marker, Swat_Team) 
              
            function Swatjobleave(leaveElement) 
                 if getElementType(leaveElement) == "player" and (leaveElement == localPlayer) then 
                      if guiGetVisible(windowjob) then 
                           guiSetVisible(windowjob, false) 
                           showCursor(false) 
                      end 
                 end 
            end 
            addEventHandler("onClientMarkerLeave", marker, Swatjobleave) 
             
            function joinTeam() 
                 triggerServerEvent("setSwat",localPlayer) 
                 guiSetVisible(windowjob, false) 
                 showCursor(false) 
            end 
            addEventHandler("onClientGUIClick", GUIEditor_Button[1] , joinTeam, false) 
              
            function removeSwatWindow() 
                 guiSetVisible(windowjob, false) 
                 showCursor(false) 
            end 
            addEventHandler("onClientGUIClick", GUIEditor_Button[2] , removeSwatWindow, false) 
             
    

  9. i creat team (swat) and i want car spawner just for swat members

    in this location :

    x: 1603.6314697266

    y: -1684.2104492188

    z: 5.890625

    this is my script but dosn't work i need help to fix it

        markerpv = createMarker( 1603.6314697266, -1684.2104492188, 5.890625, "cylinder", 2, 0, 0, 255, 255 ) 
         
         
        local vehicles = {} 
             local x, y, z = getElementPosition(source) 
            if isElement(vehicles[source]) then destroyElement(vehicles[source]) end 
            vehicles[source] = createVehicle(id, x + 2, y, z) 
            warpPedIntoVehicle(source, vehicles[source]) 
        end 
        addEvent("CreVehicePv",true) 
        addEventHandler("CreVehicePv", root, spawnVehp) 
          
        addEventHandler("onPlayerQuit", root, 
        function() 
             if isElement(vehicles[source]) then 
                  destroyElement(vehicles[source]) 
                  vehicles[source] = nil 
             end 
        end 
      
    function showGUIpv(hitPlayer) 
        if hitPlayer and getElementType(hitPlayer) == "player" then 
            if ( getPlayerTeam ( hitPlayer ) == getTeamFromName ( "Swat" ) ) then 
                triggerClientEvent (hitPlayer,"showGUIpv",getRootElement(),hitPlayer) 
            else 
                warnText("vehicles for Swat members only!",hitPlayer) 
            end 
        end 
    end  
    addEventHandler("onMarkerHit",markerpv,showGUIpv)    
    

    +

        Wnd1 = guiCreateWindow ( 0.2, 0.2, 0.25, 0.5, "Free Vehicles", true ) 
      --  guiSetAlpha( Wnd1, 1 ) 
        buttonv = guiCreateButton ( 0.5, 0.8, 0.45, 0.15, "Close", true, Wnd1 ) 
        button1v = guiCreateButton ( 0.01, 0.8, 0.45, 0.15, "Accept", true, Wnd1 ) 
        label = guiCreateLabel ( 0.1, 0.1, 0.9, 0.1, "get free vehicle", true, Wnd1 ) 
        showCursor(false) 
        guiSetVisible( Wnd1, false ) 
        guiWindowSetSizable( Wnd1, false ) 
        guiWindowSetMovable( Wnd1, false ) 
             
            vehicles = 
                    { 
                    {"S.W.A.T.", 601}, 
                    {"FBI Rancher", 490}, 
                    {"HPV1000", 523}, 
                    } 
                              
            grid = guiCreateGridList(0.01, 0.2, 0.99, 0.5, true, Wnd1) 
            guiGridListAddColumn(grid, "Vehicles", 0.85) 
              
            for i,veh in ipairs(vehicles) do 
                 row = guiGridListAddRow(grid) 
                 -- 
                 guiGridListSetItemText(grid, row, 1, tostring(veh[1]), false, false) 
                 guiGridListSetItemData(grid, row, 1, tostring(veh[2])) 
            end 
             addEventHandler("onClientGUIClick", button1v, useP, false) 
          
        function useP() 
            local row, col = guiGridListGetSelectedItem(grid)   
            if (row and col and row ~= -1 and col ~= -1) then 
                local model = tonumber(guiGridListGetItemData(grid, row, 1)) 
                if model ~= "" then 
                    triggerServerEvent("CreVehicePv", localPlayer, model) 
                    guiSetVisible(Wnd1,false) 
                showCursor(false) 
                end 
            end 
        end 
        addEventHandler("onClientGUIClick", buttonv, close) 
            
        function showGUIpv() 
            guiSetVisible(Wnd1,true) 
            showCursor(true) 
        end 
        addEvent("showGUIpv",true) 
        addEventHandler("showGUIpv", getRootElement(), showGUIpv) 
    

    plz help

  10. function createDonatorsTeamOnStart () 
        DonatorsTeam = createTeam ( "Clan Name", 0, 0, 0 )-- create a new team and named it 'Donators' 
    end 
    addEventHandler("onResourceStart", resourceRoot, createDonatorsTeamOnStart) -- add an event handler 
      
    function setDonatorsTeam() 
    if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(source)), aclGetGroup("Donators")) then -- if he is Donators 
       setPlayerTeam(source, DonatorsTeam) -- set him to Donators team 
       end 
    end 
    addEventHandler("onPlayerLogin",getRootElement(),setDonatorsTeam) -- add an event handler 
    addEventHandler("onPlayerSpawn",getRootElement(),setDonatorsTeam) 
      
    

    This is my Donators script you can use it

    in team.lua

    ??

  11. hello

    well i want create team but idk how

    can any one tell me how i can creat (swat team -with speacial skin )(FBI-special skin) -and SAPD

    also how i can creat team to my local server .

  12. hello,

    guys i need script to do vehicle spawners to my local server i don't know how but i want script like that

    this is info about what i want from the script.

    Vehicle spawners restricted by teams with in-game manager.

    Features:

    Spawn vehicles from marker

    Team restriction

    In-game spawner manager

    this is the spawners manager 8Rj6T.png

    then RlQRQ.png

    yqtdu.jpg

  13. i use this but dosn't work for me

    client

    function openVehicleSpawnClient() 
      
    local screenwidth, screenheight = guiGetScreenSize() 
    local windowWidth, windowheight = 233, 104 
    local left = screenwidth/2 - windowwidth/2 
    local top = screenheight/2 - windowheight/2 
      
    showCursor(true) 
      
    vehSpawnWin = guiCreateWindow(left, top, windowWidth, windowHeight, "Vehicle Spawner", 
    false) 
    guiWindowSetSizable(vehSpawnWin, false) 
      
    sampleLabel = guiCreateLabel (15, 25, 201, 20, "Sample Vehicle Spawner", false, 
    vehSpawnWin) 
    guiLabelSetHorizonatlAlign(sampleLabel, "center", false) 
    guiLabelSetVerticalAlign(sampleLabel, "center") 
      
    520 =guiCreateEdit(14, 75, 211, 23,"", false, vehSpawnWin) 
    guiEditSetMaxLength(520, 32767) 
      
    spawnBtn = guiCreateButton(14, 75, 211, 23, "Spawn Vehicle", false, vehSpawnWin) 
    addEventHandler("onClientGuiClick", spawnBtn, spawnVehicleClient, false) 
      
    end 
    addEvent("openVehicleSpawn",true) 
    addEventHandler("openVehicleSpawn",localPlayer,openVehicleSpawnClient) 
      
      
    function spawnVehicleClient() 
    local id = guiGetText(520) 
    triggerServerEvent("spawnVehicleServer",localPlayer,id) 
    showCursor(false) 
    guiSetVisible(vehSpawnWin,false) 
      
    end 
    

    server

    local vehMark = createMarker(305.371582,1812.62744,17.640625,"cylinder") 
      
    function openVehicleSpawnServer(hitElement,matchingDimension) 
      
       if getPedOccupiedVehicle(hitElement) == false then   
        
          triggerClientEvent(hitElement,"openVehicleSpawn"hitElement) 
          return true 
       end 
    end 
    addEventHandler("onMarkerHit",vehMark,openVehicleSpawnServer) 
      
    function spawnVehicleServer(id) 
      
    local x,y,z = getElementPosition(source) 
    local myVeh = createVehicle(id,x+5,y,z) 
        if id == "" then 
             outputChatBox("error:you did not input any value.",source,255,0,0,true) 
             trggerClientEvent(source,"openVehicleSpawn",source) 
             return false 
        end 
         
        if myVeh then 
           warpPedIntoVehicle(source,myveh) 
           outputChatBox("you have spawned a "hydra (520) " and have  
    been warped into it",(source,"openvehicleSpawn",source)     
        else 
            outputChatBox("ERROR: The requested ID does not exist.",source,255,0,0,true) 
            triggerClientEvent(source,"openVehicleSpawn",source) 
        end 
    end 
      
    addEvent("spawnVehicleServer",true) 
    addEventHandler("spawnVehicleServer",root,spawnVehicleServer) 
    

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