Position = { 
[1] = {x,y,z}, 
[2] = {x,y,z}, 
[3] = {x,y,z}, 
} 
  
  
  
addEventHandler("onResourceStart", resourceRoot, 
    function() 
        for i,player in ipairs(getElementsByType("player")) do 
            spawn(player) 
        end 
    end 
) 
  
  
Skin = {104,103,102} 
function spawn(player) 
    if not isElement(player) then return end 
    local x,y,z = unpack(Position[math.random(#Position)])  
    repeat until spawnPlayer ( player, x,y,z)    
    setCameraTarget(player, player) 
    setElementModel( player, Skin[math.random(#Skin)] ) 
end 
# لم يتم التجربة