شف استبدلله باللي عندك .. 
جرب اضغط ع زر b20  
اللي هو صنع ذخيرة 20 
اذا اشتغل معناته انه الداتا فيها مشكلة ي اما ما تطابق التحقق يعني مافي حديد مدري نحاس .. برب . 
local minerMarkers = {  {758.51599121094,753.36242675781,-4.0033869743347},  {740.45263671875,951.43524169922,-7.4548559188843},  {719.60821533203,970.32391357422,-7.4544372558594},  {627.25408935547,1008.5667114258,5.8102149963379},  {517.28771972656,1000.5893554688,-9.9594945907593},  {615.06231689453,774.80004882813,-32.110679626465},  {706.62518310547,792.21044921875,-30.262800216675},  {530.48461914063,916.84991455078,-42.655982971191},  {464.3349609375,865.015625,-27.464292526245},  {477.39825439453,807.1201171875,-18.829044342041},  {495.00930786133,778.30975341797,-21.634286880493},  {664.21527099609,719.94189453125,-3.996431350708},  {764.72650146484,827.23968505859,-7.4562559127808},  {740.41015625,951.22607421875,-7.4522466659546},  {687.07775878906,988.03552246094,-12.809737205505},  {696.51965332031,1005.3439941406,5.8082227706909},  {609.52349853516,985.73626708984,-7.4645547866821},  {534.44323730469,774.56799316406,-20.002136230469},  {510.88034057617,819.73706054688,-23.856391906738},  {491.29666137695,849.36956787109,-29.565511703491},  {537.17266845703,969.67395019531,-21.359622955322},  {498.93463134766,928.39727783203,-29.017789840698},  {483.15072631836,906.6708984375,-30.92096328735}  }     Taxi1 = createMarker(602.177734375,868.09375,-42.9609375,"cylinder",2,0,0,0,0)  skin1 = createPed(27,602.177734375,868.09375,-42.9609375,90)  blip = createBlip(602.177734375,868.09375,-42.9609375,56)  setBlipVisibleDistance(blip,400)  setElementFrozen(skin1,true)  addEventHandler("onClientPedDamage",root,  function ()  if source == skin1 then      cancelEvent()      end  end)  local x,y = guiGetScreenSize()  addEventHandler("onClientMarkerHit",root,  function (hit)    if source == Taxi1 then   if ( getElementData( hit, 'Occupation' ) ~= "Miner-Jop" )  and not isPedInVehicle(hit) then    if localPlayer == hit then     guiSetVisible(GUIEditor.window[1],true)        showCursor(true)   end   end   end   end)  GUIEditor = {      gridlist = {},      window = {},      button = {}  }  local x = x - 332  local y = y - 333          GUIEditor.window[1] = guiCreateWindow(x/2,y/2,332,333, "[JopSystem]Iron Miner Jop", false)          guiWindowSetSizable(GUIEditor.window[1], false)          guiSetVisible(GUIEditor.window[1],false)          GUIEditor.button[1] = guiCreateButton(9, 272, 94, 41, "Take Job", false, GUIEditor.window[1])          guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFAAAAAA")          GUIEditor.button[2] = guiCreateButton(233, 272, 89, 41, "Close", false, GUIEditor.window[1])          guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFAAAAAA")          Memo1 = guiCreateMemo(13, 30, 318, 70, "الذهاب الي الصخور وقم بالضغط علي زر تاب وسيتم \nتكسيرها والحصول على النقود\n \nGo To The Rocks, And Press Tab to\nStart Breaking it and Get Money.", false, GUIEditor.window[1])          guiMemoSetReadOnly(Memo1, true)              GUIEditor.gridlist[1] = guiCreateGridList(12, 120, 310, 140, false, GUIEditor.window[1])          guiGridListAddColumn(GUIEditor.gridlist[1], "#", 0.3)          guiGridListAddColumn(GUIEditor.gridlist[1], "Skin Number", 0.3)          guiGridListAddColumn(GUIEditor.gridlist[1], "Skin Name", 0.3)          for i = 1, 3 do              guiGridListAddRow(GUIEditor.gridlist[1])          end          guiGridListSetItemText(GUIEditor.gridlist[1], 0, 1, "1", false, false)          guiGridListSetItemText(GUIEditor.gridlist[1], 0, 2, "27", false, false)          guiGridListSetItemText(GUIEditor.gridlist[1], 0, 3, "Miner 1", false, false)          guiGridListSetItemText(GUIEditor.gridlist[1], 1, 1, "2", false, false)          guiGridListSetItemText(GUIEditor.gridlist[1], 1, 2, "260", false, false)          guiGridListSetItemText(GUIEditor.gridlist[1], 1, 3, "Miner 2", false, false)  addEventHandler("onClientGUIClick",root,  function ()    if source == GUIEditor.button[1] then     local skin = guiGridListGetItemText( GUIEditor.gridlist[1],guiGridListGetSelectedItem(GUIEditor.gridlist[1]),2)       if skin ~= "" then               triggerServerEvent("TakeJobFashier",localPlayer,skin)        guiSetVisible(GUIEditor.window[1],false)        showCursor(false)      end    elseif source == GUIEditor.button[2] then    guiSetVisible(GUIEditor.window[1],false)        showCursor(false)    end   end)  addEventHandler("onClientRender", getRootElement(),  function()                  local x, y, z = getElementPosition(skin1)                  local x2, y2, z2 = getElementPosition(localPlayer)                  if(isLineOfSightClear(x, y, z, x2, y2, z2, true, true, false, true)) then                      local sx, sy = getScreenFromWorldPosition(x, y, z+1.3)                      if(sx) and (sy) then                          local distance = getDistanceBetweenPoints3D(x, y, z, x2, y2, z2)                          if(distance < 30) then                              dxDrawText("Miner Job", sx+2, sy+2, sx, sy, tocolor(0,0,0), 2-(distance/20), "arial", "center", "center")                              dxDrawText("Miner Job", sx, sy, sx, sy, tocolor(255,255,0), 2-(distance/20), "arial", "center", "center")              end          end      end  end)     addEvent("createMinerMarkers",true)  addEventHandler("createMinerMarkers",root,  function ()  local num = math.random (#minerMarkers)  local x = minerMarkers [num][1]  local y = minerMarkers [num][2]  local z = minerMarkers [num][3]  minerMark = createMarker(x,y,z,"cylinder",2.0,0,0,0,0)  minerMarkk = createMarker(x,y,z+2.0,"arrow",1.0,255,0,0,255)  minerObj = createObject(3931,x,y,z)  minerBlip = createBlip(x,y,z,41)  end  )     local x,y = guiGetScreenSize()  local x = x - 355  local y = y - -356          window = guiCreateWindow(x/2, y/2, 403, 82, "[JopSystem]Iron Miner", false)          guiWindowSetSizable(window, false)          guiSetVisible(window,false)          progressbar = guiCreateProgressBar(14, 31, 372, 36, false, window)          label = guiCreateLabel(172, 10, 329, 15, "0%", false, progressbar)          guiLabelSetColor(label, 1, 0, 0)     function startJob()      if ( guiGetVisible ( window ) == true) then return end      setElementFrozen(localPlayer,true)      setPedAnimation(localPlayer,"BSKTBALL","BBALL_react_miss")      setTimer(setPedAnimation,10000,1,localPlayer)      setTimer(setElementFrozen,10000,1,localPlayer,false)      showCursor(true)      guiSetVisible(window,true)      local lol = guiProgressBarGetProgress(progressbar)      setTimer( guiProgressBarSetProgress, 1000, 1,progressbar,lol+10 )      setTimer( guiSetText, 1000, 1,label,"10%")      setTimer( guiProgressBarSetProgress, 2000, 1,progressbar,lol+20 )      setTimer( guiSetText, 2000, 1,label,"20%")      setTimer( guiProgressBarSetProgress, 3000, 1,progressbar,lol+30 )      setTimer( guiSetText, 3000, 1,label,"30%")      setTimer( guiProgressBarSetProgress, 4000, 1,progressbar,lol+40 )      setTimer( guiSetText, 4000, 1,label,"40%")      setTimer( guiProgressBarSetProgress, 5000, 1,progressbar,lol+50 )      setTimer( guiSetText, 5000, 1,label,"50%")      setTimer( guiProgressBarSetProgress, 6000, 1,progressbar,lol+60 )      setTimer( guiSetText, 6000, 1,label,"60%")      setTimer( guiProgressBarSetProgress, 7000, 1,progressbar,lol+70 )      setTimer( guiSetText, 7000, 1,label,"70%")      setTimer( guiProgressBarSetProgress, 8000, 1,progressbar,lol+80 )      setTimer( guiSetText, 8000, 1,label,"80%")      setTimer( guiProgressBarSetProgress, 9000, 1,progressbar,lol+90 )      setTimer( guiSetText, 9000, 1,label,"90%")      setTimer( guiProgressBarSetProgress, 10000, 1,progressbar,lol+100 )      setTimer( guiSetText, 10000, 1,label,"100%")      timer = setTimer(function ()                    guiSetVisible(window, false)                showCursor(false)                guiProgressBarSetProgress(progressbar, 0)                unbindKey("tab","down",startN9)                local num = math.random (#minerMarkers)                local x = minerMarkers [num][1]                local y = minerMarkers [num][2]                local z = minerMarkers [num][3]                setElementPosition(minerMark,x,y,z)                setElementPosition(minerMarkk,x,y,z+2.0)                setElementPosition(minerBlip,x,y,z)                setElementPosition(minerObj,x,y,z)                triggerServerEvent("giveW",localPlayer)  end,  10000,1)  end        addEventHandler("onClientMarkerHit",root,  function (hitting)  if source == minerMark then  if ( getElementData( hitting, 'Occupation' ) == "Miner-Jop" ) and ( getTeamName ( getPlayerTeam ( hitting ) ) == "No Team" ) and not isPedInVehicle(hitting) then  bindKey("H","down",startJob)  end  end  end  )     addEventHandler("onClientMarkerLeave",root,  function ()  unbindKey("H","down",startJob)  end  )     fileDelete('jobClient.lua')           addEventHandler("onClientResourceStart", resourceRoot,      function()          window22 = guiCreateWindow(451, 305, 264, 131, "[JopSystem]Iron Jop : Warring !!", false)          guiWindowSetSizable(window22, false)          guiSetAlpha(window22 , 1.00)          guiSetProperty(window22, "CaptionColour", "FFFE0000")          guiSetVisible (window22, false)             label22 = guiCreateLabel(20, 23, 241, 31, "Are You Sure Want To Get Out Of The Job", false, window22)          guiSetFont(label22, "default-bold-small")          guiLabelSetColor(label22, 254, 0, 255)          button11 = guiCreateButton(10, 64, 110, 54, "Yes", false, window22)          button22 = guiCreateButton(143, 64, 110, 54, "No", false, window22)  end      )           addEventHandler("onClientMarkerHit",root,  function ( hitElement )      if ( source == Taxi1 ) then                  if ( hitElement == localPlayer ) then                  if ( getPlayerTeam ( localPlayer ) ) then                  if ( getElementData( localPlayer, 'Occupation' ) == "Miner-Jop" ) and ( getTeamName ( getPlayerTeam ( localPlayer ) ) == "No Team" ) and not isPedInVehicle(localPlayer) then                  guiSetVisible (window22, true)                  showCursor(true)              end            end         end       end  end  )           addEventHandler( "onClientGUIClick", root,  function()  if source ==  button11 then  triggerServerEvent('remveMiner', localPlayer)  guiSetVisible (window22, false)  showCursor (false)  destroyElement ( minerMark )  destroyElement ( minerMarkk )  destroyElement ( minerBlip )  destroyElement ( minerObj )  elseif source ==  button22 then  guiSetVisible (window22, false)  showCursor (false)  end  end