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#!CrIsPoD

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Everything posted by #!CrIsPoD

  1. طيب ليه جاي تقول كذا عندك حطه ما عندك الله معك يبي يزود مشاركات
  2. هوو ركب مودات وبعد اسبوعين حذفوا بعض المودات يعني وين راحت؟
  3. مبروك برستيج ولا يهمونك هدف هوست تراهم حرامييية سرقوا مودات خويي توب
  4. طيب فيها دفع رسائل
  5. دعم لا آكثر اما افتح استضافة اخر شيء افكر فية .. انا اخاف ان الاستضافة يكون فيها ثغرات
  6. بالله وضح وش ضفت عشان بتاكد ومنها وبتسفيدمنها
  7. هههههه برستيج شكل الاستضافة الجديدة حقتك Lol
  8. انا قصدي الحين عندي مود احتلال + مود قروبات حق العقرب طبعا معرف المود على الاحتلال ومظبط كل شي بس الحين انا يوم احتل واذا واحد خش وياخذ فلوس ~~~ انا ابي بس الي بالقروب الي يحتلون ياخذون فلوس يعني الي يساعدون ما يخذون
  9. افهم من كلامك ان مجرم يقدر يسرق المودات من استضافة هدف هوست !!!!!!!
  10. انا انشاء الله لي تجربه معكم
  11. ذذ للتيم ++ انا ابي للقروب
  12. حاول انك تضيف بالميتا fr.lua
  13. اقرا الي فوق زينن انا قايل اي واحد يخش الارض وقروب يحتل وهو مو بالقروب ياخذ فلوس ++ انا ابي بس الي بالقروب ياخذون فلوس لو يخش 100 واحد مو بالقروب ما ياخذ ياليت اذا ما عندك خبرة لا ترد
  14. شباب وش تنصحوني FPSSERVER Or Hdf-Host
  15. ولا احد فيه يعرف O_o
  16. السلام عليكم ورحمة الله وبركاته كيفكم ششباب انشاء الله بخير ابيكم تصححون لي ذذ الكود لان مثلا لو انا وقروبي نحتل يجي اي واحد يدخل المنطقة ياخذ فلوس ابي بس الي بالقروب ياخذون فلوس function radar3 ( player ) local playerGang = getElementData ( player, "gang" ) local turfGang = getElementData ( pCuboid3, "getTurfGang", true ) if (turfGang == playerGang) then outputChatBox("This territory already belongs to"..turfGang, player, 0, 255, 0, false) else if not getPlayerTeam(player) then return end local team = getPlayerTeam ( player ) if (getTeamName( team ) == "Criminal") then local playerGang = getElementData ( player, "gang" ) if ( playerGang ) then if ( isTimer ( beachturfTimer ) ) then return end local r, g, b = unpack ( exports [ "gang_system" ]:getGangColor ( playerGang ) ) setRadarAreaFlashing ( pArea3, true ) local turfGang = getElementData ( pCuboid3, "getTurfGang", true ) if turfGang then outputChatBox("You came in The Zone Of Turf "..turfGang..". Wait 2 Minutes To Conquer The Turf Power And Earn 4k", player, 0, 255, 0, false) else outputChatBox("This Turf Even belongs Not A Nobody. Wait 2 Minutes To Conquer The Turf Power And Earn 4k", player, 0, 255, 0, false) end beachturfTimer = setTimer ( function ( ) local beachTurfCplayers = getElementColShape ( pCuboid3 ) local players = getElementsWithinColShape ( pCuboid3, "player" ) setRadarAreaColor ( pArea3, tonumber(r), tonumber(g), tonumber(b), 100 ) for _, player in ipairs ( players ) do outputChatBox("Congratulations Conquered The Turf", player, 0, 255, 0, false) triggerClientEvent("onTakeTurf", player) givePlayerMoney ( player, 4000 ) setElementData ( pCuboid3, "getTurfGang", playerGang ) end setRadarAreaFlashing ( pArea3, false ) end ,120000, 1 ) end end end end addEventHandler ( "onColShapeHit", pCuboid3, radar3 )
  17. محد فيه يحل مشكلتتي؟
  18. ممكن توضح لي كيف هذا بيحفظ مكانهم و يوم يدخل يحطة فية؟ يسوي قيت للاحدثيات ويوم يخرج يسوي له داتا ويوم يدخل ينقله للاحداثيات يجيب الداتا, انا بربطه بالسيف ستستيم حقي طرحت كودي ×_×
  19. السيف ستسيم ولا الكود حقك؟
  20. function playerLogin (thePreviousAccount, theCurrentAccount, autoLogin) if not (isGuestAccount (getPlayerAccount (source))) then local accountData = getAccountData (theCurrentAccount, "funmodev2-money") if (accountData) then local playerMoney = getAccountData (theCurrentAccount, "funmodev2-money") local playerSkin = getAccountData (theCurrentAccount, "funmodev2-skin") local playerHealth = getAccountData (theCurrentAccount, "funmodev2-health") local playerArmor = getAccountData (theCurrentAccount, "funmodev2-armor") local R = getAccountData (theCurrentAccount, "funmodev2-R") local G = getAccountData (theCurrentAccount, "funmodev2-G") local B = getAccountData (theCurrentAccount, "funmodev2-B") local playerX = getAccountData (theCurrentAccount, "funmodev2-x") local playerY = getAccountData (theCurrentAccount, "funmodev2-y") local playerZ = getAccountData (theCurrentAccount, "funmodev2-z") local playerInt = getAccountData (theCurrentAccount, "funmodev2-int") local playerDim = getAccountData (theCurrentAccount, "funmodev2-dim") local playerWanted = getAccountData (theCurrentAccount, "funmodev2-wantedlevel") local playerWeaponID0 = getAccountData (theCurrentAccount, "funmodev2-weaponID0") local playerWeaponID1 = getAccountData (theCurrentAccount, "funmodev2-weaponID1") local playerWeaponID2 = getAccountData (theCurrentAccount, "funmodev2-weaponID2") local playerWeaponID3 = getAccountData (theCurrentAccount, "funmodev2-weaponID3") local playerWeaponID4 = getAccountData (theCurrentAccount, "funmodev2-weaponID4") local playerWeaponID5 = getAccountData (theCurrentAccount, "funmodev2-weaponID5") local playerWeaponID6 = getAccountData (theCurrentAccount, "funmodev2-weaponID6") local playerWeaponID7 = getAccountData (theCurrentAccount, "funmodev2-weaponID7") local playerWeaponID8 = getAccountData (theCurrentAccount, "funmodev2-weaponID8") local playerWeaponID9 = getAccountData (theCurrentAccount, "funmodev2-weaponID9") local playerWeaponID10 = getAccountData (theCurrentAccount, "funmodev2-weaponID10") local playerWeaponID11 = getAccountData (theCurrentAccount, "funmodev2-weaponID11") local playerWeaponID12 = getAccountData (theCurrentAccount, "funmodev2-weaponID12") local playerWeaponAmmo0 = getAccountData (theCurrentAccount, "funmodev2-weaponAmmo0") local playerWeaponAmmo1 = getAccountData (theCurrentAccount, "funmodev2-weaponAmmo1") local playerWeaponAmmo2 = getAccountData (theCurrentAccount, "funmodev2-weaponAmmo2") local playerWeaponAmmo3 = getAccountData (theCurrentAccount, "funmodev2-weaponAmmo3") local playerWeaponAmmo4 = getAccountData (theCurrentAccount, "funmodev2-weaponAmmo4") local playerWeaponAmmo5 = getAccountData (theCurrentAccount, "funmodev2-weaponAmmo5") local playerWeaponAmmo6 = getAccountData (theCurrentAccount, "funmodev2-weaponAmmo6") local playerWeaponAmmo7 = getAccountData (theCurrentAccount, "funmodev2-weaponAmmo7") local playerWeaponAmmo8 = getAccountData (theCurrentAccount, "funmodev2-weaponAmmo8") local playerWeaponAmmo9 = getAccountData (theCurrentAccount, "funmodev2-weaponAmmo9") local playerWeaponAmmo10 = getAccountData (theCurrentAccount, "funmodev2-weaponAmmo10") local playerWeaponAmmo11 = getAccountData (theCurrentAccount, "funmodev2-weaponAmmo11") local playerWeaponAmmo12 = getAccountData (theCurrentAccount, "funmodev2-weaponAmmo12") spawnPlayer (source, playerX, playerY, playerZ +1, 0, playerSkin, playerInt, playerDim) setPlayerMoney (source, playerMoney) setTimer (setElementHealth, 500, 1, source, playerHealth) setTimer (setPedArmor, 500, 1, source, playerArmor) setTimer (setPlayerWantedLevel, 500, 1, source, playerWanted) giveWeapon(source, playerWeaponID0, playerWeaponAmmo0, true) giveWeapon(source, playerWeaponID1, playerWeaponAmmo1, false) giveWeapon(source, playerWeaponID2, playerWeaponAmmo2, false) giveWeapon(source, playerWeaponID3, playerWeaponAmmo3, false) giveWeapon(source, playerWeaponID4, playerWeaponAmmo4, false) giveWeapon(source, playerWeaponID5, playerWeaponAmmo5, false) giveWeapon(source, playerWeaponID6, playerWeaponAmmo6, false) giveWeapon(source, playerWeaponID7, playerWeaponAmmo7, false) giveWeapon(source, playerWeaponID8, playerWeaponAmmo8, false) giveWeapon(source, playerWeaponID9, playerWeaponAmmo9, false) giveWeapon(source, playerWeaponID10, playerWeaponAmmo10, false) giveWeapon(source, playerWeaponID11, playerWeaponAmmo11, false) giveWeapon(source, playerWeaponID12, playerWeaponAmmo12, false) setCameraTarget (source, source) fadeCamera(source, true, 2.0) setPlayerNametagColor (source, R, G, B) else spawnPlayer (source, 1481.0855712891, -1771.2996826172, 18.795753479004, 0,78, 0, 0) setPlayerMoney (source, 200) setCameraTarget (source, source) fadeCamera(source, true, 2.0) setPlayerNametagColor (source, 255, 255, 255) end end end addEventHandler ("onPlayerLogin", getRootElement(), playerLogin) function onLogout () kickPlayer (source, nil, "Logging out is disallowed.") end addEventHandler ("onPlayerLogout", getRootElement(), onLogout) function onQuit (quitType, reason, responsibleElement) if not (isGuestAccount (getPlayerAccount (source))) then account = getPlayerAccount (source) if (account) then local x,y,z = getElementPosition (source) local r,g,b = getPlayerNametagColor (source) setAccountData (account, "funmodev2-money", tostring (getPlayerMoney (source))) setAccountData (account, "funmodev2-skin", tostring (getPedSkin (source))) setAccountData (account, "funmodev2-health", tostring (getElementHealth (source))) setAccountData (account, "funmodev2-armor", tostring (getPedArmor (source))) setAccountData (account, "funmodev2-R", r) setAccountData (account, "funmodev2-G", g) setAccountData (account, "funmodev2-B", b) setAccountData (account, "funmodev2-x", x) setAccountData (account, "funmodev2-y", y) setAccountData (account, "funmodev2-z", z) setAccountData (account, "funmodev2-int", getElementInterior (source)) setAccountData (account, "funmodev2-dim", getElementDimension (source)) setAccountData (account, "funmodev2-wantedlevel", getPlayerWantedLevel (source)) setAccountData (account, "funmodev2-weaponID0", getPedWeapon (source, 0)) setAccountData (account, "funmodev2-weaponID1", getPedWeapon (source, 1)) setAccountData (account, "funmodev2-weaponID2", getPedWeapon (source, 2)) setAccountData (account, "funmodev2-weaponID3", getPedWeapon (source, 3)) setAccountData (account, "funmodev2-weaponID4", getPedWeapon (source, 4)) setAccountData (account, "funmodev2-weaponID5", getPedWeapon (source, 5)) setAccountData (account, "funmodev2-weaponID6", getPedWeapon (source, 6)) setAccountData (account, "funmodev2-weaponID7", getPedWeapon (source, 7)) setAccountData (account, "funmodev2-weaponID8", getPedWeapon (source, -- s8) -->) setAccountData (account, "funmodev2-weaponID9", getPedWeapon (source, 9)) setAccountData (account, "funmodev2-weaponID10", getPedWeapon (source, 10)) setAccountData (account, "funmodev2-weaponID11", getPedWeapon (source, 11)) setAccountData (account, "funmodev2-weaponID12", getPedWeapon (source, 12)) setAccountData (account, "funmodev2-weaponAmmo0", getPedTotalAmmo (source, 0)) setAccountData (account, "funmodev2-weaponAmmo1", getPedTotalAmmo (source, 1)) setAccountData (account, "funmodev2-weaponAmmo2", getPedTotalAmmo (source, 2)) setAccountData (account, "funmodev2-weaponAmmo3", getPedTotalAmmo (source, 3)) setAccountData (account, "funmodev2-weaponAmmo4", getPedTotalAmmo (source, 4)) setAccountData (account, "funmodev2-weaponAmmo5", getPedTotalAmmo (source, 5)) setAccountData (account, "funmodev2-weaponAmmo6", getPedTotalAmmo (source, 6)) setAccountData (account, "funmodev2-weaponAmmo7", getPedTotalAmmo (source, 7)) setAccountData (account, "funmodev2-weaponAmmo8", getPedTotalAmmo (source, -- s8) -->) setAccountData (account, "funmodev2-weaponAmmo9", getPedTotalAmmo (source, 9)) setAccountData (account, "funmodev2-weaponAmmo10", getPedTotalAmmo (source, 10)) setAccountData (account, "funmodev2-weaponAmmo11", getPedTotalAmmo (source, 11)) setAccountData (account, "funmodev2-weaponAmmo12", getPedTotalAmmo (source, 12)) end end end addEventHandler ("onPlayerQuit", getRootElement(), onQuit) function onWasted(totalAmmo, killer, killerWeapon, bodypart, stealth) if not( isGuestAccount (getPlayerAccount(source)) ) then local theWeapon = getPedWeapon (source) local weaponAmmo = getPedTotalAmmo (source) fadeCamera (source, false) setTimer (spawnPlayer, 1000, 1, source, 2036.1735839844, -1413.0563964844, 16.9921875, 0, getPedSkin (source), 0, 0, getPlayerTeam(source)) setTimer (setCameraTarget, 1250, 1, source, source) setTimer (fadeCamera, 2000, 1, source, true) setTimer (giveWeapon, 2000, 1, source, theWeapon, weaponAmmo, true) end end addEventHandler ("onPlayerWasted", getRootElement(), onWasted)
  21. انا عندي Save System تبوني اطرحه .؟؟؟
  22. اول تسجيل تمام ثاني تسجيل يسجل دخول بس ما يجيك اللاعب يضلي واقف ع الكميراء function join ( ) local account = getPlayerAccount ( source ) if account and not isGuestAccount ( account ) then if not getAccountData ( account,'TheFirstSpawn' ) then spawnPlayer ( source,-3897.88306,-3005.86938,43.15313,0,46) setCameraTarget(source, source) showChat(source, true) setAccountData ( account, 'TheFirstSpawn', true ) else spawnPlayer ( source, x, y, z ) setCameraTarget(source, source) showChat(source, true) end end end addEvent ( 'Send', true) addEventHandler ( 'Send', root, join ) سطر 10 : x, y, z = الإحداثيات إلي تنزل فيها إذا ما كنت أول مرة تدخل ( يعني بعد المرة الأولى ) ذذ Save System طيب تقدر تدمج الاحداثيات بال مثثلا انا خرجت وانا عند الدائيري ابيه وانا زائر مقدر اعدل على شي ابيه يوم يخش على طول يوديه الدائيري او المكان الي كان فيه يعني مو احداثيات محدده يعني مكان مخرج تقدر؟
  23. اول تسجيل تمام ثاني تسجيل يسجل دخول بس ما يجيك اللاعب يضلي واقف ع الكميراء
  24. ياليت لو تعطيني مثال انا اجرب ع سيرفر مجاني "" وما عمري سويت استضافة مالي خبرةة + عندي ملف Save System بس يوم اخش السيرفر اسجل دخول يردني للاحداثيات
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