
Wes
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Everything posted by Wes
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It's on 5000 but nothing ... I really don't know what the hell is the problem. In SAMP I can see everything very well, but in MTA... Maybe there some kind of limitations in DayZ Mod ... I dont know, I'll ask them on their forums, but I hope there are some genius out there who can help me in this forum too.
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Still the same... I mean it's a bit better now, But the textures doesn't load through the scopes of sniper, and I can barely see from KAC base to like the burger shot...
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addEventHandler ( "onClientResourceStart", resourceRoot, function ( ) for i = 1, 10000 do engineSetModelLODDistance ( i, 300 ) end end ) addEventHandler("onClientResourceStart",resourceRoot,function() setFarClipDistance(5000) -- we adjust visibility range on 3000 metres end) addEventHandler("onClientResourceStart",resourceRoot,function() setFogDistance(5000) end) This is My Script, but even with this, this is how it looks like And when I zoom with a sniper this is how the object looks like
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It's on full and I still can't see shit.
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I don't really understand what to do with this. I want to increase the draw distance on EVERY OBJECT, so I want to have bigger draw distance in the whole game.
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Is there a way to get bigger draw distance? Even the SAMP has bigger draw distance. With Sniper I can't snipe the area51 from one of the pillars, is there anyway I can modify it?
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How can I fix that the players cant send an empty message? So he presses a space and he can send that empty.
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Thank you it's working now!! Both is working, im gonna use the server sided one, thank you pal!
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Thank you I test it and I'll tell you this. Nope it doesnt work.. I press B and nothing happens...
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Hey! Can someone send me a download link to a global chat script? I mean for example the player presses the B button, then what he wrote is going to be seen by everyone on the chat, like [GLOBAL] PlayerName: Message. Thank you.
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Is there a way to change the animations? I want to use Awesome IFP by Gedimas...
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Thank you but it doesn't work. It moves back just a BIT like a centimetre and then it is stucked there... NVM I fixed it somehow. Thanks for your help I really appreciate it!!
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Hey! Yeah it's me again. I've made a script which opens the gate. But it doesn't close itself. Can somebody help me how could I make it so after like 5-6 seconds it close the gate itself? The gate should be here when closed: moveObject(object1, 3000, 2497.1000976563, 2785.1000976563, 11.5, 0, 0, 0 ) -- closing the gates moveObject(object2, 3000, 2497.5, 2761.099609375, 11.5, 0, 0, 0) -- closing the gates and here is the whole code: object1 = createObject(986, 2497.3999023438, 2777.3000488281, 11.5, 0, 0, 270.24169921875) -- right gate object2 = createObject(985, 2497.3000488281, 2769.3000488281, 11.5, 0, 0, 270.24169921875) -- left gate function gateo(player) -- moving the gates function moveObject(object1, 3000, 2497.099609375, 2785.099609375, 11.5, 0, 0, 0) -- opening the gates moveObject(object2, 3000, 2497.3999023438, 2761, 11.5, 0, 0, 0) -- opening the gates end function gatec(player) -- closing the gates function moveObject(object1, 3000, 2497.1000976563, 2785.1000976563, 11.5, 0, 0, 0 ) -- closing the gates moveObject(object2, 3000, 2497.5, 2761.099609375, 11.5, 0, 0, 0) -- closing the gates end addCommandHandler("nopedotavi", gateo)
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Alright, It's working now. How can I do that if the given player gets closer to the gate, it automatically moves?
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Why do you need to add radius? I don't understand that. What Radius?
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And how to get that package? Sorry for these questions, I've just recently moved to MTA from SAMP, it's a bit new for me...
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I did this: removeWorldModel(2497.4063, 2769.1094, 11.5313) removeWorldModel(2497.4063, 2777.0703, 11.5313) This is the meta: ANd it's not working. How can I delete objects in the MTA EDitor?
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Hey! I want to remove the KACC Base's gate. 2497.4063, 2769.1094, 11.5313 2497.4063, 2777.0703, 11.5313 These are the two gates. How can I make it so it will disappear for everyone? Thanks.
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Hey. I have a server running DayZ Mod. How can I open these gates up? http://i.imgur.com/r3uN3fT.jpg http://i.imgur.com/mM9Bv20.jpg Thank you for the answers
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Hey. I have an MTA:SA DayZ Server, and I want to have colored nametags in the chat. I've tried this resource: https://community.multitheftauto.com/ind ... ls&id=6608 But it's just not working, it sends the message to everyone. Is there a way I can find a resource for the DayZ mod?
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The only thing I want is the sounds, I have weapon mods and crosshair etc, just the sounds are that I want...