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Wes

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Everything posted by Wes

  1. Wes

    draw distance

    It's on 5000 but nothing ... I really don't know what the hell is the problem. In SAMP I can see everything very well, but in MTA... Maybe there some kind of limitations in DayZ Mod ... I dont know, I'll ask them on their forums, but I hope there are some genius out there who can help me in this forum too.
  2. Wes

    draw distance

    Still the same... I mean it's a bit better now, But the textures doesn't load through the scopes of sniper, and I can barely see from KAC base to like the burger shot...
  3. Wes

    draw distance

    addEventHandler ( "onClientResourceStart", resourceRoot, function ( ) for i = 1, 10000 do engineSetModelLODDistance ( i, 300 ) end end ) addEventHandler("onClientResourceStart",resourceRoot,function() setFarClipDistance(5000) -- we adjust visibility range on 3000 metres end) addEventHandler("onClientResourceStart",resourceRoot,function() setFogDistance(5000) end) This is My Script, but even with this, this is how it looks like And when I zoom with a sniper this is how the object looks like
  4. Wes

    draw distance

    It's on full and I still can't see shit.
  5. Wes

    draw distance

    I don't really understand what to do with this. I want to increase the draw distance on EVERY OBJECT, so I want to have bigger draw distance in the whole game.
  6. Wes

    draw distance

    Is there a way to get bigger draw distance? Even the SAMP has bigger draw distance. With Sniper I can't snipe the area51 from one of the pillars, is there anyway I can modify it?
  7. Wes

    global chat

    How can I fix that the players cant send an empty message? So he presses a space and he can send that empty.
  8. Wes

    global chat

    Thank you it's working now!! Both is working, im gonna use the server sided one, thank you pal!
  9. Wes

    global chat

    Thank you I test it and I'll tell you this. Nope it doesnt work.. I press B and nothing happens...
  10. Wes

    global chat

    Hey! Can someone send me a download link to a global chat script? I mean for example the player presses the B button, then what he wrote is going to be seen by everyone on the chat, like [GLOBAL] PlayerName: Message. Thank you.
  11. Wes

    Modding animations

    Alright thanks for the answer.
  12. Is there a way to change the animations? I want to use Awesome IFP by Gedimas...
  13. Wes

    Closing the gates

    Thank you but it doesn't work. It moves back just a BIT like a centimetre and then it is stucked there... NVM I fixed it somehow. Thanks for your help I really appreciate it!!
  14. Hey! Yeah it's me again. I've made a script which opens the gate. But it doesn't close itself. Can somebody help me how could I make it so after like 5-6 seconds it close the gate itself? The gate should be here when closed: moveObject(object1, 3000, 2497.1000976563, 2785.1000976563, 11.5, 0, 0, 0 ) -- closing the gates moveObject(object2, 3000, 2497.5, 2761.099609375, 11.5, 0, 0, 0) -- closing the gates and here is the whole code: object1 = createObject(986, 2497.3999023438, 2777.3000488281, 11.5, 0, 0, 270.24169921875) -- right gate object2 = createObject(985, 2497.3000488281, 2769.3000488281, 11.5, 0, 0, 270.24169921875) -- left gate function gateo(player) -- moving the gates function moveObject(object1, 3000, 2497.099609375, 2785.099609375, 11.5, 0, 0, 0) -- opening the gates moveObject(object2, 3000, 2497.3999023438, 2761, 11.5, 0, 0, 0) -- opening the gates end function gatec(player) -- closing the gates function moveObject(object1, 3000, 2497.1000976563, 2785.1000976563, 11.5, 0, 0, 0 ) -- closing the gates moveObject(object2, 3000, 2497.5, 2761.099609375, 11.5, 0, 0, 0) -- closing the gates end addCommandHandler("nopedotavi", gateo)
  15. Wes

    Removing the gates

    Alright, It's working now. How can I do that if the given player gets closer to the gate, it automatically moves?
  16. Wes

    Removing the gates

    Why do you need to add radius? I don't understand that. What Radius?
  17. Wes

    Removing the gates

    And how to get that package? Sorry for these questions, I've just recently moved to MTA from SAMP, it's a bit new for me...
  18. Wes

    Removing the gates

    I did this: removeWorldModel(2497.4063, 2769.1094, 11.5313) removeWorldModel(2497.4063, 2777.0703, 11.5313) This is the meta: ANd it's not working. How can I delete objects in the MTA EDitor?
  19. Hey! I want to remove the KACC Base's gate. 2497.4063, 2769.1094, 11.5313 2497.4063, 2777.0703, 11.5313 These are the two gates. How can I make it so it will disappear for everyone? Thanks.
  20. Hey. I have a server running DayZ Mod. How can I open these gates up? http://i.imgur.com/r3uN3fT.jpg http://i.imgur.com/mM9Bv20.jpg Thank you for the answers
  21. Wes

    Name Tags

    DayZ Mod has Local Chat, if I chat with it it goes global...
  22. Wes

    Name Tags

    That's the one I found.
  23. Wes

    Name Tags

    Hey. I have an MTA:SA DayZ Server, and I want to have colored nametags in the chat. I've tried this resource: https://community.multitheftauto.com/ind ... ls&id=6608 But it's just not working, it sends the message to everyone. Is there a way I can find a resource for the DayZ mod?
  24. Wes

    How to mod sounds

    Thank you man, you are awesome!
  25. Wes

    How to mod sounds

    The only thing I want is the sounds, I have weapon mods and crosshair etc, just the sounds are that I want...
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