كلنت
GUIEditor_Grid = {}
Vehicle = guiCreateWindow(453,218,302,379,"x[ Vehicle Systm ]x",false)
guiSetVisible(Vehicle,false)
guiSetAlpha (Vehicle, 1)
GUIEditor_Button[5] = guiCreateButton (0.0795,0.8575,0.4007,0.1135,"x[ set ]x",true,Vehicle)
GUIEditor_Button[4] = guiCreateButton (0.5166,0.8602,0.4007,0.1135,"x[ close ]x",true,Vehicle)
GUIEditor_Grid[1] = guiCreateGridList(0.106,0.1214,0.7583,0.6887,true,Vehicle)
guiGridListSetSelectionMode(GUIEditor_Grid[1],2)
guiGridListAddColumn(GUIEditor_Grid[1],"Vehicle ",0.9)
guiSetAlpha(GUIEditor_Grid[1],0.89999997615814)
CarsTable = {
{ "Sultan" },
{ "Banshee" },
{ "Cheetah" },
{ "Admiral" },
}
for i, v in ipairs ( CarsTable ) do
local row = guiGridListAddRow ( GUIEditor_Grid[1] )
guiGridListSetItemText ( GUIEditor_Grid[1], row, 1, v[1], false, true )
triggerServerEvent("CarsTable",localPlayer)
guiSetVisible(Vehicle,false)
showCursor(false)
end
marker = createMarker ( -3583.56934, -3001.66870, 44.00367, "cylinder", 2, 255, 0, 0, 255 )
addEventHandler("onClientMarkerHit",marker,
function (player)
if (getElementType (player) == "player") and (player == localPlayer) and not isPedInVehicle (player) then
guiSetVisible(Vehicle,true)
showCursor(true)
end
end
)
سيرفر
addEvent("CarsTable",true)
addEventHandler("CarsTable",root,
function ()
if Car = createVehicle ( 432, -3583.56934, -3001.66870, 44.00367 )
warpPedIntoVehicle ( source, Car )
end
)
لو فيه خطا واحد يعدله لاهنتو