جرب ذا
checkModels = {
"cj",
"hmybe.dff",
"hmybe.txd",
"bmybe.dff",
"bmybe.txd",
"hmyri.dff",
"hmyri.txd",
"omyst.dff",
"omyst.txd",
"ballas1.dff",
"ballas1.txd",
"ballas2.dff",
"ballas2.txd",
"ballas3.dff",
"ballas3.txd",
"fam1.txd",
"fam1.dff",
"fam2.dff",
"fam2.txd",
"fam3.dff",
"fam3.txd",
"lsv1.dff",
"lsv2.dff",
"lsv3",
"vla3",
"wmypizz",
"somyst",
"sfr2",
"bmybar",
"wmybar",
}
function handleOnPlayerModInfo( filename, modList )
for _, mod in ipairs( modList ) do
for _, checkName in ipairs( checkModels ) do
if mod.name == checkName then
banPlayer(source, false, false, true, root, "= Skin bug blocked !", 600)
end
end
end
end
addEventHandler ( "onPlayerModInfo", getRootElement(), handleOnPlayerModInfo )