-
Posts
898 -
Joined
-
Last visited
Everything posted by S4MuEL
-
Salut brabbi n7eb na3ref hedhi chnia ! return w tnajmou ta3tiwni example 3léha ?
-
آي كذآ ظظبطط .. بس الممشكلةة اللآعب يققدر ينزل من السيآرةة آبيه زي الكود حققي فوقق - سيرففر
-
السلآمم عليكمم .. ححبيت آبآركـ لـ خوي برستيجج لوصولهه إلى 5000 ممشآركةة ممبروكـ يالغآلي وععققبآل الـ 10000 تحيةة
-
عيآل الححين لممآ حآولت شوي آنظمم الكود .. صصصآر العكس .. لمآ يكون مآ عندهه الففلوس مآ يعطيه الشي بس إذآ عندهه مآ يعطيه شي بعد الكودآت .. GUIEditor = { button = {}, window = {}, label = {} } GUIEditor.window[1] = guiCreateWindow(477, 224, 302, 140, ".| Boat Rental ! |.", false) guiWindowSetSizable(GUIEditor.window[1], false) guiWindowSetMovable(GUIEditor.window[1], false) guiSetAlpha(GUIEditor.window[1], 1.00) guiSetVisible(GUIEditor.window[1],false) GUIEditor.label[1] = guiCreateLabel(74, 26, 172, 17, "Do You Want Rental a Boat ? !", false, GUIEditor.window[1]) guiLabelSetColor(GUIEditor.label[1], 5, 249, 5) GUIEditor.button[1] = guiCreateButton(183, 53, 103, 50, "No , i Don't !", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFFC0000") GUIEditor.label[2] = guiCreateLabel(165, 113, 131, 17, "Created By #iR4y[b]ak", false, GUIEditor.window[1]) guiLabelSetColor(GUIEditor.label[2], 4, 147, 247) GUIEditor.button[2] = guiCreateButton(34, 53, 103, 50, "Yes , i Want !", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFD2F00D") GUIEditor.window[2] = guiCreateWindow(521, 239, 256, 161, ".| The Confirmation ! |.", false) guiSetVisible(GUIEditor.window[2],false) guiWindowSetMovable(GUIEditor.window[2], false) guiWindowSetSizable(GUIEditor.window[2], false) guiSetAlpha(GUIEditor.window[2], 1.00) GUIEditor.label[3] = guiCreateLabel(81, 27, 93, 20, "Are You Sure ? !", false, GUIEditor.window[2]) guiLabelSetColor(GUIEditor.label[3], 255, 0, 0) GUIEditor.label[4] = guiCreateLabel(41, 63, 175, 19, "you Want To Rent The Boat At :", false, GUIEditor.window[2]) guiLabelSetColor(GUIEditor.label[4], 8, 170, 246) GUIEditor.label[5] = guiCreateLabel(106, 92, 58, 18, "2350 $ .. '", false, GUIEditor.window[2]) guiLabelSetColor(GUIEditor.label[5], 15, 243, 10) GUIEditor.button[3] = guiCreateButton(27, 110, 69, 33, "Yes !", false, GUIEditor.window[2]) guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFE55A16") GUIEditor.button[4] = guiCreateButton(174, 110, 69, 33, "No !", false, GUIEditor.window[2]) guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FFFA08C9") local Marker = createMarker ( -1520.64453, 1014.02814, 7.18750 - 1, "cylinder",2,255,0,0.5,255) createBlipAttachedTo(Marker,23) addEventHandler("onClientMarkerHit", Marker, function (player) if (getElementType(player) == ("player") ) then guiSetVisible(GUIEditor.window[1],true) showCursor(true) end end ) addEventHandler("onClientGUIClick", root, function () if source == GUIEditor.button[1] then guiSetVisible(GUIEditor.window[1],false) showCursor(false) end end ) addEventHandler("onClientGUIClick", root, function () if source == GUIEditor.button[2] then guiSetVisible(GUIEditor.window[1],false) showCursor(false) if ( guiGetVisible ( GUIEditor.window[1] ) == false ) then guiSetVisible(GUIEditor.window[2],true) showCursor(true) end end end ) addEventHandler("onClientGUIClick", root, function () if source == GUIEditor.button[4] then guiSetVisible(GUIEditor.window[2],false) showCursor(false) end end ) addEventHandler ( "onClientGUIClick", root, function ( ) if source == GUIEditor.button[3] then if getPlayerMoney ( localPlayer ) >= 2350 then triggerServerEvent ( "nothing", localPlayer, localPlayer ) guiSetVisible ( GUIEditor.window[2], false ) showCursor ( false ) else outputChatBox ( "You do not have enough money !", 255, 0, 0, true ) end end end ) السيرفر Vehicle = {} addEvent("nothing", true) addEventHandler("nothing",getRootElement(),function () if not Vehicle[source] then Vehicle[source] = {} end if isElement ( Vehicle[source]['myBilp'] ) then destroyElement(Vehicle[source]['myBilp']) elseif isElement ( Vehicle[source]['myVehicle'] ) then destroyElement(Vehicle[source]['myVehicle']) end Vehicle[source]['myVehicle'] = createVehicle ( 473,-1457.09363,1022.52289,0.67758,0.89540588855743,2.3755996153341e-005,269.57095336914 ) warpPedIntoVehicle(source,Vehicle[source]['myVehicle']) Vehicle[source]['myBilp'] = createBlipAttachedTo(Vehicle[source]['myVehicle'],9) setElementModel(source,45) end takePlayerMoney ( player, 2350 ) end ) addEventHandler("onVehicleStartExit",getRootElement(), function (plr) if ( Vehicle[plr] and Vehicle[plr]['myVehicle'] and isElement ( Vehicle[plr]['myVehicle'] ) ) then cancelEvent( true ) end end ) addEventHandler("onPlayerQuit",root, function ( ) if ( Vehicle[source] ) then if isElement ( Vehicle[source]['myBilp'] ) then destroyElement(Vehicle[source]['myBilp']) elseif isElement ( Vehicle[source]['myVehicle'] ) then destroyElement(Vehicle[source]['myVehicle']) end Vehicle[source] = nil end end ) local Marker2 = createMarker ( -1481.17139, 1029.08521, -0.55000, "checkpoint",10,255,0,0.5,255) addEventHandler("onMarkerHit",Marker2, function () local car = getPedOccupiedVehicle(source) if car then destroyElement ( car ) end end )
-
صصرت ملخخبط ششوي صصرآحةة ! تققدر تنظمم الكود لي ؟ + السيرففر Vehicle = {} addEvent("nothing", true) addEventHandler("nothing",getRootElement(),function () if not Vehicle[source] then Vehicle[source] = {} end if isElement ( Vehicle[source]['myBilp'] ) then destroyElement(Vehicle[source]['myBilp']) elseif isElement ( Vehicle[source]['myVehicle'] ) then destroyElement(Vehicle[source]['myVehicle']) end Vehicle[source]['myVehicle'] = createVehicle ( 473,-1457.09363,1022.52289,0.67758,0.89540588855743,2.3755996153341e-005,269.57095336914 ) warpPedIntoVehicle(source,Vehicle[source]['myVehicle']) Vehicle[source]['myBilp'] = createBlipAttachedTo(Vehicle[source]['myVehicle'],9) setElementModel(source,45) end ) addEventHandler("onVehicleStartExit",getRootElement(), function (plr) if ( Vehicle[plr] and Vehicle[plr]['myVehicle'] and isElement ( Vehicle[plr]['myVehicle'] ) ) then cancelEvent( true ) end end ) addEventHandler("onPlayerQuit",root, function ( ) if ( Vehicle[source] ) then if isElement ( Vehicle[source]['myBilp'] ) then destroyElement(Vehicle[source]['myBilp']) elseif isElement ( Vehicle[source]['myVehicle'] ) then destroyElement(Vehicle[source]['myVehicle']) end Vehicle[source] = nil end end ) local Marker2 = createMarker ( -1481.17139, 1029.08521, -0.55000, "checkpoint",10,255,0,0.5,255) addEventHandler("onMarkerHit",Marker2, function () local car = getPedOccupiedVehicle(source) if car then destroyElement ( car ) end end ) addEvent ( "nothing2", true ) addEventHandler ( "nothing2", root, function ( player ) takePlayerMoney ( player, 2350 ) end )
-
ممآ صآر يشتغل آصصلآ ، ي عنآد آنآ معي ترآيقرين وآحد nothing = لـ سيآرةة nothing2 = للففلوسس
-
نففس الشي ، ينففذ العممليةة ^ + السيرففر Vehicle = {} addEvent("nothing", true) addEventHandler("nothing",getRootElement(),function () if not Vehicle[source] then Vehicle[source] = {} end if isElement ( Vehicle[source]['myBilp'] ) then destroyElement(Vehicle[source]['myBilp']) elseif isElement ( Vehicle[source]['myVehicle'] ) then destroyElement(Vehicle[source]['myVehicle']) end Vehicle[source]['myVehicle'] = createVehicle ( 473,-1457.09363,1022.52289,0.67758,0.89540588855743,2.3755996153341e-005,269.57095336914 ) warpPedIntoVehicle(source,Vehicle[source]['myVehicle']) Vehicle[source]['myBilp'] = createBlipAttachedTo(Vehicle[source]['myVehicle'],9) setElementModel(source,45) end ) addEventHandler("onVehicleStartExit",getRootElement(), function (plr) if ( Vehicle[plr] and Vehicle[plr]['myVehicle'] and isElement ( Vehicle[plr]['myVehicle'] ) ) then cancelEvent( true ) end end ) addEventHandler("onPlayerQuit",root, function ( ) if ( Vehicle[source] ) then if isElement ( Vehicle[source]['myBilp'] ) then destroyElement(Vehicle[source]['myBilp']) elseif isElement ( Vehicle[source]['myVehicle'] ) then destroyElement(Vehicle[source]['myVehicle']) end Vehicle[source] = nil end end ) local Marker2 = createMarker ( -1481.17139, 1029.08521, -0.55000, "checkpoint",10,255,0,0.5,255) addEventHandler("onMarkerHit",Marker2, function () local car = getPedOccupiedVehicle(source) if car then destroyElement ( car ) end end ) addEvent ( 'nothing2', true ) addEventHandler ( 'nothing2', root, function () if getPlayerMoney ( source ) >= 2350 then takePlayerMoney ( source, 2350 ) else outputChatBox('#ff0000You do not have enough money !',source,255,255,255, true) end end)
-
GUIEditor = { button = {}, window = {}, label = {} } GUIEditor.window[1] = guiCreateWindow(477, 224, 302, 140, ".| Boat Rental ! |.", false) guiWindowSetSizable(GUIEditor.window[1], false) guiWindowSetMovable(GUIEditor.window[1], false) guiSetAlpha(GUIEditor.window[1], 1.00) guiSetVisible(GUIEditor.window[1],false) GUIEditor.label[1] = guiCreateLabel(74, 26, 172, 17, "Do You Want Rental a Boat ? !", false, GUIEditor.window[1]) guiLabelSetColor(GUIEditor.label[1], 5, 249, 5) GUIEditor.button[1] = guiCreateButton(183, 53, 103, 50, "No , i Don't !", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFFC0000") GUIEditor.label[2] = guiCreateLabel(165, 113, 131, 17, "Created By #iR4y[b]ak", false, GUIEditor.window[1]) guiLabelSetColor(GUIEditor.label[2], 4, 147, 247) GUIEditor.button[2] = guiCreateButton(34, 53, 103, 50, "Yes , i Want !", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFD2F00D") GUIEditor.window[2] = guiCreateWindow(521, 239, 256, 161, ".| The Confirmation ! |.", false) guiSetVisible(GUIEditor.window[2],false) guiWindowSetMovable(GUIEditor.window[2], false) guiWindowSetSizable(GUIEditor.window[2], false) guiSetAlpha(GUIEditor.window[2], 1.00) GUIEditor.label[3] = guiCreateLabel(81, 27, 93, 20, "Are You Sure ? !", false, GUIEditor.window[2]) guiLabelSetColor(GUIEditor.label[3], 255, 0, 0) GUIEditor.label[4] = guiCreateLabel(41, 63, 175, 19, "you Want To Rent The Boat At :", false, GUIEditor.window[2]) guiLabelSetColor(GUIEditor.label[4], 8, 170, 246) GUIEditor.label[5] = guiCreateLabel(106, 92, 58, 18, "2350 $ .. '", false, GUIEditor.window[2]) guiLabelSetColor(GUIEditor.label[5], 15, 243, 10) GUIEditor.button[3] = guiCreateButton(27, 110, 69, 33, "Yes !", false, GUIEditor.window[2]) guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFE55A16") GUIEditor.button[4] = guiCreateButton(174, 110, 69, 33, "No !", false, GUIEditor.window[2]) guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FFFA08C9") local Marker = createMarker ( -1520.64453, 1014.02814, 7.18750 - 1, "cylinder",2,255,0,0.5,255) createBlipAttachedTo(Marker,23) addEventHandler("onClientMarkerHit", Marker, function (player) if (getElementType(player) == ("player") ) then guiSetVisible(GUIEditor.window[1],true) showCursor(true) end end ) addEventHandler("onClientGUIClick", root, function () if source == GUIEditor.button[1] then guiSetVisible(GUIEditor.window[1],false) showCursor(false) end end ) addEventHandler("onClientGUIClick", root, function () if source == GUIEditor.button[2] then guiSetVisible(GUIEditor.window[1],false) showCursor(false) if ( guiGetVisible ( GUIEditor.window[1] ) == false ) then guiSetVisible(GUIEditor.window[2],true) showCursor(true) end end end ) addEventHandler("onClientGUIClick", root, function () if source == GUIEditor.button[4] then guiSetVisible(GUIEditor.window[2],false) showCursor(false) end end ) addEventHandler ( 'onClientGUIClick', root, function () if source == GUIEditor.button[3] then triggerServerEvent ( 'nothing', localPlayer ) triggerServerEvent('nothing2', localPlayer ) guiSetVisible ( GUIEditor.window[2], false ) showCursor ( false ) end end )
-
لآ كل شي ظآبطط بس الممشكلةة حتى لو ممآ عندهه الففلوس ينففذ العممليةة ^
-
إششتغلت الأكوآد بس الممشكلةة يسوي الحدث حتى ولو مآ عندهه 2500 !!
-
صح لسسآنكـ بسس كتبته ع السريع بدون برنآمج edit : مآ إشتغل ! :\
-
addEventHandler("onClientGUIClick", root, function () if source == GUIEditor.button[3] then triggerServerEvent("nothing",getLocalPlayer()) guiSetVisible(GUIEditor.window[2],false) showCursor(false) triggerServerEvent("nothing2",getLocalPlayer()) else outputChatBox("#ff0000You do not have enough money !",source,255,255,255, true) cancelEvent() end end end ) server -- addEvent("nothing2",true) addEventHandler("nothing2", root, function() if getPlayerMoney ( source ) >= 2350 then takePlayerMoney ( source, 2350 ) end end )
-
ي الربع لآههنتمم بغيت تصحيح كود .. إذآ الاعب عندهه 2350 يسحب لهة الففلوس ويعطيه ششي ممعين مآ علينآ بس إذآ ممآ عندهه يجي بالششآت كلآمم ومآ ينفذ العمليةة ! addEventHandler("onClientGUIClick", root, function () if source == GUIEditor.button[3] then triggerServerEvent("nothing",getLocalPlayer()) guiSetVisible(GUIEditor.window[2],false) showCursor(false) if getPlayerMoney ( source ) >= 2350 then takePlayerMoney ( source, 2350 ) else outputChatBox("#ff0000You do not have enough money !",source,255,255,255, true) cancelEvent() end end end )
-
ممآ شآء الله #
-
player = مآههو معرفف ! addEvent ( 'Send', true) addEventHandler( 'Send', localPlayer, function join(player) if ( getElementType(player) == ("player") ) then spawnPlayer ( player, 1126.10657, 870.40637, 10.79780) repeat until setElementModel(player,46) setCameraTarget(player, player) showChat(player, true) end ممآ إدري ع ذي repeat until ذذ
-
إيه .. ففي وآحد يققدر يسآعدني ع الخآص ؟ :\
-
كل السسآلفةة .. وآحد يروح عند مآركر ويآخذ سيآرةة ومآ يققدر ينزل ممنهآ وبعد 10 دقآيقق يظهر له مآركر فققط لللآعب يلي آخذ السيآرةة . إذآ مآ وصل السيآرةة للمآركر ذآ .. تنفجر سيآرته بعد دققيقتين ! وخلآصص . مآ طرحت كآمل الففكرةة . بس ذآ المططلوب !
-
ممآ ينفع .. الممود خآص ومآ ينفع آططرحه ههنآ = (
-
الممشكلةة جآلس إشتغل ع مود ومآ ينفع الكومآند به ..
-
setElementVisibleTo( Marker2,root,false) setTimer( function( player ) if ( getElementType(player) == ("player") ) then setElementVisibleTo ( Marker2,player,true) 10000,1) end end)
-
إدري ذذ -- الكود يلي سويته فوقق يصير كذآ ؟ setElementVisibleTo( Marker2,root,false) setTimer( function() setElementVisibleTo ( Marker2,player,true) 10000,1) end) البلآير آنآ بعرفهة .. صحيح الكود يصير ؟ !
-
آبيه يخفي للللآعب يلي آخذ السيآرةة بس ! واللآعبين بعد = getRootElement ?
