local marker2 = createMarker(211.55113, 1918.80383, 16.640, "cylinder", 1.5, 245, 9, 10, 153)
function Manster(player)
if getElementType(player)=="player" then
if (getPlayerMoney (player) >= 4000) then
setPedArmor(player,100)
setElementHealth(player,100)
takePlayerMoney(player,4000)
setElementPosition(player, 321.32462, 1979.65381, 17.6406)
setElementInterior(player, 0)
end
end
end
addEventHandler("onMarkerHit", marker2, Manster)