local pMarker = createMarker ( -1770.5, 984.9, 21.6, 10 )
local pGate = createObject ( 980, -1770.60, 985, 25.1, 0, 0, 90 )
setMarkerSize ( pMarker, 10.0 )
setElementVisibleTo ( pMarker, getRootElement (), false )
function markerManager()
local team = getPlayerTeam ( thePlayer )
if getTeamName(team) == "Admin" then
moveObject ( pGate, 980, -1770.60, 996, 25.1, 0, 0, 0 )
else
moveObject( pGate, 980, -1770.60, 985, 25.1, 0, 0, 0 )
end
end
addEventHandler( 'onMarkerHit', pMarker, markerManager )
addEventHandler( 'onMarkerLeave', pMarker, markerManager )
Im using getPlayerTeam. I tried without it, and the gate opened and closed like it should. When i tried to add team lock, it doesnt work. Anyone sees the problem?