
Fantanic
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Everything posted by Fantanic
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So if im right i got to split the function? Edit , but i cant split it here if im right or am i wrong? or function bribepickup() guiSetVisible(bribegui,true) addEventHandler("onPickupHit",offerbribe,bribepickup) excuse me if im wrong im trying to learn more of LUA
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function bribegui() GUIEditor.window[1] = guiCreateWindow(310, 165, 112, 153, "Bribe", false) guiWindowSetSizable(GUIEditor.window[1], false) GUIEditor.radiobutton[1] = guiCreateRadioButton(9, 31, 93, 15, "1 star", false, GUIEditor.window[1]) GUIEditor.radiobutton[2] = guiCreateRadioButton(10, 46, 92, 15, "2 star", false, GUIEditor.window[1]) GUIEditor.radiobutton[3] = guiCreateRadioButton(10, 61, 92, 15, "3 star", false, GUIEditor.window[1]) GUIEditor.radiobutton[4] = guiCreateRadioButton(9, 76, 93, 15, "4 star", false, GUIEditor.window[1]) GUIEditor.radiobutton[5] = guiCreateRadioButton(10, 91, 92, 15, "5 star", false, GUIEditor.window[1]) guiRadioButtonSetSelected(GUIEditor.radiobutton[5], true) GUIEditor.radiobutton[6] = guiCreateRadioButton(10, 106, 92, 15, "6 star", false, GUIEditor.window[1]) guiSetVisible(GUIEditor.window[1],true) --- asfar im aware this is right end function offerbribe() local bribePick = createPickUp(1247, x +2, y +2, z) end addCommandHandler("bribe",offerbribe) addEventHandler("onPickUpHit",bribePick, bribegui) --- im not sure about this one here i know i miss some things but i dont know what
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local bribePick = createPickUp(1247, x +2, y +2, z) addEventHandler("onPickUpHit",bribePick, bribegui) like this?
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createObject( Object ID ) ? + how to get it so if u hit the object the gui will show up?
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function bribegui() GUIEditor.window[1] = guiCreateWindow(310, 165, 112, 153, "", false) guiWindowSetSizable(GUIEditor.window[1], false) GUIEditor.radiobutton[1] = guiCreateRadioButton(9, 31, 93, 15, "1 star", false, GUIEditor.window[1]) GUIEditor.radiobutton[2] = guiCreateRadioButton(10, 46, 92, 15, "2 star", false, GUIEditor.window[1]) GUIEditor.radiobutton[3] = guiCreateRadioButton(10, 61, 92, 15, "3 star", false, GUIEditor.window[1]) GUIEditor.radiobutton[4] = guiCreateRadioButton(9, 76, 93, 15, "4 star", false, GUIEditor.window[1]) GUIEditor.radiobutton[5] = guiCreateRadioButton(10, 91, 92, 15, "5 star", false, GUIEditor.window[1]) guiRadioButtonSetSelected(GUIEditor.radiobutton[5], true) GUIEditor.radiobutton[6] = guiCreateRadioButton(10, 106, 92, 15, "6 star", false, GUIEditor.window[1]) end function offerbribe() local theObject = createObject ( (star object i need list where to find the star object ID), x + 2, y + 2, z, 0, 0, 0 ) local tempCol = createColTube ( fX + 2, fY + 2, fZ, 10.0, 10.0 ) end addCommandHandler("bribe",offerbribe) Like this? (i still need the object id list of pickups btw) Like this?
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Hm i will try to make it with only 1 gui for the begin ( 1-6 ) (trying to script it right now )
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So i got to create 6 guis and then. I let it check for wanted ? Or 1 gui?
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For example , player 1 got 1 star then he only sees in the gui "1 star" player 2 got 2 stars so he sees in the gui " 1 star" AND "2 star"
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U didnt understood it m8 look at the end i said 'since when we can just see on wiki 'if u got so much wanted levels u only see 1 2 3 " , is there one? i dont think so... P.S as i told u dont have to answer anymore
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Ahye u didnt answered my question but no matter u dont have to answer again im waiting for someone else whos expierenced with this + since when we can just see on wiki 'if u got so much wanted levels u only see 1 2 3"
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Hello , Im trying to make a bribe system but im not sure wich functions i got to use I would like to have if you do /bribe then there comes a object (star ) and if u run into it You get a gui with wanted levels + price , Also i would like to have it so if u got 5 stars only 1 2 3 4 5 are showing up and not 1-6 for example.
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bad argument expected element at argument 2 got function (server side)
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What do u mean exactly with the triggerClientEvent , like this ; function unbind1() triggerClientEvent end addEventHandler("onPlayerLogout",unbind1)
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function bind() bindKey("M", "down", showPanel) end addEventHandler("onPlayerLogin",bind) function unbind() unBindKey("M", "down", showPanel) end addEventHandler("onPlayerQuit",unbind) ?
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Do i have to make a function or not
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Hello , I would like to know if its posible to bind a key on playerlogin and unbind the key on playerlogout (i got some problems with login panel wich is ; if i press M for example M panel shows up bindKey("M", "down", showPanel) Greetings , Jonas
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Ok i pause the object above a little bit ; if colR1 and colG1 and colB1 and colR2 and colG2 and COLB2 then setVehicleColor(vehicle, colR1, colG1, colB1, colR2, colG2, colB2) is this correct if i got this ; local colR1 = node["r1"] local colG1 = node["g1"] local colB1 = node["b1"] local colR2 = node["r2"] local colG2 = node["g2"] local colB2 = node["b2"] so it sets the color wich is write at colg2 etc (its like R G B)
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Hello , I wanna make a weapon storage (small panel ) so i want to store some weapons in a gui for example if u do /storage (just example) then u get 2 collums , one with Youre weapons and second one with Storage of the weapons So my question is , wich functions do i need to make? (i already made the gui)
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i meant how to get the message , so i should use "ADMIN_GROUP" "name" "count" ? or what u mean
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How to get the message from the user.names?
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Ty so i should trigger the client eh?7 (trying it right now)
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Hm u know whats wrong with this? i try to copy the message : addCommandHandler ( "SAPDHQ", function ( player ) local accName = getAccountName ( getPlayerAccount ( player ) ) -- get his account name if isObjectInACLGroup ("user."..accName, aclGetGroup ( "Admin" ) ) then -- Does he have access to Admin functions? local ADMIN_GROUP = "SAPD HQ" local objects = aclGroupListObjects ( aclGetGroup ( ADMIN_GROUP ) ) local count = 1 for object, name in pairs ( objects ) do outputChatBox ( "Group List: ".. ADMIN_GROUP .." #".. tostring ( count ) .." Object: ".. name ..".", player ) count = ( count + 1 ) setClipboard("Group List: .. ADMIN_GROUP .. #.. tostring ( count ) .. Object: .. name ..") end end end ) with removing the check that hes in aclgroup (that only 'admin' can use it it still doesnt copy the text)
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Yes is it posible to get only the user.(name)? like this? oh also how to get it in gridlist? (only need the functions and a example that i can script it by myself for putting it in gridlist)