Jump to content

yazan

Members
  • Posts

    1,452
  • Joined

  • Last visited

Everything posted by yazan

  1. سلام عليكم عندي فكره و حاب اعملها لكن اريد مبرمج محترف و مصمم مابات محترف يلي يبي يرد هنا و تنتفق بل خاص
  2. ما في وضيفه تغير صوت
  3. يعني ما تصلح صوره عاديه من عندي فوقي ؟
  4. شلوين يعني ما تصلح لصوره ؟؟ انا قصدي مارك فوقه صوره او سياره
  5. سلام عليكم ودي كود الصوره تجي فوق لاعب او المارك او سياره
  6. yazan

    new dmg

    اخوي ذا مود خاص + ما احد بيعمله ببلش
  7. أدري ، بس هو يقول بها خطأ !أبي أعرف هالخطأ ؟ هدي شوي كلو كود
  8. قليل على برستيج قسم يستحق الاشراف
  9. يا اخوي ذا تعجيز مو تعليم قنون ما لها داعي يلي حاب يعطي جاهز يعطي و لو هو حاب يتعلم يسئل عن الكود ذي ليه و ذي ليه
  10. اخوي اطرح كودك و بنعطيك ياه
  11. setTimer ( function() setGameSpeed ( 1 ) end, 5000, 1 )
  12. طيب هو ما يبي يرجع بعد وقت عادي يعني كذا بيفضل سريع لزم تعمل تيمر وترجعه سرعه اصليه
  13. لمن يشتغل المود يطلع صوت و يخليك في تيم المخلص تحميله حط صوت يلي تبيه لمن يشتغل المود Client: -- مخالف Server: -- مخالف
  14. في طريقه حلوه انك تعمل مود كلنت و تعمل تريقر اذا شتغل الكلنت يوقف سيرفر يعني اعمل اي مود كلنت يكون مثل الفري روم يطول لين يخلص تحميله يكون اخر شي و ضيف له سيرفر سيرفر بيكون فيه اذا دخل لاعب يخذ تاج و اذا شتغل الاكلنت يلغي الوضيفه كذا بيكون اسهل لك بتستخدم ذولي onPlayerJoin onClientResourceStart triggerServerEvent cancelEvent مع التاج
  15. اجل وش ذا الكود هى كود منه انا عدلت عليه fadeCamera setCameraTarget و شلت الكاميره ماتركس انت مو فاهم كودي
  16. هو يمكن يبي اول ما يدخل يكون في مكان بعدين ينقله addEventHandler("onPlayerJoin", root, function() showTextForPlayer ( source, 6000, 255, 0, 0, 1.5, "Wlecom To Server Drift & Gang Wars") showTextForPlayer1 ( source, 6000, 255, 0, 0, 1.5, "Please wait to download all server resources....!") fadeCamera(true) setCameraTarget(source, source) end )
  17. تحط الكاميرا ماتركس؟ كيف بيلعب اذا دخل؟؟؟ ممكن يكون كذا ؟ + ما نتبهت للكاميرا ماتركس addEventHandler("onPlayerJoin", root, function() showTextForPlayer ( source, 6000, 255, 0, 0, 1.5, "Wlecom To Server Drift & Gang Wars") showTextForPlayer1 ( source, 6000, 255, 0, 0, 1.5, "Please wait to download all server resources....!") setCameraMatrix(source,512.2, -1263.57, 32.53,542.16, -1287.07, 17.24) setTimer ( function() fadeCamera(true) setCameraTarget(source, source) end, 5000, 1 ) end )
  18. اخوي هوا ما طلب مثل ما انت طلب بل موضع هوا طلب انه شاشه ما تكون سوده و ذا الكود يبدله بحقه addEventHandler("onPlayerJoin", root, function() showTextForPlayer ( source, 6000, 255, 0, 0, 1.5, "Wlecom To Server Drift & Gang Wars") showTextForPlayer1 ( source, 6000, 255, 0, 0, 1.5, "Please wait to download all server resources....!") setCameraMatrix(source,512.2, -1263.57, 32.53,542.16, -1287.07, 17.24) fadeCamera(true) end )
  19. ver = "v3.0" rRoot = getResourceRootElement(getThisResource()) local root = getRootElement() local Key = "F4" local DimentionHajwlah = 0 local DimentionGang = 1 Teams = { -- here all team name {"Grove", 0, 255, 0}, {"Aztecas", 0, 150, 255}, {"Police", 0, 50, 255}, {"Ballas", 255, 0, 150}, {"No Team", 255, 255, 255}, {"Medic", 6, 183, 248}, {"Drift", 255, 255, 0}, } --Spawn spawnLocations = { --- team, x, y, z ----- ["Grove"] = {2498.77856, -1680.38623, 13.35946}, ["Aztecas"] = {1756.07324, -1928.89209, 13.57651}, ["Police"] = {1586.31616, -1690.74158, 6.21875}, ["Ballas"] = {2206.17603, -1175.95288, 25.72656}, ["No Team"] = {902.20544, -1210.40332, 16.97656}, ["Medic"] = {2031.23291, -1408.93445, 16.99886}, ["Drift"] = {-3666.40087, -3008.73535, 49.00781}, -- Hajwalah } local function set(plr, data, bole) if not isElement(plr) then return end return setElementData(plr, data, bole) end local function get(plr, data) if not isElement(plr) then return end return getElementData(plr, data) end addEventHandler("onResourceStart", resourceRoot, function() setGameType("GameMode Drift,wars v3.0") outputChatBox(".:[ GameMode ]:. " .. ver .. "", root, 0, 255, 0, true) setTimer(OutPut, 50, 1, ".:[ GameMode ]:By MR.ONe " .. ver .. "", root, 0, 255, 0) for _,theTeam in ipairs(Teams) do createTeam(theTeam[1], theTeam[2], theTeam[3], theTeam[4]) end for _,AllTeams in ipairs(getElementsByType("team")) do if getTeamFriendlyFire(AllTeams) == true then setTeamFriendlyFire(AllTeams, false) end end setTeamFriendlyFire(getTeamFromName("No Team"), true) setTeamFriendlyFire(getTeamFromName("Drift"), true) for i,v in ipairs(getElementsByType("player")) do bindKey(v, Key, "down", "changeTeame") setElementData(v, "OnJoinFirstSpawn", false) end setElementData(rRoot,"maxPlayer",getMaxPlayers()) fadeCamera(source, true) end ) addEventHandler("onResourceStop", resourceRoot, function() local players = getElementsByType("player") for k,v in ipairs(players) do set(v, "hjwalah", false) set(v, "Grove", false) set(v, "Aztecs", false) set(v, "Police", false) set(v, "Ballas", false) set(v, "noTeam", false) set(v, "Medic", false) set(v, "GameModeActive", false) end end ) addEvent("onLoadedClient", true) addEventHandler("onLoadedClient", root, function(player) versionDisplay = textCreateDisplay() local versionText = textCreateTextItem(".:[ Game Mode ]:. By MR.ONe| " .. ver .. "]:.", 0.975, 0.02, "medium", 255, 0, 0, 255, 1.1, "right") textDisplayAddText(versionDisplay, versionText) textDisplayAddObserver(versionDisplay, player) setElementData(player, "CancleFirstSpawn", true) playSoundFrontEnd(player, 16) OutPut("The download was successful|", player, 255, 255, 0) setElementData(player, "OnJoinFirstSpawn", false) end ) addEventHandler("onPlayerJoin", root, function() showTextForPlayer ( source, 6000, 255, 0, 0, 1.5, "Wlecom To Server Drift & Gang Wars") showTextForPlayer1 ( source, 6000, 255, 0, 0, 1.5, "Please wait to download all server resources....!") setCameraMatrix(source,512.2, -1263.57, 32.53,542.16, -1287.07, 17.24) end ) addEventHandler("onPlayerSpawn", root, function() checkWeapon(source) end ) function checkWeapon(player) setTimer(function(player) if isElement(player) then if getElementData(player, "Police") == true then giveWeapon(player, 3) end else takeWeapon(player, 3) end end, 800, 1, player) end addEvent("onClientWantsToSpawn", true) addEventHandler("onClientWantsToSpawn", getRootElement(), function(player, ID, TeamName) setElementData(player, "TeamName", TeamName) setElementData(player, "ID", ID) if TeamName == "Grove" then GroveTeam(player) elseif TeamName == "Aztecas" then AztecsTeam(player) elseif TeamName == "Police" then PoliceTeam(player) elseif TeamName == "Ballas" then Ballas(player) elseif TeamName == "No Team" then NoTeam(player) elseif TeamName == "Medic" then MedicTeam(player) elseif TeamName == "Drift" then hjwalah(player) end end ) function checkWeapon(player) setTimer(function(player) if isElement(player) then if getElementData(player, "Police") == true then giveWeapon(player, 3) end else takeWeapon(player, 3) end end, 800, 2, player) end function onSelectTeam(player) if not isElement(player) then return end local playerTeam = getPlayerTeam(player) showTextForPlayer(player, 5000, 255, 0, 0, 1.5, "You have been assigned to team [" .. tostring(getTeamName(playerTeam)) .. "]") OutPut("To return to spawn press["..Key.."]", player, 255, 255, 255) local playeraccount = getPlayerAccount(player) if playeraccount and not isGuestAccount(getPlayerAccount(player)) then if getElementData(player, "hjwalah") == true then return false end if getElementData(player, "wasgied") == true then return false end setElementData(player, "wasgied", true) local weap0 = getAccountData(playeraccount, "s.weap0") local weap1 = getAccountData(playeraccount, "s.weap1") local weap2 = getAccountData(playeraccount, "s.weap2") local ammo2 = getAccountData(playeraccount, "s.ammo2") local weap3 = getAccountData(playeraccount, "s.weap3") local ammo3 = getAccountData(playeraccount, "s.ammo3") local weap4 = getAccountData(playeraccount, "s.weap4") local ammo4 = getAccountData(playeraccount, "s.ammo4") local weap5 = getAccountData(playeraccount, "s.weap5") local ammo5 = getAccountData(playeraccount, "s.ammo5") local weap6 = getAccountData(playeraccount, "s.weap6") local ammo6 = getAccountData(playeraccount, "s.ammo6") local weap7 = getAccountData(playeraccount, "s.weap7") local ammo7 = getAccountData(playeraccount, "s.ammo7") local weap8 = getAccountData(playeraccount, "s.weap8") local ammo8 = getAccountData(playeraccount, "s.ammo8") local weap9 = getAccountData(playeraccount, "s.weap9") local ammo9 = getAccountData(playeraccount, "s.ammo9") local weap10 = getAccountData(playeraccount, "s.weap10") local weap11 = getAccountData(playeraccount, "s.weap11") local weap12 = getAccountData(playeraccount, "s.weap12") local wanted = getAccountData(playeraccount, "WantedLevel") if tonumber(wanted) then setPlayerWantedLevel(player, wanted) elseif tonumber(weap0) then giveWeapon(player, weap0, 1) elseif tonumber(weap1) then giveWeapon(player, weap1, 1) elseif tonumber(weap2) and tonumber(ammo2) then giveWeapon(player, weap2, ammo2) elseif tonumber(weap3) and tonumber(ammo3) then giveWeapon(player, weap3, ammo3) elseif tonumber(weap4) and tonumber(ammo4) then giveWeapon(player, weap4, ammo4) elseif tonumber(weap6) and tonumber(ammo5) then giveWeapon(player, weap5, ammo5) elseif tonumber(weap6) and tonumber(ammo6) then giveWeapon(player, weap6, ammo6) elseif tonumber(weap7) and tonumber(ammo7) then giveWeapon(player, weap7, ammo7) elseif tonumber(weap8) and tonumber(ammo8) then giveWeapon(player, weap8, ammo8) elseif tonumber(weap9) and tonumber(ammo9) then giveWeapon(player, weap9, ammo9) elseif tonumber(weap10) then giveWeapon(player, weap10, 30) elseif tonumber(weap11) then giveWeapon(player, weap11, 30) elseif tonumber(weap12) then giveWeapon(player, weap12, 10) end end checkWeapon(player) end function camera(plr) if not isElement(plr) then return end setTimer(fadeCamera, 50, 1, plr, false, 1) setTimer(fadeCamera, 100, 1, plr, true, 3) setCameraTarget(plr, plr) showChat(plr, true) end addEventHandler("onPlayerSpawn", root, function() setElementData(source, "FristTimeSpawn", false) bindKey(source, Key, "down", "changeTeame") setElementData(source, "WasChangeTeam", false) end ) Change = false addCommandHandler("changeTeame", function(plr) if getElementData(plr, "WasChangeTeam") == false then setElementData(plr, "ChangeTeam", true) OutPut("The team will change after you die", plr, 255, 0, 255) setTimer(cancleTeam, 1700, 1, plr) setElementData(plr, "WasChangeTeam", true) else OutPut("Change the team has been canceled", plr, 255, 255, 0) setElementData(plr, "ChangeTeam", false)
  20. addEventHandler ( "onClientResourceStart", resourceRoot, function ( ) fadeCamera(source, true) end )
  21. مود مشفر ما يقدر يعدل عليه لكن يقدر يعمل ملف له في طريقه اسامة عملها لا واحد
×
×
  • Create New...