GUIEditor = {
button = {},
window = {}
}
GUIEditor.window[1] = guiCreateWindow(211, 189, 351, 209, "", false)
guiWindowSetSizable(GUIEditor.window[1], false)
GUIEditor.button[1] = guiCreateButton(10, 36, 331, 44, "اصلاح", false, GUIEditor.window[1])
GUIEditor.button[2] = guiCreateButton(10, 133, 331, 44, "اغلاق", false, GUIEditor.window[1])
guiSetVisible (GUIEditor.window[1], false)
addEventHandler("onClientGUIClick", root,
function ()
if ( source == GUIEditor.button[1] ) then
triggerServerEvent("fix", localPlayer)
elseif ( source == GUIEditor.button[2] ) then
guiSetVisible ( GUIEditor.window[1], false )
end
end
)