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ALw7sH

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Everything posted by ALw7sH

  1. اذا جيت تحتل وانتضرت يتغير لون الاحتلال؟ لانه هو شغال بس الوقت مايكمل مادري ليش
  2. local pArea = createRadarArea( 2130, 630, 200, 100, 255, 255, 255, 125 ) local pArea2 = createRadarArea( 2488.8793945313, 680.78289794922, 250, 130, 255, 255, 255, 125 ) local pCuboid = createColCuboid( 2133.1950683594, 633.66455078125, 10, 197.5, 92, 30 ) local pCuboid2 = createColCuboid( 2486.5935058594, 678.20172119141, 9.5689830780029, 245, 133, 30 ) addEventHandler("onResourceStart",resourceRoot,function() outputDebugString("Turf system by Enjoy ( manve ) |~| Has been turned on!") -- Please don't remove this =) end ) addEventHandler( 'onColShapeHit', root, function( p ) -- you should have added player param here if (getElementData(p, "gang")) then if( source == pCuboid ) then outputChatBox("------||~ INFO ~||------", p, 0,255,0) outputChatBox("Turf owners: coming soon!", p, 255,255,0) outputChatBox("Taken time: 5minutes.", p, 255,255,0) outputChatBox("Wait 5min to take turf.", p, 255,255,0) outputChatBox("------||~ END ~||------", p, 255,0,0) setRadarAreaFlashing( pArea, true ) local gangName = getElementData(p, "gang") local colors = exports.gang_system:getGangColor(gangName) local r, g, b = unpack(colors) pArea1Timer = setTimer( function() setRadarAreaColor (pArea, r, g, b, 100); givePlayerMoney( p, 4000 ); outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", p, 0, 255, 0, true ); setRadarAreaFlashing( pArea, false ) end, 300000, 1 ) end else outputChatBox("Get in a group first!",p, 255, 0, 0) end end ) addEventHandler( 'onColShapeLeave', root, function( ) if( source == pCuboid ) then setRadarAreaFlashing( pArea, false ) if isTimer( pArea1Timer ) then killTimer( pArea1Timer ) end end end ) ----------------------------- addEventHandler( 'onColShapeHit', root, function( p ) -- you should have added player param here if (getElementData(p, "gang")) then if( source == pCuboid2 ) then outputChatBox("------||~ INFO ~||------", p, 0,255,0) outputChatBox("Turf owners: coming soon!", p, 255,255,0) outputChatBox("Taken time: 5minutes.", p, 255,255,0) outputChatBox("Wait 5min to take turf.", p, 255,255,0) outputChatBox("------||~ END ~||------", p, 255,0,0) setRadarAreaFlashing( pArea2, true ) local gangName = getElementData(p, "gang") local colors = exports.gang_system:getGangColor(gangName) local r2, g2, b2 = unpack(colors) pArea2Timer = setTimer( function() setRadarAreaColor (pArea2, r2, g2, b2, 100); givePlayerMoney( p, 4000 ); outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", p, 0, 255, 0, true ); setRadarAreaFlashing( pArea2, false ) end, 300000, 1 ) end else outputChatBox("Get in a group first!",p, 255, 0, 0) end end ) addEventHandler( 'onColShapeLeave', root, function( ) if( source == pCuboid2 ) then setRadarAreaFlashing( pArea2, false ) if isTimer( pArea2Timer ) then killTimer( pArea2Timer ) end end end )
  3. اذا اظغط على الزر مايصير شي
  4. السسلام عليككم ورحمةة الله وبركاته ابي كود ماركر يفتح نافذة لتيم معين وكود اذا ظغطت على الزر تجيك سياره وكود اذا مت تروح السياره وبس
  5. اققووول احمد فيف ككيف تبيه يتعلم بدوون اكواد جاهزه ضض2 يبتدي بأكواد جاهزه وتعديل مودات غير مشفره بدون حذف الحقوق وانت تعترف انكك كنت نوب واحين صرت ككفو ضض2
  6. تسسلمون ولله تعتبكم معاي بس ذولي خلاص فهمتهم وفيه مشكله وحده ف المود حطيت الوقت وضليت انتضر انتضر وكمل الوقت الي مفروض تحتل فيها المنطقه ولا صار شي وضليت انتضر انتضر ممكن حل؟
  7. هاذا مود حطه في اللوكال ولا سيرفرك https://community.multitheftauto.com/index.php?p= ... includes=1 وتسوي فيه الحركه بالوبجكت ولا كملت تاخد الكود وتسوي فيه المود وهاذا شرح للمود في صنع اصنصير بس نفس الطريقة بس انت غير الاوبجكت
  8. اسمع ركبته صار تمام بس انتضر انتضر وتكمل 5 دقايق وتكمل 10 دقايق ولا يكمل الاحتلال اسسف على اسسئلتي الكثيره تقدر تعطيني مسن او ساكيب او شي حقك؟
  9. 5*60*1000 اكتبها كذا او اسوي لها عملية ضرب؟
  10. تابل عندي سؤال بسيط اذا كان 600000 = عشر دقايق يعني 5 دقايق تساوي كم؟ وتسسلم مقدما
  11. تسسسسلم ششككرا ياخخي كلمة ششكرا ماتكفي
  12. local pArea = createRadarArea( 2130, 630, 200, 100, 255, 255, 255, 125 ) local pArea2 = createRadarArea( 2488.8793945313, 680.78289794922, 250, 130, 255, 255, 255, 125 ) local pCuboid = createColCuboid( 2133.1950683594, 633.66455078125, 10, 197.5, 92, 30 ) local pCuboid2 = createColCuboid( 2486.5935058594, 678.20172119141, 9.5689830780029, 245, 133, 30 ) local pArea3 = createRadarArea( 1858, 623, 140, 165, 255, 255, 255, 125 ) local pCuboid3 = createColCuboid( 1856.2864990234, 627.07629394531, 9, 138.25, 152.75, 30 ) local pArea4 = createRadarArea( 1577, 663, 180, 130, 255, 255, 255, 125 ) local pCuboid4 = createColCuboid( 1576.8956298828, 662.84362792969, 9.671875, 181, 120.5, 30 ) local pArea4 = createRadarArea( 2778, 834, 110, 190, 255, 255, 255, 125 ) local pCuboid4 = createColCuboid( 2777.4248046875, 833.88018798828, 9.6484375, 113.5, 188, 30 ) addEventHandler("onResourceStart",resourceRoot,function() outputDebugString("Turf system by Enjoy ( manve ) |~| Has been turned on!") -- Please don't remove this =) end ) addEventHandler( 'onColShapeHit', root, function( p ) -- you should have added player param here if (getPlayerTeam( p )) then if( source == pCuboid ) then outputChatBox("------||~ INFO ~||------", p, 0,255,0) outputChatBox("Turf owners: coming soon!", p, 255,255,0) outputChatBox("Taken time: 10minutes.", p, 255,255,0) outputChatBox("Wait 10min to take turf.", p, 255,255,0) outputChatBox("------||~ END ~||------", p, 255,0,0) setRadarAreaFlashing( pArea, true ) local gangName = getElementData(player, "gang") local colors = exports.gang_system:getGangColor(gangName) local r, g, b = unpack(colors) pArea1Timer = setTimer( function() setRadarAreaColor (pArea, iR, iG, iB, 100); givePlayerMoney( p, 4000 ); outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", p, 0, 255, 0, true ); setRadarAreaFlashing( pArea, false ) end, 600000, 1 ) end else outputChatBox("Get in a group first!",p, 255, 0, 0) end end ) addEventHandler( 'onColShapeLeave', root, function( ) if( source == pCuboid ) then setRadarAreaFlashing( pArea, false ) if isTimer( pArea1Timer ) then killTimer( pArea1Timer ) end end end ) ----------------------------- addEventHandler( 'onColShapeHit', root, function( p ) -- you should have added player param here if (getPlayerTeam( p )) then if( source == pCuboid2 ) then outputChatBox("------||~ INFO ~||------", p, 0,255,0) outputChatBox("Turf owners: coming soon!", p, 255,255,0) outputChatBox("Taken time: 10minutes.", p, 255,255,0) outputChatBox("Wait 10min to take turf.", p, 255,255,0) outputChatBox("------||~ END ~||------", p, 255,0,0) setRadarAreaFlashing( pArea2, true ) local gangName = getElementData(player, "gang") local colors = exports.gang_system:getGangColor(gangName) local r, g, b = unpack(colors) pArea2Timer = setTimer( function() setRadarAreaColor (pArea2, iR2, iG2, iB2, 100); givePlayerMoney( p, 4000 ); outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", p, 0, 255, 0, true ); setRadarAreaFlashing( pArea2, false ) end, 600000, 1 ) end else outputChatBox("Get in a group first!",p, 255, 0, 0) end end ) addEventHandler( 'onColShapeLeave', root, function( ) if( source == pCuboid2 ) then setRadarAreaFlashing( pArea2, false ) if isTimer( pArea2Timer ) then killTimer( pArea2Timer ) end end end ) ------------------------------------ addEventHandler( 'onColShapeHit', root, function( p ) -- you should have added player param here if (getPlayerTeam( p )) then if( source == pCuboid3 ) then outputChatBox("------||~ INFO ~||------", p, 0,255,0) outputChatBox("Turf owners: coming soon!", p, 255,255,0) outputChatBox("Taken time: 10minutes.", p, 255,255,0) outputChatBox("Wait 10min to take turf.", p, 255,255,0) outputChatBox("------||~ END ~||------", p, 255,0,0) setRadarAreaFlashing( pArea3, true ) local gangName = getElementData(player, "gang") local colors = exports.gang_system:getGangColor(gangName) local r, g, b = unpack(colors) pArea3Timer = setTimer( function() setRadarAreaColor (pArea3, iR2, iG2, iB2, 100); givePlayerMoney( p, 4000 ); outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", p, 0, 255, 0, true ); setRadarAreaFlashing( pArea3, false ) end, 600000, 1 ) end else outputChatBox("Get in a group first!",p, 255, 0, 0) end end ) addEventHandler( 'onColShapeLeave', root, function( ) if( source == pCuboid3 ) then setRadarAreaFlashing( pArea3, false ) if isTimer( pArea3Timer ) then killTimer( pArea3Timer ) end end end ) ------------------------------------- addEventHandler( 'onColShapeHit', root, function( p ) -- you should have added player param here if (getPlayerTeam( p )) then if( source == pCuboid4 ) then outputChatBox("------||~ INFO ~||------", p, 0,255,0) outputChatBox("Turf owners: coming soon!", p, 255,255,0) outputChatBox("Taken time: 10minutes.", p, 255,255,0) outputChatBox("Wait 10min to take turf.", p, 255,255,0) outputChatBox("------||~ END ~||------", p, 255,0,0) setRadarAreaFlashing( pArea4, true ) local gangName = getElementData(player, "gang") local colors = exports.gang_system:getGangColor(gangName) local r, g, b = unpack(colors) pArea4Timer = setTimer( function() setRadarAreaColor (pArea4, iR2, iG2, iB2, 100); givePlayerMoney( p, 4000 ); outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", p, 0, 255, 0, true ); setRadarAreaFlashing( pArea4, false ) end, 600000, 1 ) end else outputChatBox("Get in a group first!",p, 255, 0, 0) end end ) addEventHandler( 'onColShapeLeave', root, function( ) if( source == pCuboid4 ) then setRadarAreaFlashing( pArea4, false ) if isTimer( pArea3Timer ) then killTimer( pArea3Timer ) end end end )
  13. local iR, iG, iB = getTeamColor( pTeam ) pArea1Timer = setTimer( function() setRadarAreaColor (pArea, iR, iG, iB, 100); هاذا بددلته بكودك
  14. اخوي تابل غيرت الاكواد بس ماتغير شي الاحتلال هاذهو لازم بتيم هاذي كل الاكواد تقدر تعدلها ؟ local pArea = createRadarArea( 2130, 630, 200, 100, 255, 255, 255, 125 ) local pArea2 = createRadarArea( 2488.8793945313, 680.78289794922, 250, 130, 255, 255, 255, 125 ) local pCuboid = createColCuboid( 2133.1950683594, 633.66455078125, 10, 197.5, 92, 30 ) local pCuboid2 = createColCuboid( 2486.5935058594, 678.20172119141, 9.5689830780029, 245, 133, 30 ) local pArea3 = createRadarArea( 1858, 623, 140, 165, 255, 255, 255, 125 ) local pCuboid3 = createColCuboid( 1856.2864990234, 627.07629394531, 9, 138.25, 152.75, 30 ) local pArea4 = createRadarArea( 1577, 663, 180, 130, 255, 255, 255, 125 ) local pCuboid4 = createColCuboid( 1576.8956298828, 662.84362792969, 9.671875, 181, 120.5, 30 ) local pArea4 = createRadarArea( 2778, 834, 110, 190, 255, 255, 255, 125 ) local pCuboid4 = createColCuboid( 2777.4248046875, 833.88018798828, 9.6484375, 113.5, 188, 30 ) addEventHandler("onResourceStart",resourceRoot,function() outputDebugString("Turf system by Enjoy ( manve ) |~| Has been turned on!") -- Please don't remove this =) end ) addEventHandler( 'onColShapeHit', root, function( p ) -- you should have added player param here if (getPlayerTeam( p )) then if( source == pCuboid ) then outputChatBox("------||~ INFO ~||------", p, 0,255,0) outputChatBox("Turf owners: coming soon!", p, 255,255,0) outputChatBox("Taken time: 10minutes.", p, 255,255,0) outputChatBox("Wait 10min to take turf.", p, 255,255,0) outputChatBox("------||~ END ~||------", p, 255,0,0) setRadarAreaFlashing( pArea, true ) local pTeam = getPlayerTeam( p ) -- source is the col shape, you should use 'p', the player arg local iR, iG, iB = getTeamColor( pTeam ) pArea1Timer = setTimer( function() setRadarAreaColor (pArea, iR, iG, iB, 100); givePlayerMoney( p, 4000 ); outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", p, 0, 255, 0, true ); setRadarAreaFlashing( pArea, false ) end, 600000, 1 ) end else outputChatBox("Get in a group first!",p, 255, 0, 0) end end ) addEventHandler( 'onColShapeLeave', root, function( ) if( source == pCuboid ) then setRadarAreaFlashing( pArea, false ) if isTimer( pArea1Timer ) then killTimer( pArea1Timer ) end end end ) ----------------------------- addEventHandler( 'onColShapeHit', root, function( p ) -- you should have added player param here if (getPlayerTeam( p )) then if( source == pCuboid2 ) then outputChatBox("------||~ INFO ~||------", p, 0,255,0) outputChatBox("Turf owners: coming soon!", p, 255,255,0) outputChatBox("Taken time: 10minutes.", p, 255,255,0) outputChatBox("Wait 10min to take turf.", p, 255,255,0) outputChatBox("------||~ END ~||------", p, 255,0,0) setRadarAreaFlashing( pArea2, true ) local pTeam2 = getPlayerTeam( p ) -- source is the col shape, you should use 'p', the player arg local iR2, iG2, iB2 = getTeamColor( pTeam2 ) pArea2Timer = setTimer( function() setRadarAreaColor (pArea2, iR2, iG2, iB2, 100); givePlayerMoney( p, 4000 ); outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", p, 0, 255, 0, true ); setRadarAreaFlashing( pArea2, false ) end, 600000, 1 ) end else outputChatBox("Get in a group first!",p, 255, 0, 0) end end ) addEventHandler( 'onColShapeLeave', root, function( ) if( source == pCuboid2 ) then setRadarAreaFlashing( pArea2, false ) if isTimer( pArea2Timer ) then killTimer( pArea2Timer ) end end end ) ------------------------------------ addEventHandler( 'onColShapeHit', root, function( p ) -- you should have added player param here if (getPlayerTeam( p )) then if( source == pCuboid3 ) then outputChatBox("------||~ INFO ~||------", p, 0,255,0) outputChatBox("Turf owners: coming soon!", p, 255,255,0) outputChatBox("Taken time: 10minutes.", p, 255,255,0) outputChatBox("Wait 10min to take turf.", p, 255,255,0) outputChatBox("------||~ END ~||------", p, 255,0,0) setRadarAreaFlashing( pArea3, true ) local pTeam3 = getPlayerTeam( p ) -- source is the col shape, you should use 'p', the player arg local iR2, iG2, iB2 = getTeamColor( pTeam3 ) pArea3Timer = setTimer( function() setRadarAreaColor (pArea3, iR2, iG2, iB2, 100); givePlayerMoney( p, 4000 ); outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", p, 0, 255, 0, true ); setRadarAreaFlashing( pArea3, false ) end, 600000, 1 ) end else outputChatBox("Get in a group first!",p, 255, 0, 0) end end ) addEventHandler( 'onColShapeLeave', root, function( ) if( source == pCuboid3 ) then setRadarAreaFlashing( pArea3, false ) if isTimer( pArea3Timer ) then killTimer( pArea3Timer ) end end end ) ------------------------------------- addEventHandler( 'onColShapeHit', root, function( p ) -- you should have added player param here if (getPlayerTeam( p )) then if( source == pCuboid4 ) then outputChatBox("------||~ INFO ~||------", p, 0,255,0) outputChatBox("Turf owners: coming soon!", p, 255,255,0) outputChatBox("Taken time: 10minutes.", p, 255,255,0) outputChatBox("Wait 10min to take turf.", p, 255,255,0) outputChatBox("------||~ END ~||------", p, 255,0,0) setRadarAreaFlashing( pArea4, true ) local pTeam4 = getPlayerTeam( p ) -- source is the col shape, you should use 'p', the player arg local iR2, iG2, iB2 = getTeamColor( pTeam4 ) pArea4Timer = setTimer( function() setRadarAreaColor (pArea4, iR2, iG2, iB2, 100); givePlayerMoney( p, 4000 ); outputChatBox( "Congratulations, #FFFF00 you have taken the turf!", p, 0, 255, 0, true ); setRadarAreaFlashing( pArea4, false ) end, 600000, 1 ) end else outputChatBox("Get in a group first!",p, 255, 0, 0) end end ) addEventHandler( 'onColShapeLeave', root, function( ) if( source == pCuboid4 ) then setRadarAreaFlashing( pArea4, false ) if isTimer( pArea3Timer ) then killTimer( pArea3Timer ) end end end )
  15. Marker = {} Positions = { [1] = { 296, -37, 1000.1 , 0}, [2] = { 0, 0, 0 , 1}, } addEventHandler ( "onClientResourceStart", resourceRoot, function ( ) for i = 1, #Positions do Marker[i] = createMarker ( Positions[i][1], Positions[i][2], Positions[i][3]-1, "cylinder", 2, 255, 255, 0, 150 ) setElementInterior( Marker[i], Positions[i][4]) addEventHandler ( "onClientMarkerHit", Marker[i], function ( hitPlayer ) if ( hitPlayer == localPlayer ) then show ( ) showCursor ( true ) end end ) end end ) {x,y,z,Interior} x = احداثي y = احداثي z = احداثي Interior = الانتيرنور ** ماجربتة تسسلم ي ولد خششمكك ضض2 ظبط بس احين كيف اضيف ثالث ورابع وخامس الخ..
  16. ابي كود اقدر اسسوي اكثر من ماركر يفتح نفس النافذة طبعا كل واحد داخل انتيريور غير يعني تبي اكثر من ماركر يفتح النافذه بـ انتيريور مختلف ؟ او نفسة ؟ يفتح نفس النافذة بس لاكن كل ماركر بيكون داخل انتيريور غير
  17. ابي كود اقدر اسسوي اكثر من ماركر يفتح نفس النافذة طبعا كل واحد داخل انتيريور غير
  18. اخخواني ضضروري احتاججه حتى لو كود ثاني بس المهم يفتح نافذة بأكثر من ماركر
  19. اكواد الدخول والخروج ماهي بنفس الملف هاذهي "AMMUN1 (2)" posX="-2625.85" posY="208.345" posZ="3.98935" rotation="0" dimension="0" interior="0" /> "AMMUN1 (2)" posX="286.15" posY="-41.54" posZ="1000.57" rotation="5400.06" interior="1" dimension="1" /> "AMMUN2" posX="242.668" posY="-178.478" posZ="0.621441" rotation="-0.100006" dimension="0" interior="0" /> "AMMUN2" posX="285.8" posY="-85.45" posZ="1000.54" rotation="-269.903" interior="4" dimension="0" /> "AMMUN2 (2)" posX="2333.43" posY="61.5173" posZ="25.7342" rotation="0" dimension="0" interior="0" /> "AMMUN2 (2)" posX="285.8" posY="-85.45" posZ="1000.54" rotation="-90" interior="4" dimension="1" /> "AMMUN2 (3)" posX="2159.51" posY="943.329" posZ="9.82339" rotation="0" dimension="0" interior="0" /> "AMMUN2 (3)" posX="285.8" posY="-85.45" posZ="1000.54" rotation="-3870.01" interior="4" dimension="2" /> "AMMUN2 (4)" posX="2539.04" posY="2083.56" posZ="9.82222" rotation="0" dimension="0" interior="0" /> "AMMUN2 (4)" posX="285.8" posY="-85.45" posZ="1000.54" rotation="90" interior="4" dimension="3" /> "AMMUN3" posX="777.231" posY="1871.47" posZ="3.97687" rotation="-0.100006" dimension="0" interior="0" /> "AMMUN3" posX="296.92" posY="-111.97" posZ="1000.57" rotation="300.994" interior="6" dimension="3" /> "AMMUN3 (2)" posX="-315.676" posY="829.868" posZ="13.4266" rotation="0" dimension="0" interior="0" /> "AMMUN3 (2)" posX="296.92" posY="-111.97" posZ="1000.57" rotation="300.994" interior="6" dimension="4" /> "AMMUN3 (3)" posX="-2093.51" posY="-2464.79" posZ="29.6404" rotation="0" dimension="0" interior="0" /> "AMMUN3 (3)" posX="296.92" posY="-111.97" posZ="1000.57" rotation="319" interior="6" dimension="5" /> "AMMUN3 (4)" posX="2400.5" posY="-1981.48" posZ="12.5604" rotation="0" dimension="0" interior="0" /> "AMMUN3 (4)" posX="296.92" posY="-111.97" posZ="1000.57" rotation="0" interior="6" dimension="6" /> "AMMUN5" posX="-1508.89" posY="2610.8" posZ="54.8902" rotation="-0.100006" dimension="0" interior="0" /> "AMMUN5" posX="316.53" posY="-169.61" posZ="998.66" rotation="180" interior="6" dimension="0" />
  20. اخوي تمام بس لاكن صار من اللمس ماركر الدخول او الخروج حق المحل بعد ينفتح لي الشوب
  21. تسسلم اخوي عناد بس لاكن الماركرات مو كلهم في في انتيريور واحد
  22. السسلام عليككم ورحمةة الله وبركاته من يقدر يعدل لي هاذا الكود local Marker = createMarker ( 296, -37, 1000.1, "cylinder", 2, 255, 255, 0, 150 ) setElementInterior( Marker, 1, 296, -37, 1000.1 ) addEventHandler('onClientMarkerHit', Marker, function ( hitPlayer ) if ( hitPlayer == localPlayer ) then show() showCursor( true ) end end ) ابي الكود يقبل اكثر من ماركر لانه يوم سويت ماركر ثاني صار الثاني يشتغل والماركر الاصلي مايشتغل
  23. اخوي هاذا قيم مود حرب العصابات http://v1.arabsh.com/60zdz1qrk4jb.html
  24. يقوول يبي مود التسجيل ويبي مود اختيار الشخصيه يجي بعد التسسجيل هاذا مود التسسجيل لاتنسا تضيفه الى ققروب ادمن https://community.multitheftauto.com/ind ... ls&id=4962 وهاذا مود اختيار الشخصيه https://community.multitheftauto.com/ind ... ls&id=6245
  25. تسسلم اخوي تابل بس المود هاذهو الي حطيته وقلت لي هاذه او لا ف التاب يكتب Group يعني لازم اغير كلمة gabf الى Group ولا اخليها عادي؟
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