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Max+

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Everything posted by Max+

  1. جرب , function time ( ) local time = getRealTime () local hours = time.hour local minutes = time.minute local seconds = time.second outputChatBox ( "Local Time: "..hours..":"..minutes.. ":".. seconds.. ":") end addCommandHandler('clock', time )
  2. addEventHandler('onClientGUIClick' , root, function ( ) if ( source == 'ButtonName' ) then guiSetVisible (windoName , false) --- to hid = false show = true ......
  3. Yeb Root - All Player otherwise ... for the wanted player only ,
  4. No, Problem Have Fun With Your Script ,
  5. Your Welcome Man , And Yeah Only Driver can Hear it , if you want all players hear it replace Driver, '' , Driver in triggerClientEvent To, root, ''' , root
  6. يستخدم الكود ذا , للعوالم الوهمية , يعني مثلا تبي تسوي قيم مود حرب وهجوله اذا ضغط زر تحويل هجوله واذا ضغط زر تحويل الى حرب ,
  7. Why Using getPlayerCount ? Just Use This , https://wiki.multitheftauto.com/wiki/Ge ... rs_(Client)
  8. ----Server--- local whoopieVehicle = createVehicle ( 423, 2433.6787109375, -1655.0888671875, 13.162685394287, 0, 0, 90 ) local whoopieMarker = createMarker ( 0, 0, 0, "arrow", 1, 255, 0, 0, 5 ) attachElements ( whoopieMarker, whoopieVehicle, 1.2, -0.35, 0.8 ) local mrwhoopieSkin = 264 local mrwhoopieVehicle = 423 addEventHandler ( 'onMarkerHit', whoopieMarker, function ( Hit ) if ( getElementType ( Hit ) == 'player' ) then triggerClientEvent ( Hit,"showGUIwhoopie", Hit ) end end ) addEventHandler ( "onMarkerLeave", whoopieMarker, function ( leavePlayer ) if ( getElementType ( leavePlayer ) == 'player' ) then triggerClientEvent ( leavePlayer, "hideGUIwhoopie", leavePlayer ) end end ) function enterVehicle ( thePlayer, seat, jacked ) if ( mrwhoopieVehicle == getElementModel ( source ) ) and ( mrwhoopieSkin ~= getElementModel ( thePlayer ) ) and ( seat == 0 ) then setTimer ( blowVehicle, 6500, 1, source ) setTimer ( outputChatBox, 4000, 1, "You are not Mr.Whoopie, Car explode in few seconds.", thePlayer, 255, 0, 0 ) elseif ( mrwhoopieVehicle == getElementModel ( source ) ) and ( mrwhoopieSkin == getElementModel ( thePlayer ) ) and ( seat == 0 ) then setTimer ( outputChatBox, 4000, 1, "Sell ice creams to earn money.", thePlayer, 255, 0, 0 ) blipwhoopie = createBlipAttachedTo ( whoopieVehicle,56, 2, 255, 0, 0, 255, 0, 200 ) end end addEventHandler ( "onVehicleStartEnter", root, enterVehicle ) function removeBlipOnExit ( thePlayer, seat, jacked ) if ( mrwhoopieVehicle == getElementModel ( source ) ) then destroyElement ( blipwhoopie ) end end addEventHandler ( "onVehicleExit", getRootElement(), removeBlipOnExit ) addEvent ( 'TakeAndGive', true ) addEventHandler ( 'TakeAndGive', root , function ( ) local Driver = getVehicleController ( whoopieVehicle ) if ( Driver ) then givePlayerMoney ( Driver, 2 ) takePlayerMoney ( source, 2 ) setElementHealth ( source, getElementHealth ( source ) + 20 ) triggerClientEvent(Driver, 'Sound', Driver ) outputChatBox ( "You Have Sold some Ice cream and earned 2$", Driver, 225, 225, 0 ) outputChatBox ( "You Bought an Ice cream", source, 225, 225, 0 ) else outputChatBox ( "Whoopee is not in his car, wait till he comes back", source, 225, 225, 0 ) end end ) ---ClientSide --- addEvent('Sound', true) addEventHandler('Sound', root, function ( ) local sound = playSound("cash.mp3") setSoundVolume(sound, 0.5) end )
  9. defined source in the function , not needed ,
  10. Dam You Forget about me i did half of the job iam sad
  11. Here i Have Fixed a lot of you errros , try it and tell is the erros if is there one , And Yeah You Should Start Fixing Your Own Code Because we are not always help you , ---ServerSide ----------- whoopieVehicle = createVehicle ( 423, 2433.6787109375, -1655.0888671875, 13.162685394287, 0, 0, 90 ) local whoopieMarker = createMarker ( 0, 0, 0, "arrow", 1, 255, 0, 0, 5 ) attachElements ( whoopieMarker, whoopieVehicle, 1.2, -0.35, 0.8 ) ------------------------------------- addEventHandler('onMarkerHit', whoopieMarker, function ( Hit ) if(getElementType(Hit) == 'player' ) then triggerClientEvent (Hit,"showGUIwhoopie",Hit) end end ) ----------------------- addEventHandler("onMarkerLeave",whoopieMarker, function (leavePlayer) if(getElementType(leavePlayer) == 'player' ) then triggerClientEvent(leavePlayer,"hideGUIwhoopie",leavePlayer) end end ) function enterVehicle ( theVehicle, seat, jacked ) mrwhoopieSkin = { [264] = true } mrwhoopieVehicle = { [423] = true } if (mrwhoopieVehicle[getElementModel ( theVehicle )] ) and ( not mrwhoopieSkin[getElementModel ( source )] ) and (seat == 0) then setTimer ( blowVehicle, 6500, 1, source ) setTimer ( outputChatBox, 4000, 1, "You are not Mr.Whoopie, Car explode in few seconds.", source, 255, 0, 0 ) else setTimer ( outputChatBox, 4000, 1, "Sell ice creams to earn money.", source, 255, 0, 0 ) blipwhoopie = createBlipAttachedTo(whoopieVehicle,56, 2, 255, 0, 0, 255, 0, 200 ) end end addEventHandler ( "onVehicleStartEnter",root, enterVehicle ) function removeBlipOnExit ( theVehicle, seat, jacked ) if (mrwhoopieVehicle[getElementModel ( theVehicle )] ) then destroyElement(blipwhoopie) end end addEventHandler ( "onVehicleExit", getRootElement(), removeBlipOnExit ) addEvent('TakeAndGive', true) addEventHandler('TakeAndGive', root , function (theVehicle) Driver = getVehicleController(theVehicle ) if (Driver ) then givePlayerMoney(Driver, 2 ) takePlayerMoney(source, 2 ) end end ) ------------------------------------ ---ClinetSide ---- GUIEditor_Window = {} GUIEditor_Button = {} GUIEditor_Window[1] = guiCreateWindow(0.3,0.2,0.4,0.5,"",true) guiSetAlpha(GUIEditor_Window[1],225) guiCreateStaticImage ( 0, 0, 1, 0.8,"imageicecream.png",true,GUIEditor_Window[1]) guiSetVisible(GUIEditor_Window[1],false) GUIEditor_Button[1] = guiCreateButton(0.52,0.85,0.45,0.1,"Buy $2",true,GUIEditor_Window[1]) GUIEditor_Button[2] = guiCreateButton(0,0.85,0.45,0.1,"Don't want",true,GUIEditor_Window[1]) function showGUIwhoopie() guiSetVisible (GUIEditor_Window[1],true) showCursor(true) end addEvent("showGUIwhoopie",true) addEventHandler("showGUIwhoopie",getRootElement(),showGUIwhoopie) addEvent("hideGUIwhoopie",true) addEventHandler("hideGUIwhoopie",getRootElement(), function () guiSetVisible(GUIEditor_Window[1],false) showCursor (false) end) addEventHandler("onClientGUIClick",root, function ( ) if (source == GUIEditor_Button[2]) then guiSetVisible (GUIEditor_Window[1],false) showCursor (false) elseif (source == GUIEditor_Button[1]) then money = getPlayerMoney (localPlayer) if ( money <= 2) then outputChatBox ("You Bought an Ice cream",225,225,0) triggerServerEvent('TakeAndGive', localPlayer) setElementHealth ( localPlayer, getElementHealth(localPlayer) + 20 ) end end end)
  12. addEventHandler( 'onClientGUIChanged', GUIEditor.edit[2], function ( ) local ID = guiGetText ( source ); if not ( tonumber(ID) ) then return end; end ) ,
  13. Max+

    Need help fast

    ---ServerSide --- function createFBITeam () FBIteam = createTeam ("FBI", 196, 196, 196) end addEventHandler ("onResourceStart", resourceRoot, createFBITeam) function joinFBI() setPlayerTeam(source,FBIteam) setElementModel(source, 286) giveWeapon ( source, 3 ) playeraccount = getPlayerAccount( source ) setAccountData( playeraccount, "team", "FBI", true ) outputChatBox("You are now FBI.",source,196,196,196) end addEvent("setFBI", true) addEventHandler("setFBI",root,joinFBI) function removeFBI() setPlayerTeam(source, 0) playeraccount = getPlayerAccount(source) if getAccountData(playeraccount, "standardskin") == 0 then setElementModel(source, 0) else setElementModel(source,getAccountData(playeraccount,"standardskin")) end outputChatBox("You are now an unemployed.",source,255,0,0) end addEvent("removeFBI", true) addEventHandler("removeFBI",root,removeFBI) function FBIJob ( attacker, attackerweapon, bodypart, loss ) if (attacker ) and (attacker ~=source ) then theWL = getPlayerWantedLevel ( source ) theSkin = getElementModel ( attacker ) if (attackerweapon == 3) and (loss > 2 ) and (theWL > 0) then if ( getPlayerTeam (attacker ) and getTeamName( getPlayerTeam ( attacker ) ) == "FBI" ) then setElementPosition (source, 4076.3999023438, -1788.5, 3.511967, true) theName = getPlayerName ( source ) theCop = getPlayerName ( attacker ) outputChatBox ( "You have been jailed by "..theCop.. " for 60 seconds.", source ) local playeraccount = getPlayerAccount ( attacker ) givePlayerMoney (attacker, 100) setTimer ( setElementPosition, 60000, 1, source, 1544.4332275391, -1674.7698974609, 13.688399200439) setPlayerWantedLevel (source, 0) end end end end addEventHandler ("onPlayerDamage", getRootElement(),FBIJob) ---ClientSide local marker = createMarker( 825.55047607422, -2058.07934570311, 11.8671875, "Cylinder", 1.4, 0, 0, 255, 255) GUIEditor_Button = {} GUIEditor_Memo = {} GUIEditor_Label = {} function guiMyCwindow(w,h,t) local x,y = guiGetScreenSize() return guiCreateWindow((x-w)/2,(y-h)/2,w,h,t,false) end guiSetVisible(windowjob, false) showCursor(false) windowjob = guiMyCwindow(301,170,"[sGN] FBI Team ") guiSetVisible(windowjob, false) GUIEditor_Button[1] = guiCreateButton(22,80,108,35,"Take job",false,windowjob) GUIEditor_Button[3] = guiCreateButton(22,120,108,35,"Quit Job",false,windowjob) GUIEditor_Button[2] = guiCreateButton(179,120,110,36,"Cancel",false,windowjob) GUIEditor_Label[1] = guiCreateLabel(19,33,273,20,"Are you sure you want to take/leave this job?",false,windowjob) function FBIjob(hitElement) if ( getPlayerTeam ( hitElement ) and getTeamName( getPlayerTeam ( hitElement ) ) == "FBI" ) then guiSetVisible(windowjob, true) showCursor(true) else outputChatBox('You Must Be on FBI Team To Do This ',255, 0, 0) end addEventHandler("onClientMarkerHit", marker, FBIjob) function FBIjobleave(leaveElement) if (getElementType(hitElement) == 'player' ) then guiSetVisible(windowjob, false) showCursor(false) end end end addEventHandler("onClientMarkerLeave", marker, FBIjobleave) function joinTeam() triggerServerEvent("setFBI",localPlayer) guiSetVisible(windowjob, false) showCursor(false) end addEventHandler("onClientGUIClick", GUIEditor_Button[1] , joinTeam, false) function removeTeam() triggerServerEvent("removeFBI",localPlayer) guiSetVisible(windowjob, false) showCursor(false) end addEventHandler("onClientGUIClick", GUIEditor_Button[3] , removeTeam, false) function removeFBIWindow() guiSetVisible(windowjob, false) showCursor(false) end addEventHandler("onClientGUIClick", GUIEditor_Button[2] , removeFBIWindow, false)
  14. Max+

    Need help fast

    What You Mean if you hit the Marker does it work and if you press Join Button what happend ? /deubgscript 3
  15. Max+

    Need help fast

    Sasuke and on Leave ? and it's not need to to hitElement = localPlayer just do it like this , local marker = createMarker( 825.55047607422, -2058.07934570311, 11.8671875, "Cylinder", 1.4, 0, 0, 255, 255) GUIEditor_Button = {} GUIEditor_Memo = {} GUIEditor_Label = {} function guiMyCwindow(w,h,t) local x,y = guiGetScreenSize() return guiCreateWindow((x-w)/2,(y-h)/2,w,h,t,false) end guiSetVisible(windowjob, false) showCursor(false) windowjob = guiMyCwindow(301,170,"[sGN] FBI Team ") guiSetVisible(windowjob, false) GUIEditor_Button[1] = guiCreateButton(22,80,108,35,"Take job",false,windowjob) GUIEditor_Button[3] = guiCreateButton(22,120,108,35,"Quit Job",false,windowjob) GUIEditor_Button[2] = guiCreateButton(179,120,110,36,"Cancel",false,windowjob) GUIEditor_Label[1] = guiCreateLabel(19,33,273,20,"Are you sure you want to take/leave this job?",false,windowjob) function FBIjob(hitElement) if getElementType(hitElement) == 'player' and (getTeamName(getPlayerTeam(hitElement) == 'FBI' )) then guiSetVisible(windowjob, true) showCursor(true) else outputChatBox('You Must Be on FBI Team To Do This ',255, 0, 0) end addEventHandler("onClientMarkerHit", marker, FBIjob) function FBIjobleave(leaveElement) if getElementType(hitElement) == 'player' and (getTeamName(getPlayerTeam(hitElement) == 'FBI' )) then guiSetVisible(windowjob, false) showCursor(false) end end end addEventHandler("onClientMarkerLeave", marker, FBIjobleave) function joinTeam() triggerServerEvent("setFBI",localPlayer) guiSetVisible(windowjob, false) showCursor(false) end addEventHandler("onClientGUIClick", GUIEditor_Button[1] , joinTeam, false) function removeTeam() triggerServerEvent("removeFBI",localPlayer) guiSetVisible(windowjob, false) showCursor(false) end addEventHandler("onClientGUIClick", GUIEditor_Button[3] , removeTeam, false) function removeFBIWindow() guiSetVisible(windowjob, false) showCursor(false) end addEventHandler("onClientGUIClick", GUIEditor_Button[2] , removeFBIWindow, false)
  16. Max+

    please Help !

    Please Explain Better You Want Remove the Modfied files form players ? or You Want Show the Modfied files in chat like Tactics ?
  17. Max+

    Need help fast

    if(getTeamName(getPlayerTeam(localPlayer) == 'FBI' )) then guiSetVisible(windowjob, true) else outputChatBox('You Are Not F.B.I', 255, 255, 0)
  18. and what's the time out .. whatever ? i simply need to make if player die create pick up weapon that's all ,
  19. Please Some one Help Me littel bit ,
  20. ليش مسوي كلهأ غلط في غلط ؟ أولا SetPedSkin --- ماراح يشتغل , ثأنيأ , setElementHealth مايحتاج لانه اصلا دمه يكون 100 , + رتب كودك , ----ClientSide -----, addEventHandler('onClientGUIClick' , root, function ( ) if ( source == Ballas ) then triggerServerEvent('Ballas', localPlayer) end end ) addEventHandler('onResourceStart', resourceRoot, function ( ) Police = createTeam ( "Police", 0, 0, 255 ) Grove = createTeam ( "Grove", 255, 0, 0 ) Ballas = createTeam ( "Ballas", 0, 255, 0 ) Hajwalah = createTeam ( "Hajwalah", 0, 255, 0 ) end ) addEvent('Ballas', true) addEventHandler('Ballas', root, function ( ) setElementModel(source, 104) setPlayerTeam ( source , Ballas ) giveWeapon ( source , 29,1000 ) giveWeapon ( source , 34,1000 ) giveWeapon ( source , 32,1000 ) giveWeapon ( source , 31,1000 ) giveWeapon ( source , 16,200 ) setPedArmor(source, 100) outputChatBox('You Have Been Assing To Ballas Team', source, 255, 0, 0) end ) + بالنسبة لليبل حق الاعبين getPlayersInTeam guiSetText
  21. function draw ( ) dxDrawText ( tostring(loss), 44, screenHeight - 41, screenWidth, screenHeight, tocolor ( 0, 0, 0, 255 ), 1.02, "pricedown" ) end addEventHandler ( 'onClientRender', root, draw ) addEventHandler ( 'onClientPedDamage', root, function ( attacker, weapon, _, loss ) if attacker and getElementType(attacker) == 'ped' then draw ( ) messageTimer = setTimer ( removeEventHandler, 5000, 1, 'onClientRender', draw ); end end )
  22. It's makeno sense the Event is onClientPedDamage and You defined attacker like this if ( attaker and attaker == localPlayer ) then it's worng because it's for players use should use if ( attaker and (getElementType(attacker) == 'Ped' ) then ... and use should use this also , losshealth = getElementHealth()
  23. so any attempt to help me ? and it dosn't show any errors ,
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