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Max+

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Everything posted by Max+

  1. ماجاني شي اول ضفني بعدين ارسل لي . .
  2. تفضل طال عمرك , addCommandHandler ( "الكلمة", function ( ) guiSetVisible ( wnd, not guiGetVisible ( wnd ) ) showCursor ( not isCursorShowing ( ) ) end )
  3. اذا لوحة من مود ثاني لازم تسوي اكسبورت صح ؟ كيف يعني من مود ثاني ذا الكود لازم بنفس المود اذا نافذة ثانية ماجربت .. + صاحب الموضوع --Client function toggleGUI() if guiGetVisible(wnd) == true then guiSetVisible(wnd,false) showCursor(false) else guiSetVisible(wnd,true) showCursor(true) end end addEvent("toggleGUI",true) addEventHandler("toggleGUI",root,toggleGUI) ---Server addEventHandler("onPlayerJoin",root, function () bindKey(source,"F3","down",showGUI) end) addEventHandler("onResourceStart",resourceRoot, function () for index, player in ipairs(getElementsByType("player")) do bindKey(player,"F3","down",showGUI) end end) function showGUI(thePlayer) if isObjectInACLGroup("user."..getAccountName(getPlayerAccount(thePlayer)),aclGetGroup("Admin")) then triggerClientEvent(thePlayer,"toggleGUI",thePlayer) else outputChatBox(" You Dont Have Access to This Panel",thePlayer,255,0,0) end end اتوقع كود كتابة امر يكون سهل عليك .. .
  4. source --- يكون الاعب + if getElementType ( source ) == 'player' للتحقق من الشي دخل الماركر او كول شيب يكون لاعب مو سيارة عشان تفتح للاعب ومايصير اخطاء + اذا تقصد تبي تفتح نافذة من سيرفر الى كلينت triggerClientEvent ( source, 'GUI', source ) زي ماتشوف انا خليت النافذة تطلع للشخص اللي خش الماركر بس مو كل الاعبين لو تحطها root لكل الاعبين زي مثلا لو تبي ترسل فلوس لشخص معين او للجميع givePlayerMoney ( root, 100 ) يعطي الكل 100 او for _, v in ipairs ( getElementsByType ( 'player' ) do givePlayerMoney ( v, 100 ) نفس الشي يعطي كل الاعبين 100
  5. --Server missionMarker = createMarker ( -1305.2, -120.3, 13.4, "cylinder", 2, 0, 255, 255, 170 ) -- Trigger -- function MarkerHit( hitElement, matchingDimension ) if getElementType ( hitElement ) == 'player' then local plane = createVehicle ( 519, 70.21049, -233.00739, 2.33665 ) warpPedIntoVehicle ( hitElement, plane ) outputChatBox( "[Plane Mission] Test", source, 0, 255, 255 ) end addEvent ( "onMissionAccept", true ) addEventHandler ( "onMissionAccept", root, MarkerHit ) function createMissionMarker() missionBlip = createBlipAttachedTo(missionMarker,53) outputChatBox( "[Plane Mission] Älä vielä mene lentokone missionille. se on kesken", source, 0, 255, 255 ) end addEventHandler("onResourceStart", resourceRoot, createMissionMarker) function MarkerHit2( hitElement, matchingDimension ) if getElementType ( hitElement ) == 'player' then triggerClientEvent( hitElement, "createMissionGui", hitElement ) outputChatBox( "[Plane Mission] Test", source, 0, 255, 255 ) end end end addEventHandler("onMarkerHit", missionMarker, MarkerHit2)
  6. Max+

    Dx Animation

    https://wiki.multitheftauto.com/wiki/DxDrawAnimWindow Check this to
  7. addEventHandler ( 'onClientGUIClick', resourceRoot, function ( ) if ( source == button ) then --- button الزر guiSetVisible ( wnd, true ) -- wnd النافذة end end )
  8. نزل كودك هنا ولا ارسله لي خاص اذا ماتقدر .
  9. givePlayerMoney ( theElement, 10000 ) Not working change it to source
  10. شكرا بس لو ممكن تعملي ميثال تفضل مثال addCommandHandler("xxx", function(player) if getPlayerTeam(player) == getTeamFromName("أسم التيم") then banPlayer(player) end end) ولا تنسى تضيفه في قروب ادمن هههههههههههههههه غير الامر الى كيل زي سيرفرك فور 2 اورس ههههههههههههه
  11. 'Functions' guiSetText getPlayerName getPlayerTeam(getTeamName getPlayerPing getElementData ----/ kills / deaths / K/D Ratio getPlayerMoney
  12. not working try mine , last post ,
  13. if Anubhave didn't work try this , --ServerSide missionMarker = createMarker ( -1305.2, -120.3, 13.4, "cylinder", 2, 0, 255, 255, 170 ) addEventHandler("onResourceStart", resourceRoot, function ( ) missionBlip = createBlipAttachedTo(missionMarker,53) outputChatBox( "[Plane Mission] Älä vielä mene lentokone missionille. se on kesken", source, 0, 255, 255 ) end ) addEventHandler("onMarkerHit", missionMarker, function ( hitElement ) if (getElementType ( hitElement ) == 'player' ) then local plane = createVehicle ( 519, -1654, -162, 14, 0, 0, -45 ) warpPedIntoVehicle ( hitElement, plane ) outputChatBox( "[Plane Mission] Lennä punaiselle lipulle.", hitElement, 0, 255, 255 ) finalMarker = createMarker ( 338, 2505, 16, "checkpoint", 6, 255, 255, 0, 170 ) finalBlip = createBlipAttachedTo(finalMarker,19) end end ) function Remove( ) if isElement(finalMarker) then removeEventHandler("onMarkerHit", finalMarker, Remove) destroyElement(finalMarker) end if isElement(finalBlip) then destroyElement(finalBlip) end end addEventHandler("onMarkerHit", finalMarker, Remove)
  14. Exactly They Must have account to store the name and if he logged in his name will change to the old one he saved and if any one tryed to store a name alredy another player have outputMsg to player you Should Use tabel or , XML to store them so they wont be lost .
  15. والله انا بصمم سكربت زي نيد فور سبيد اذا صرت ورا سيارة تسحب منها نيترو وتنطلق : )
  16. well i think you have to use getAccountData --- get the players name setAccountData --- set players name and save it to account
  17. GUIEditor = { button = {}, label = {}, combobox = {} } addEventHandler("onClientResourceStart", resourceRoot, function() wnd = guiCreateWindow(375, 102, 471, 539, "Panel", false) guiSetVisible (wnd, false ) guiWindowSetSizable(wnd, false) guiSetAlpha(wnd, 0.98) guiSetProperty(wnd, "CaptionColour", "FF1A16E9") Poor1 = guiCreateButton(12, 26, 428, 50, "...........", false, wnd) Poor2 = guiCreateButton(12, 86, 428, 50, "............", false, wnd) Poor3 = guiCreateButton(12, 146, 428, 50, ".........", false, wnd) GUIEditor.combobox[1] = guiCreateComboBox(64, 257, 346, 99, "", false, wnd) guiComboBoxAddItem(GUIEditor.combobox[1], "................") guiComboBoxAddItem(GUIEditor.combobox[1], "1-.........") guiComboBoxAddItem(GUIEditor.combobox[1], "..............ا") guiComboBoxAddItem(GUIEditor.combobox[1], ".............") GUIEditor.label[2] = guiCreateLabel(2, 382, 456, 43, "نثنثنثن", false, wnd) guiSetFont(GUIEditor.label[2], "sa-header") guiLabelSetColor(GUIEditor.label[2], 105, 239, 16) Money = guiCreateButton(44, 448, 414, 74, "Get 500$ Every 24 hour Free", false, wnd) guiSetFont(GUIEditor.button[4], "sa-header") end ) function OpenWin() if guiGetVisible (wnd) == true then guiSetVisible (wnd, false ) showCursor(false) guiSetInputEnabled(false) else guiSetVisible (wnd, true ) showCursor(true) guiSetInputEnabled(true) end end bindKey("F7", "down", OpenWin) سو ملف اسمه client.lua وحط الكود فيه + meta.xml
  18. remove s form 'players' "player": A player connected to the server
  19. For the First Marker if (getElementType ( hitElement ) == 'player' ) then you Need to be on Foot , not in vehicle to create the First Marekr Change it to vehicle if players will hit the first marker with vehicle and for the destroy Markers it should work if you hit it by vehicle , /debugscript 3 and post the errors here .
  20. ---ServerSide missionMarker = createMarker ( -1305.2, -120.3, 13.4, "cylinder", 2, 0, 255, 255, 170 ) addEventHandler("onResourceStart", resourceRoot, function ( ) missionBlip = createBlipAttachedTo(missionMarker,53) outputChatBox( "[Plane Mission] Älä vielä mene lentokone missionille. se on kesken", source, 0, 255, 255 ) end ) addEventHandler("onMarkerHit", missionMarker, function ( hitElement ) if (getElementType ( hitElement ) == 'player' ) then local plane = createVehicle ( 519, -1654, -162, 14, 0, 0, -45 ) warpPedIntoVehicle ( hitElement, plane ) outputChatBox( "[Plane Mission] Aja perseeseen! Muista pitää hauskaa!", hitElement, 0, 255, 255 ) finalMarker = createMarker ( 338, 2505, 16, "checkpoint", 6, 255, 255, 0, 170 ) finalBlip = createBlipAttachedTo(finalMarker,19) end end ) addEventHandler("onMarkerHit", finalMarker, function ( hitElement ) if (getElementType ( hitElement ) == 'vehicle' ) then destroyElement( finalMarker ) destroyElement( finalBlip ) end end )
  21. حياك الله يعجبني اللي يضبط نفسه بدون مساعدة احد صدقني لو تحاول زي كذا يضبط وضعك :]
  22. i really don't know how to make the object make damage , but i think my script does if you try to cause damage to object he will cause damage to you -5 health .
  23. Try this , ---ClientSide function testing() local px, py, pz, tx, ty, tz, dist px, py, pz = getCameraMatrix( ) tx, ty, tz = getElementPosition( localPlayer ) dist = math.sqrt( ( px - tx ) ^ 2 + ( py - ty ) ^ 2 + ( pz - tz ) ^ 2 ) if dist < 32.0 then if isLineOfSightClear( px, py, pz, tx, ty, tz, true, false, false, true, false, false, false,localPlayer ) then local sx, sy, sz = getPedBonePosition( localPlayer, 5 ) local x,y = getScreenFromWorldPosition( sx, sy, sz + 0.30 ) local x1,y1 = getScreenFromWorldPosition( sx, sy, sz + 0.35 ) local r,g,b = getPlayerNametagColor(localPlayer) scale = 0.65 if x then dxDrawText( "Muted", x, y, x, y, tocolor(r, g, b), scale + ( 15 - dist ) * 0.02, "bankgothic" ) end end end end addEvent ( 'Show', true ) addEventHandler ('Show', root, function ( ) addEventHandler("onClientRender",root,testing) end ) addEvent ( 'Remove', true ) addEventHandler ('Remove', root, function ( ) removeEventHandler ("onClientRender",root,testing) end ) ---ServerSide addEventHandler("onPlayerUnmute",root, function ( ) triggerClientEvent ( source, 'Remove', source ) end ) addEventHandler("onPlayerMute",root, function ( ) triggerClientEvent ( source, 'Show', source ) end )
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