the marker you just created is in the gate
object = createObject ( 975, 2596.3100585938, -2015.4100341797, 4.539999961853 )
marker = createMarker ( x,y,z - 2, "cylinder", 2, 100, 0, 0, 100 )
local x,z,y = getElementPosition( object )
function gateo ( player )
local skin = getElementModel ( player )
if ( skin == 248 ) then
moveObject ( object, 100, 2599, -2015.4100341797, 4.539999961853 )
else
outputChatBox ( "sorry, you're not a SoA member, this gate will not open for you.", player, 255, 0, 0 )
end
end
addEventHandler ( "onMarkerHit", marker, gateo )
function getec ( player )
moveObject ( object, 975, 2596.3100585938, -2015.4100341797, 4.539999961853 )
end
addEventHandler ( "onMarkerLeave", marker, getec )