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||BuLLeT||

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Everything posted by ||BuLLeT||

  1. something to do with this? local theVehicle = getPedOccupiedVehicle (hitPlayer)
  2. but when you have no plane and go to marker you get money
  3. Hello, its me again, i have problem with pilot job, when ever i go to marker on airport without plane i get money, i want to get it only when you do delivery from one airport to another server rootElement = getRootElement() local lvairportblip = createBlip(1674, 1447.5, 11, 5) planemarkerlv = createMarker(1674, 1447.5, 9.5, "cylinder", 5, 255, 0, 0, 160) gate1LVmarker = createMarker(1576.5, 1495.30, 13, "cylinder", 18, 0, 155, 255, 30) gate2LVmarker = createMarker(1570.8, 1532.87, 13, "cylinder", 18, 0, 155, 255, 30) gate3LVmarker = createMarker(1602.5, 1546.54, 13, "cylinder", 18, 0, 155, 255, 30) gate4LVmarker = createMarker(1576.7, 1401.46, 13, "cylinder", 18, 0, 155, 255, 30) gate5LVmarker = createMarker(1570.8, 1363.94, 13, "cylinder", 18, 0, 155, 255, 30) gate6LVmarker = createMarker(1601.4, 1350.91, 13, "cylinder", 18, 0, 155, 255, 30) gate1SFmarker = createMarker(-1350.1, -235.77, 16, "cylinder", 18, 0, 155, 255, 30) gate2SFmarker = createMarker(-1298.6, -366.46, 16, "cylinder", 18, 0, 155, 255, 30) gate3SFmarker = createMarker(-1462.2, -157.35, 16, "cylinder", 18, 0, 155, 255, 30) gate4SFmarker = createMarker(-1362.5, -146.57, 16, "cylinder", 18, 0, 155, 255, 30) gate5SFmarker = createMarker(-1257.2, -252.85, 16, "cylinder", 18, 0, 155, 255, 30) gate1LSmarker = createMarker(1569.78, -2433.4, 15, "cylinder", 18, 0, 155, 255, 30) gate2LSmarker = createMarker(1654.20, -2440, 15, "cylinder", 18, 0, 155, 255, 30) gate3LSmarker = createMarker(1884.6, -2388.15, 15, "cylinder", 18, 0, 155, 255, 30) addEvent ("airLVviewGUI", true) function markerHit (hitPlayer, matchingDimension) if (source == planemarkerlv) then triggerClientEvent ("airLVviewGUI", hitPlayer) outputChatBox ("Welcome to Las Venturas Airport!", hitPlayer, 255, 255, 255) end end addEventHandler ("onMarkerHit", getRootElement(), markerHit) addEvent ("gateLVviewGUI", true) function markerHitLVgate (hitPlayer, matchingDimension) local theVehicle = getPedOccupiedVehicle (hitPlayer) local id = getElementModel(theVehicle) if ((source == gate1LVmarker) or (source == gate2LVmarker) or (source == gate3LVmarker) or (source == gate4LVmarker) or (source == gate5LVmarker) or (source == gate6LVmarker)) and (id == 511 or id == 577 or id == 592) then if ((getAccountData (getPlayerAccount (hitPlayer), "flightDestination")) == "LV") then givePlayerMoney (hitPlayer, 3000) outputChatBox ("Welcome to Las Venturas Int. wait while you're unloading", hitPlayer, 255, 255, 0) end triggerClientEvent ("gateLVviewGUI", hitPlayer) setTimer(function() outputChatBox ("You are loaded and ready for departure", hitPlayer, 255, 255, 0) end, 5000,1) elseif ((source == gate1LVmarker) or (source == gate2LVmarker) or (source == gate3LVmarker) or (source == gate4LVmarker) or (source == gate5LVmarker) or (source == gate6LVmarker)) then outputChatBox ("You can't pick up passegers without a plane", hitPlayer, 255, 0, 0) end end addEventHandler ("onMarkerHit", getRootElement(), markerHitLVgate) addEvent ("gateSFviewGUI", true) function markerHitSFgate (hitPlayer, matchingDimension) local theVehicle = getPedOccupiedVehicle (hitPlayer) local id = getElementModel(theVehicle) if ((source == gate1SFmarker) or (source == gate2SFmarker) or (source == gate3SFmarker) or (source == gate4SFmarker) or (source == gate5SFmarker)) and (id == 511 or id == 577 or id == 592) then if ((getAccountData (getPlayerAccount (hitPlayer), "flightDestination")) == "SF") then givePlayerMoney (hitPlayer, 3000) outputChatBox ("Welcome to San Fierro Int. wait while you're unloading", hitPlayer, 255, 255, 0) end triggerClientEvent ("gateSFviewGUI", hitPlayer) setTimer(function() outputChatBox ("You are loaded and ready for departure", hitPlayer, 255, 255, 0) end, 5000,1) elseif ((source == gate1SFmarker) or (source == gate2SFmarker) or (source == gate3SFmarker)) then outputChatBox ("You can't pick up passegers without a plane", hitPlayer, 255, 0, 0) end end addEventHandler ("onMarkerHit", getRootElement(), markerHitSFgate) addEvent ("gateLSviewGUI", true) function markerHitLSgate (hitPlayer, matchingDimension) local theVehicle = getPedOccupiedVehicle (hitPlayer) local id = getElementModel(theVehicle) if ((source == gate1LSmarker) or (source == gate2LSmarker) or (source == gate3LSmarker)) and (id == 511 or id == 577 or id == 592) then if ((getAccountData (getPlayerAccount (hitPlayer), "flightDestination")) == "LS") then outputChatBox ("Welcome to Los Santos Int. wait while you're unloading", hitPlayer, 255, 255, 0) givePlayerMoney(hitPlayer, 3000) end triggerClientEvent ("gateLSviewGUI", hitPlayer) setTimer(function() outputChatBox ("You are loaded and ready for departure", hitPlayer, 0, 255, 0) end, 5000,1) elseif ((source == gate1LSmarker) or (source == gate2LSmarker) or (source == gate3LSmarker)) then outputChatBox ("You can't pick up passegers without a plane", hitPlayer, 255, 0, 0) end end addEventHandler ("onMarkerHit", getRootElement(), markerHitLSgate) addEvent ("planeSpawn", true) addEventHandler ("planeSpawn", getRootElement(), function (aircraft) Plane = createVehicle(tonumber(aircraft), 1477.4, 1270.9, 11) setCameraMatrix(1502, 1292, 11, 1475, 1288, 13.8, 90, 90) warpPedIntoVehicle ( source, Plane ) outputChatBox ("Pickup passengers at the terminal.", source, 0, 255, 0) end) addEvent ("setFlightPlan", true) addEventHandler ("setFlightPlan", getRootElement(), function (departure, destination) outputChatBox (departure.." Airport: You have clearance to taxi to runway 69", source, 255, 255, 255) setTimer(function() outputChatBox (departure.." Airport: You have clearance for take-off", source, 0, 255, 0) outputChatBox (departure.." Airport: Have a nice flight to "..destination, source, 0, 255, 0) end, 12000,1) setAccountData (getPlayerAccount (source), "flightDeparture", (tostring(departure))) setAccountData (getPlayerAccount (source), "flightDestination", (tostring(destination))) setElementData(source, "flightDeparture", departure) setElementData(source, "flightDestination", destination) end) addEvent ("destroyPlane", true) function destroyplane() local theVehicle = getPedOccupiedVehicle (source) local id = getElementModel(theVehicle) if (id == 511 or id == 577 or id == 592) then destroyElement(Plane) else end end addEvent ("visiblePlaneMarkers", true) function visiblePlaneMarkers(thePlayer) local theVehicle = getPedOccupiedVehicle (thePlayer) local id = getElementModel(theVehicle) if (id == 511 or id == 577 or id == 592) then else end end addEventHandler("onVehicleEnter", rootElement, visiblePlaneMarkers) addEventHandler("onVehicleExit", rootElement, destroyplane) addEventHandler("onPlayerQuit", rootElement, destroyplane) client --- PLANE SPAWN WINDOW --- planeWindow = guiCreateWindow(0.35, 0.35, 0.3, 0.3,"NSH planes",true) guiSetVisible (planeWindow, false) guiSetAlpha(planeWindow,1) guiWindowSetSizable(planeWindow,false) selectLabel = guiCreateLabel(0.0423,0.1009,0.8889,0.078,"Select your plane",true,planeWindow) guiSetAlpha(selectLabel,1) guiLabelSetColor(selectLabel,255,255,255) guiLabelSetVerticalAlign(selectLabel,"top") guiLabelSetHorizontalAlign(selectLabel,"left",false) guiSetFont(selectLabel,"default-bold-small") planeGridList = guiCreateGridList(0.0476,0.1789,0.9048,0.6789,true,planeWindow) guiGridListSetSelectionMode(planeGridList,0) planeColumn = guiGridListAddColumn(planeGridList,"ID",0.2) planeColumn = guiGridListAddColumn(planeGridList,"Aircraft",0.7) planes = {[511] = true, [592] = true, [577] = true} local planelist = { {511, "KLM Fokker 50 Cityhopper"}, {577, "KLM Boeing 737-800"}, {592, "KLM Boeing 747-400"}} for i,v in ipairs (planelist) do local row = guiGridListAddRow (planeGridList) guiGridListSetItemText (planeGridList, row, 1, (v[1]), false, true) guiGridListSetItemText (planeGridList, row, 2, tostring(v[2]), false, true) end flyButton = guiCreateButton(0.0476,0.8624,0.905,0.0963,"Get in a plane",true,planeWindow) guiSetAlpha(flyButton,1) --- LAS VENTURAS GATE WINDOW --- gateLVWindow = guiCreateWindow(0.35, 0.35, 0.3, 0.2,"Las Venturas Airport",true) guiSetVisible (gateLVWindow, false) guiSetAlpha(gateLVWindow,1) guiWindowSetSizable(gateLVWindow,false) selectDestLabel = guiCreateLabel(0.0423,0.2009,0.8889,0.10,"Select your destination:",true,gateLVWindow) guiSetAlpha(selectDestLabel,1) guiLabelSetColor(selectLabel,255,255,150) guiLabelSetVerticalAlign(selectLabel,"top") guiLabelSetHorizontalAlign(selectLabel,"left",false) guiSetFont(selectLabel,"default-bold-small") LVtoSFbutton = guiCreateButton(0.0476,0.6624,0.45,0.2963,"San Fierro",true,gateLVWindow) guiSetAlpha(LVtoSFbutton,1) LVtoLSbutton = guiCreateButton(0.5476,0.6624,0.45,0.2963,"Los Santos",true,gateLVWindow) guiSetAlpha(LVtoLSbutton,1) --- SAN FIERRO GATE WINDOW --- gateSFWindow = guiCreateWindow(0.35, 0.35, 0.3, 0.2,"San Fierro Airport",true) guiSetVisible (gateSFWindow, false) guiSetAlpha(gateSFWindow,1) guiWindowSetSizable(gateSFWindow,false) selectDestLabel = guiCreateLabel(0.0423,0.2009,0.8889,0.10,"Select your destination:",true,gateSFWindow) guiSetAlpha(selectDestLabel,1) guiLabelSetColor(selectLabel,255,255,150) guiLabelSetVerticalAlign(selectLabel,"top") guiLabelSetHorizontalAlign(selectLabel,"left",false) guiSetFont(selectLabel,"default-bold-small") SFtoLVbutton = guiCreateButton(0.0476,0.6624,0.45,0.2963,"Las Venturas",true,gateSFWindow) guiSetAlpha(SFtoLVbutton,1) SFtoLSbutton = guiCreateButton(0.5476,0.6624,0.45,0.2963,"Los Santos",true,gateSFWindow) guiSetAlpha(SFtoLSbutton,1) --- LOS SANTOS GATE WINDOW --- gateLSWindow = guiCreateWindow(0.35, 0.35, 0.3, 0.2,"Los Santos Airport",true) guiSetVisible (gateLSWindow, false) guiSetAlpha(gateLSWindow,1) guiWindowSetSizable(gateLSWindow,false) selectDestLabel = guiCreateLabel(0.0423,0.2009,0.8889,0.10,"Select your destination:",true,gateLSWindow) guiSetAlpha(selectDestLabel,1) guiLabelSetColor(selectLabel,255,255,150) guiLabelSetVerticalAlign(selectLabel,"top") guiLabelSetHorizontalAlign(selectLabel,"left",false) guiSetFont(selectLabel,"default-bold-small") LStoLVbutton = guiCreateButton(0.0476,0.6624,0.45,0.2963,"Las Venturas",true,gateLSWindow) guiSetAlpha(SFtoLVbutton,1) LStoSFbutton = guiCreateButton(0.5476,0.6624,0.45,0.2963,"San Fierro",true,gateLSWindow) guiSetAlpha(SFtoLSbutton,1) addEvent ("airLVviewGUI", true) function airLVviewGUI () if (getLocalPlayer() == source) then guiSetVisible (planeWindow, true) showCursor (true) end end addEventHandler ("airLVviewGUI", getRootElement(), airLVviewGUI) addEvent ("gateLVviewGUI", true) function gateLVviewGUI () if (getLocalPlayer() == source) then guiSetVisible (gateLVWindow, true) showCursor (true) end end addEventHandler ("gateLVviewGUI", getRootElement(), gateLVviewGUI) addEvent ("gateSFviewGUI", true) function gateSFviewGUI () if (getLocalPlayer() == source) then guiSetVisible (gateSFWindow, true) showCursor (true) end end addEventHandler ("gateSFviewGUI", getRootElement(), gateSFviewGUI) addEvent ("gateLSviewGUI", true) function gateLSviewGUI () if (getLocalPlayer() == source) then guiSetVisible (gateLSWindow, true) showCursor (true) end end addEventHandler ("gateLSviewGUI", getRootElement(), gateLSviewGUI) addEvent ("onClientGUIClick", true) function onClientGUIClick (button, state, absoluteX, absoluteY) if (source == flyButton) then guiSetVisible (planeWindow, false) showCursor (false) if (guiGridListGetSelectedItem (planeGridList)) then local planeID = guiGridListGetItemText (planeGridList, guiGridListGetSelectedItem (planeGridList), 1) triggerServerEvent ("planeSpawn", getLocalPlayer(), planeID) end elseif (source == LVtoSFbutton) then guiSetVisible (gateLVWindow, false) showCursor (false) departure = tostring("LV") destination = tostring("SF") triggerServerEvent ("setFlightPlan", getLocalPlayer(), departure, destination) elseif (source == LVtoLSbutton) then guiSetVisible (gateLVWindow, false) showCursor (false) departure = tostring("LV") destination = tostring("LS") triggerServerEvent ("setFlightPlan", getLocalPlayer(), departure, destination) elseif (source == SFtoLVbutton) then guiSetVisible (gateSFWindow, false) showCursor (false) departure = tostring("SF") destination = tostring("LV") triggerServerEvent ("setFlightPlan", getLocalPlayer(), departure, destination) elseif (source == SFtoLSbutton) then guiSetVisible (gateSFWindow, false) showCursor (false) departure = tostring("SF") destination = tostring("LS") triggerServerEvent ("setFlightPlan", getLocalPlayer(), departure, destination) elseif (source == LStoLVbutton) then guiSetVisible (gateLSWindow, false) showCursor (false) departure = tostring("LS") destination = tostring("LV") triggerServerEvent ("setFlightPlan", getLocalPlayer(), departure, destination) elseif (source == LStoSFbutton) then guiSetVisible (gateLSWindow, false) showCursor (false) departure = tostring("LS") destination = tostring("SF") triggerServerEvent ("setFlightPlan", getLocalPlayer(), departure, destination) end end addEventHandler ("onClientGUIClick", getRootElement(), onClientGUIClick)
  4. i did but i dont understand it...
  5. ye, can you try to make it on my server.lua pls? idk how
  6. function restoreWeather() local ww,bb = getWeather() triggerClientEvent(source, "restoreWeather", source, ww) end addEvent("restoreWeather", true) addEventHandler("restoreWeather", getRootElement(), restoreWeather) function takeMoney(howmuch) takePlayerMoney(source,tonumber(howmuch)) end addEvent("takeMoney", true) addEventHandler("takeMoney", getRootElement(), takeMoney) function teamName ( source, key, newTeamName ) local playerTeam = getPlayerTeam ( source ) -- get the player's team if ( playerTeam ) then -- if he's on a team local oldTeamName = getTeamName ( playerTeam ) -- get the team's current name setTeamName ( playerTeam, Drug Dealer ) -- change its name outputChatBox ( "Changed " .. getPlayerName ( source ).."'s team name from " .. oldTeamName .. " to " .. newTeamName ) else outputChatBox ( getPlayerName ( source ) .. " isn't on a team" ) end end function whatTeamAmIOn ( source ) -- Get the player's team (source is the player who entered the command) local playerTeam = getPlayerTeam ( source ) if ( playerTeam ) then -- if he was on a team outputChatBox ( getPlayerName ( source ) .. " is on team: " .. getTeamName ( playerTeam ) ) else outputChatBox ( getPlayerName ( source ) .. " isn't on a team" ) end end -- Add console command to find your team when 'myteam' is typed. addCommandHandler ( "myteam", whatTeamAmIOn ) good?
  7. can you edit my server pls? i dont know how to add getPlayerTeam and getTeamName
  8. Hello, i just downloaded a drug store from community and i want this drug store cant use teams "Military" and "Police"! Server function restoreWeather() local ww,bb = getWeather() triggerClientEvent(source, "restoreWeather", source, ww) end addEvent("restoreWeather", true) addEventHandler("restoreWeather", getRootElement(), restoreWeather) function takeMoney(howmuch) takePlayerMoney(source,tonumber(howmuch)) end addEvent("takeMoney", true) addEventHandler("takeMoney", getRootElement(), takeMoney) client function timeCheck() local hh, mm = getTime() if (hh<7) then local ww, bb = getWeather() if (ww ~= -52123) then setWeather(-52123) end else local ww, bb = getWeather() if (ww ~= 190) then setWeather(190) end end end function fall() if (isDrugActive) then setPedAnimation(getLocalPlayer(), "ped", "getup_front",1000, false, false) setTimer(function() fall() end, math.random(10000, 30000), 1) setTimer(function() setControlState ('jump',true) end, 1500, 1) setTimer(function() setControlState ('jump',false) end, 2000, 1) end end function fades() local rnd = math.random(2,4) fadeCamera(false, rnd, math.random(1,255), math.random(1,255), math.random(1,255)) local xx, yy, zz = getElementPosition(getLocalPlayer()) setTimer(function() fadeCamera(true, 1) end, rnd*1000/2, 1) end function drugSteer() left=false right=false up=false down=false local keys = getBoundKeys ('vehicle_left') if keys then tmpLeft = false for keyName, state in pairs(keys) do if (getKeyState(keyName)) then tmpLeft=true end end if tmpLeft then left=true right=false end end local keys = getBoundKeys ('vehicle_right') if keys then tmpRight = false for keyName, state in pairs(keys) do if (getKeyState(keyName)) then tmpRight=true end end if tmpRight then left=false right=true end end if (left) then setControlState('vehicle_left', false) setControlState('vehicle_right', true) elseif (right) then setControlState('vehicle_right', false) setControlState('vehicle_left', true) else setControlState('vehicle_right', false) setControlState('vehicle_left', false) end local keys = getBoundKeys ('accelerate') if keys then tmpUp = false for keyName, state in pairs(keys) do if (getKeyState(keyName)) then tmpUp=true end end if tmpUp then down=false up=true end end local keys = getBoundKeys ('brake_reverse') if keys then tmpDown = false for keyName, state in pairs(keys) do if (getKeyState(keyName)) then tmpDown=true end end if tmpDown then down=true up=false end end if (up) then setControlState('accelerate', false) setControlState('brake_reverse', true) elseif (down) then setControlState('brake_reverse', false) setControlState('accelerate', true) else setControlState('brake_reverse', false) setControlState('accelerate', false) end end roll = 0 rollGrow = false function drugCam() if (rollGrow) then if (roll > 15) then rollGrow = false end roll = roll + 1 else if (roll < -15) then rollGrow = true end roll = roll -1 end local xx, yy, zz = getElementPosition(getLocalPlayer()) local rot = getPedRotation(getLocalPlayer()) local lx = xx + math.sin (math.rad(-rot)) * -10 local ly = yy + math.cos (math.rad(-rot)) * -10 setCameraMatrix(lx, ly, zz + 4, xx, yy, zz, roll) fxAddBlood(xx, yy, zz, 0, 0, 0, 6) end function startDrug(time) fadeCamera(false) setTimer(function(time) if (time == nil) then time = 10*1000 else if (tonumber(time) < 5000) then tiaaame = 10*1000 end end timerWeather = setTimer(function() timeCheck() end, 1000) timerFades = setTimer(function() fades() end, 4000) isDrugActive = true setTimer(function() fall() end, 1000, 1) addEventHandler("onClientRender", getRootElement(), drugSteer) addEventHandler("onClientPreRender", getRootElement(), drugCam) setTimer(function() stopDrug() end, time, 1) end, 1500, 1, time) end function stopDrug() fadeCamera(false) killTimer(timerFades) killTimer(timerWeather) isDrugActive = false fadeCamera(false) removeEventHandler("onClientRender", getRootElement(), drugSteer) removeEventHandler("onClientPreRender", getRootElement(), drugCam) fadeCamera(false) triggerServerEvent("restoreWeather", getLocalPlayer()) setTimer(function() setCameraTarget(getLocalPlayer()) fadeCamera(true) end, 2500, 1) end function startDrug2() startDrug(4) end function stopDrug2() stopDrug() end --addCommandHandler("sd", startDrug2) --addCommandHandler("sds", stopDrug2) function restoreWeather(ww) setWeather(ww) end addEvent("restoreWeather", true) addEventHandler("restoreWeather", getRootElement(), restoreWeather) function missionStart(whichMouse, state, absoluteX, absoluteY) local number = getElementData(source,"number") -- this is the button "id" local money=getPlayerMoney(getLocalPlayer()) if (number=='a') then if (money>=1000) then startDrug(1*60*1000) triggerServerEvent("takeMoney", getLocalPlayer(),1000) else outputChatBox("You don't have the money!", 255, 0, 0) end elseif (number=='b') then if (money>=3000) then startDrug(3*60*1000) triggerServerEvent("takeMoney", getLocalPlayer(),3000) else outputChatBox("You don't have the money!", 255, 0, 0) end elseif (number=='c') then if (money>=5000) then startDrug(6*60*1000) triggerServerEvent("takeMoney", getLocalPlayer(),5000) else outputChatBox("You don't have the money!", 255, 0, 0) end else if (money>=8000) then startDrug(10*60*1000) triggerServerEvent("takeMoney", getLocalPlayer(),8000) else outputChatBox("You don't have the money!", 255, 0, 0) end end --outputChatBox("#00ff00\"dfdf\" #ffffff started!",255,255,255,true) guiSetVisible (missionSelectWindow1, false) showCursor (false) end -- this fires when player hits the marker function missionSelect(hitPlayer, matchingDimension) if (hitPlayer == getLocalPlayer()) and (isPedOnGround (getLocalPlayer()) and not isPedInVehicle(hitPlayer)) then if isDrugActive then outputChatBox("You are already drugged! Do you want to die?!", 255, 0, 0) else guiSetVisible (missionSelectWindow1, true) guiBringToFront (missionSelectWindow1) showCursor (true) end end end function guiCancel () guiSetVisible (missionSelectWindow1, false)
  9. ||BuLLeT||

    Pozdrav!

    e jel bi mogao za mene napravit radio? i ako hoces posjeti moj server 89.201.197.17
  10. ||BuLLeT||

    Server RPG

    trenutno je server otvoren a IP je 89.201.197.17 !!
  11. ||BuLLeT||

    Server RPG

    capy, imam stari IP, stalno se mijenja ako mislis o Uptime na signaturu,uskoro kupujem hosting koji ce biti iz francuske
  12. Thanks for everything guys but when i make new discs, it will be alright?
  13. now GUI is showing only when i stand on disc in LS,thats good, but when i go to disc in SF it wont show up, and when i click "Close" on GUI, GUI is not closing and when i click "Start New Life" it dont kill me...hope you can fix it and sorry for bothering you for soo long
  14. WARNING: [Hawk]Disc\server.lua:20: Bad argument @ 'addEventHandler' [Expected function at argument 3, got nil] and ERROR: [Hawk]Disc\client.lua:12: attempt to index global 'GUIEditor_Window' (a nil value)
  15. GUI is not showing when i go on disc
  16. good but problem is in GUI now, its showing when i start script GUIEditor = { tab = {}, button = {}, edit = {}, window = {}, gridlist = {}, label = {}, tabpanel = {}, } GUIEditor.window[1] = guiCreateWindow(240, 267, 632, 467, "Hawk|RPG Disc System", false) guiWindowSetSizable(GUIEditor.window[1], false) GUIEditor.tabpanel[1] = guiCreateTabPanel(10, 23, 613, 388, false, GUIEditor.window[1]) GUIEditor.tab[1] = guiCreateTab("Disc", GUIEditor.tabpanel[1]) GUIEditor.label[1] = guiCreateLabel(15, 36, 226, 59, "Address:", false, GUIEditor.tab[1]) local font_0 = guiCreateFont(":[Hawk]GuiEditor/fonts/PetitFormalScript.ttf") guiSetFont(GUIEditor.label[1], font_0) guiLabelSetColor(GUIEditor.label[1], 255, 254, 254) GUIEditor.label[2] = guiCreateLabel(15, 95, 226, 59, "Value:", false, GUIEditor.tab[1]) guiSetFont(GUIEditor.label[2], font_0) guiLabelSetColor(GUIEditor.label[2], 255, 254, 254) GUIEditor.label[3] = guiCreateLabel(15, 154, 226, 59, "Owner:", false, GUIEditor.tab[1]) guiSetFont(GUIEditor.label[3], font_0) guiLabelSetColor(GUIEditor.label[3], 255, 254, 254) GUIEditor.button[1] = guiCreateButton(21, 229, 129, 44, "Buy", false, GUIEditor.tab[1]) GUIEditor.button[2] = guiCreateButton(21, 300, 129, 44, "Sell", false, GUIEditor.tab[1]) GUIEditor.tab[2] = guiCreateTab("Garage", GUIEditor.tabpanel[1]) GUIEditor.gridlist[1] = guiCreateGridList(13, 23, 587, 197, false, GUIEditor.tab[2]) guiGridListAddColumn(GUIEditor.gridlist[1], "Names", 0.2) guiGridListAddColumn(GUIEditor.gridlist[1], "Health", 0.2) guiGridListAddColumn(GUIEditor.gridlist[1], "Fuel", 0.2) guiGridListAddColumn(GUIEditor.gridlist[1], "Cost", 0.2) guiGridListAddColumn(GUIEditor.gridlist[1], "Status", 0.2) GUIEditor.button[3] = guiCreateButton(28, 234, 175, 67, "Spawn Vehicle", false, GUIEditor.tab[2]) GUIEditor.button[4] = guiCreateButton(226, 234, 175, 67, "Repair Vehicle", false, GUIEditor.tab[2]) GUIEditor.button[5] = guiCreateButton(420, 234, 175, 67, "Park Vehicle", false, GUIEditor.tab[2]) GUIEditor.tab[3] = guiCreateTab("Weapons", GUIEditor.tabpanel[1]) GUIEditor.gridlist[2] = guiCreateGridList(26, 69, 220, 285, false, GUIEditor.tab[3]) guiGridListAddColumn(GUIEditor.gridlist[2], "Weapon", 0.4) guiGridListAddColumn(GUIEditor.gridlist[2], "Ammo", 0.4) GUIEditor.gridlist[3] = guiCreateGridList(383, 69, 220, 285, false, GUIEditor.tab[3]) guiGridListAddColumn(GUIEditor.gridlist[3], "Weapon", 0.4) guiGridListAddColumn(GUIEditor.gridlist[3], "Ammo", 0.4) GUIEditor.label[4] = guiCreateLabel(63, 48, 219, 42, "Your Weapons", false, GUIEditor.tab[3]) guiSetFont(GUIEditor.label[4], font_0) GUIEditor.label[5] = guiCreateLabel(468, 48, 219, 42, "Storage", false, GUIEditor.tab[3]) guiSetFont(GUIEditor.label[5], font_0) GUIEditor.button[6] = guiCreateButton(262, 118, 103, 55, "--->", false, GUIEditor.tab[3]) GUIEditor.button[7] = guiCreateButton(262, 228, 103, 55, "<---", false, GUIEditor.tab[3]) GUIEditor.edit[1] = guiCreateEdit(264, 180, 101, 43, " ammo ", false, GUIEditor.tab[3]) GUIEditor.button[9] = guiCreateButton(255, 10, 125, 61, "Done", false, GUIEditor.tab[3]) GUIEditor.button[10] = guiCreateButton(32, 419, 187, 39, "Start New Life", false, GUIEditor.window[1]) GUIEditor.button[11] = guiCreateButton(426, 418, 187, 39, "Close", false, GUIEditor.window[1]) function kill3() triggerServerEvent("kill", localPlayer) guiSetVisible(GUIEditor_Window[1], false) guiSetVisible(GUIEditor_Label[1], false) guiSetVisible(GUIEditor_Label[2], false) guiSetVisible(GUIEditor_Label[3], false) guiSetVisible(GUIEditor_Label[4], false) guiSetVisible(GUIEditor_Label[5], false) guiSetVisible(GUIEditor_Label[6], false) guiSetVisible(GUIEditor_Label[7], false) guiSetVisible(GUIEditor_Label[8], false) guiSetVisible(GUIEditor_Label[9], false) guiSetVisible(GUIEditor_Label[10], false) guiSetVisible(GUIEditor_TabPanel[1], false) guiSetVisible(GUIEditor_Label[6], false) guiSetVisible(GUIEditor_Tab[2], false) guiSetVisible(GUIEditor_Tab[3], false) guiSetVisible(GUIEditor_Label[7], false) guiSetVisible(GUIEditor_Button[2], false) showCursor(false) end addEventHandler("onClientGUIClick", GUIEditor_Button[5], kill3, false) function hide() guiSetVisible(GUIEditor_Window[1], false) guiSetVisible(GUIEditor_Label[1], false) guiSetVisible(GUIEditor_Label[2], false) guiSetVisible(GUIEditor_Label[3], false) guiSetVisible(GUIEditor_Label[4], false) guiSetVisible(GUIEditor_Label[5], false) guiSetVisible(GUIEditor_Label[6], false) guiSetVisible(GUIEditor_Label[7], false) guiSetVisible(GUIEditor_Label[8], false) guiSetVisible(GUIEditor_Label[9], false) guiSetVisible(GUIEditor_Label[10], false) guiSetVisible(GUIEditor_TabPanel[1], false) guiSetVisible(GUIEditor_Label[6], false) guiSetVisible(GUIEditor_Tab[2], false) guiSetVisible(GUIEditor_Tab[3], false) guiSetVisible(GUIEditor_Label[7], false) guiSetVisible(GUIEditor_Button[2], false) showCursor ( false ) end addEventHandler( "onClientResourceStart", getRootElement( ), hide) addEventHandler ( "onClientGUIClick", GUIEditor_Button[4], hide, false ) addEvent ("RespawnGUI",true) addEventHandler ("RespawnGUI",getResourceRootElement(getThisResource()),RespawnGUI2)
  17. function Respawnfunction1() Respawn = createMarker(1565.5197753906,-1634.7216796875,13.55480670929,"cylinder",0.2999, 248, 248, 255, 150 ) cph = createPickup (1565.5197753906,-1634.7216796875,13.55480670929, 3, 1277, 0 ) Respawn2 = createMarker(-2442.1293,753.10,35.17,"cylinder",0.2999, 248, 248, 255, 150 ) cpp = createPickup (-2442.1293,753.10,35.17, 3, 1277, 0 ) end addEventHandler ("onResourceStart",getResourceRootElement(getThisResource()),Respawn-function1) blip = createBlip ( 1565.5197753906,-1634.7216796875,13.55480670929,35 ) blip2 = createBlip ( -2442.1293,753.10,35.17,35 ) function RespawnGUI2(hitElement) if source == Respawn1 then triggerClientEvent (hitElement,"RespawnGUI",getRootElement()) elseif source == Respawn then triggerClientEvent (hitElement,"RespawnGUI",getRootElement()) end end addEventHandler ("onMarkerHit",getRootElement(),RespawnGUI) function kill2() setElementHealth(source,0) end addEvent("kill", true) addEventHandler("kill",getRootElement(),kill2)
  18. can you show in [lua] how client should be?
  19. here you go link to it http://postimage.org/image/5cjuh085p/ and http://postimage.org/image/7v5jhotvx/
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