وش الغلللط ؟
Pickup = { {159.5712890625,-169.95487976074,1.578125,3,1550}, {-2367.3803710938,-1654.8669433594,486.3369140625,3,1550}, {-2079.6606445313,1432.4488525391,7.1015625,3,1550}, {-1473.0502929688,153.44950866699,20.221588134766,3,1550}, {1305.91015625,-797.94311523438,84.140625,3,1550}, {2102.6867675781,-103.66020965576,2.3076252937317,3,1550}, {386.88031005859,-1749.6469726563,9.0402965545654,3,1550}, {-1648.0146484375,1205.138671875,21.15625,3,1550}, {-2094.111328125,-2339.9721679688,34.8203125,3,1550}, {-2482.1164550781,-285.62384033203,40.54615020752,3,1550}, {-91.584991455078,-39.362594604492,6.484375,3,1550}, {2614.5715332031,-1729.8957519531,6.2421875,3,1550}, {167.42808532715,-171.62400817871,9.7786149978638,3,1550}, {-2491.3930664063,159.09780883789,32.1328125,3,1550}, {2568.6166992188,-640.54559326172,136.41052246094,3,1550}, {2602.3825683594,-1372.1278076172,35.290283203125,3,1550}, {552.52703857422,433.34201049805,30.509647369385,3,1550}, {-994.30700683594,-721.31829833984,35.9375,3,1550}, {2310.25390625,-2390.376953125,3,3,1550}, } pick = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550) local f1 = createBlipAttachedTo(pick, 37) addEventHandler("onPickupHit", root, function(hitPlayer) if source == pick then random = Pickup[math.random(#Pickup)] if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then give = math.random ( 4000 , 6000 ) destroyElement(pick) destroyElement(f1) givePlayerMoney(hitPlayer, give) pick2 = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550) f2 = createBlipAttachedTo(pick2, 37) else cancelEvent() end end end) ------------- addEventHandler("onPickupHit", root, function(hitPlayer) if source == pick2 then random1 = Pickup[math.random(#Pickup)] if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then give2 = math.random ( 4000 , 6000 ) destroyElement(pick2) destroyElement(f2) givePlayerMoney(hitPlayer, give2) pick3 = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550) f3 = createBlipAttachedTo(pick3, 37) else cancelEvent() end end end) -------------- addEventHandler("onPickupHit", root, function(hitPlayer) if source == pick3 then random2 = Pickup[math.random(#Pickup)] if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then give3 = math.random ( 4000 , 6000 ) destroyElement(pick3) destroyElement(f3) givePlayerMoney(hitPlayer, give3) pick4 = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550) f4 = createBlipAttachedTo(pick4, 37) else cancelEvent() end end end) -------------- addEventHandler("onPickupHit", root, function(hitPlayer) if source == pick4 then random3 = Pickup[math.random(#Pickup)] if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then give4 = math.random ( 4000 , 6000 ) destroyElement(pick4) destroyElement(f4) givePlayerMoney(hitPlayer, give4) pick5 = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550) f5 = createBlipAttachedTo(pick5, 37) else cancelEvent() end end end) --------------- addEventHandler("onPickupHit", root, function(hitPlayer) if source == pick5 then random4 = Pickup[math.random(#Pickup)] if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then give5 = math.random ( 4000 , 6000 ) destroyElement(pick5) destroyElement(f5) givePlayerMoney(hitPlayer, give5) pick6 = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550) f6 = createBlipAttachedTo(pick6, 37) else cancelEvent() end end end) -------------------- addEventHandler("onPickupHit", root, function(hitPlayer) if source == pick6 then random5 = Pickup[math.random(#Pickup)] if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then give6 = math.random ( 4000 , 6000 ) destroyElement(pick6) destroyElement(f6) givePlayerMoney(hitPlayer, give6) pick7 = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550) f7 = createBlipAttachedTo(pick7, 37) else cancelEvent() end end end) ----------------- addEventHandler("onPickupHit", root, function(hitPlayer) if source == pick7 then random6 = Pickup[math.random(#Pickup)] if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then give7 = math.random ( 4000 , 6000 ) destroyElement(pick7) destroyElement(f7) givePlayerMoney(hitPlayer, give7) pick8 = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550) f8 = createBlipAttachedTo(pick8, 37) else cancelEvent() end end end) ------------------------ addEventHandler("onPickupHit", root, function(hitPlayer) if source == pick8 then random7 = Pickup[math.random(#Pickup)] if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then give8 = math.random ( 4000 , 6000 ) destroyElement(pick8) destroyElement(f8) givePlayerMoney(hitPlayer, give8) pick9 = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550) f9 = createBlipAttachedTo(pick9, 37) else cancelEvent() end end end) --------------------- addEventHandler("onPickupHit", root, function(hitPlayer) if source == pick9 then random8 = Pickup[math.random(#Pickup)] if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then give9 = math.random ( 4000 , 6000 ) destroyElement(pick9) destroyElement(f9) givePlayerMoney(hitPlayer, give9) pick10 = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550) f10 = createBlipAttachedTo(pick10, 37) else cancelEvent() end end end) ---------------------- addEventHandler("onPickupHit", root, function(hitPlayer) if source == pick10 then random9 = Pickup[math.random(#Pickup)] if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then give10 = math.random ( 4000 , 6000 ) destroyElement(pick10) destroyElement(f10) givePlayerMoney(hitPlayer, give10) pick11 = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550) f11 = createBlipAttachedTo(pick11, 37) else cancelEvent() end end end) -------------------------- addEventHandler("onPickupHit", root, function(hitPlayer) if source == pick11 then random10 = Pickup[math.random(#Pickup)] if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then give11 = math.random ( 4000 , 6000 ) destroyElement(pick11) destroyElement(f11) givePlayerMoney(hitPlayer, give11) pick12 = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550) f12 = createBlipAttachedTo(pick12, 37) else cancelEvent() end end end) --------------------- addEventHandler("onPickupHit", root, function(hitPlayer) if source == pick12 then random11 = Pickup[math.random(#Pickup)] if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then give12 = math.random ( 4000 , 6000 ) destroyElement(pick12) destroyElement(f12) givePlayerMoney(hitPlayer, give12) pick13 = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550) f13 = createBlipAttachedTo(pick13, 37) else cancelEvent() end end end) ------------- addEventHandler("onPickupHit", root, function(hitPlayer) if source == pick13 then random12 = Pickup[math.random(#Pickup)] if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then give13 = math.random ( 4000 , 6000 ) destroyElement(pick13) destroyElement(f13) givePlayerMoney(hitPlayer, give13) pick14 = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550) f14 = createBlipAttachedTo(pick14, 37) else cancelEvent() end end end) --------------------- addEventHandler("onPickupHit", root, function(hitPlayer) if source == pick14 then random13 = Pickup[