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Bo7meeeD

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Everything posted by Bo7meeeD

  1. المشكلة مو في الدرجة الحين انا حطيت الزاوويةة بس الكود ما اشتغل ؟ وش الخطأ ><
  2. اذ تقصصد الـ 180 جربت اغيرها اككثر من مرة ! setCameraMatrix ( source, 0, 0, 32, _, _, _, _, 180 ) جرب ما ظبطط
  3. اذ تقصصد الـ 180 جربت اغيرها اككثر من مرة !
  4. ضبطط بس وش الفرق انت بس غيرت طريقة استخخدام التايمير ؟^ الكود الاول لم يتم التعرف على source يعطيكك الف عافيةة اقدر اغير زاوية الكاميرا؟
  5. ضبطط بس وش الفرق انت بس غيرت طريقة استخخدام التايمير ؟^
  6. جرب addEventHandler( 'onPlayerJoin', getRootElement( ), function( ) setCameraMatrix( source, 0, 0, 20, 180 ) setTimer( function( ) setCameraTarget( source ) spawnPlayer( source, 0, 0, 3 ) end, 2000, 1 ) end ) ما ضبط
  7. يسلمؤؤ شباب وش الخطأ ؟ addEventHandler ( "onPlayerJoin", root, function ( player ) player = getElementType(player) == ( "player" ) ss = setCameraMatrix(source, 0, 0, 20, 180) setTimer ( function() setCameraTarget ( player ) spawnPlayer(player, 0, 0, 3) end, 2000, 1 ) end )
  8. ابغى اذا واحد قتل لاعب في الكول شيب يعطيه فلوس .... شرط ان الاعب في تيم 1 او تيم 2
  9. صح ككذا ؟ mohamad = createColRectangle ( -2171.0678710938, 678.17950439453, 15, 15 ) addEventHandler ( "onColShapeHit", root, addEventHandler ( "onPlayerWasted", root, function ( _, killer ) setTeamFriendlyFire ( team1, true ) setTeamFriendlyFire ( team2, true ) if(isElementWithinColShape ( source, mohamad ))then if killer and getElementType ( killer ) == "player" and killer~=source then if (getTeamName(getPlayerTeam(hitPlayer))=="team1") or (getTeamName(getPlayerTeam(hitPlayer))=="team2")then givePlayerMoney ( killer, 4000 ) outputChatBox("#7FFF00 you’re win 4000$ ", source, 255, 255, 255, true ) end end end end ) ) اذا فيه اخطاء صححوها لاهنتم
  10. السلام عليككم ورححمة الله شباب ابغى الاعب اذا قتل لاعب من تيم ثاني يعيطيه فلوس ككيف؟ وانا احدد التميمين وشككررا...
  11. وش الغلللط ؟ Pickup = { {159.5712890625,-169.95487976074,1.578125,3,1550}, {-2367.3803710938,-1654.8669433594,486.3369140625,3,1550}, {-2079.6606445313,1432.4488525391,7.1015625,3,1550}, {-1473.0502929688,153.44950866699,20.221588134766,3,1550}, {1305.91015625,-797.94311523438,84.140625,3,1550}, {2102.6867675781,-103.66020965576,2.3076252937317,3,1550}, {386.88031005859,-1749.6469726563,9.0402965545654,3,1550}, {-1648.0146484375,1205.138671875,21.15625,3,1550}, {-2094.111328125,-2339.9721679688,34.8203125,3,1550}, {-2482.1164550781,-285.62384033203,40.54615020752,3,1550}, {-91.584991455078,-39.362594604492,6.484375,3,1550}, {2614.5715332031,-1729.8957519531,6.2421875,3,1550}, {167.42808532715,-171.62400817871,9.7786149978638,3,1550}, {-2491.3930664063,159.09780883789,32.1328125,3,1550}, {2568.6166992188,-640.54559326172,136.41052246094,3,1550}, {2602.3825683594,-1372.1278076172,35.290283203125,3,1550}, {552.52703857422,433.34201049805,30.509647369385,3,1550}, {-994.30700683594,-721.31829833984,35.9375,3,1550}, {2310.25390625,-2390.376953125,3,3,1550}, } pick = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550) local f1 = createBlipAttachedTo(pick, 37) addEventHandler("onPickupHit", root, function(hitPlayer) if source == pick then random = Pickup[math.random(#Pickup)] if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then give = math.random ( 4000 , 6000 ) destroyElement(pick) destroyElement(f1) givePlayerMoney(hitPlayer, give) pick2 = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550) f2 = createBlipAttachedTo(pick2, 37) else cancelEvent() end end end) ------------- addEventHandler("onPickupHit", root, function(hitPlayer) if source == pick2 then random1 = Pickup[math.random(#Pickup)] if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then give2 = math.random ( 4000 , 6000 ) destroyElement(pick2) destroyElement(f2) givePlayerMoney(hitPlayer, give2) pick3 = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550) f3 = createBlipAttachedTo(pick3, 37) else cancelEvent() end end end) -------------- addEventHandler("onPickupHit", root, function(hitPlayer) if source == pick3 then random2 = Pickup[math.random(#Pickup)] if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then give3 = math.random ( 4000 , 6000 ) destroyElement(pick3) destroyElement(f3) givePlayerMoney(hitPlayer, give3) pick4 = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550) f4 = createBlipAttachedTo(pick4, 37) else cancelEvent() end end end) -------------- addEventHandler("onPickupHit", root, function(hitPlayer) if source == pick4 then random3 = Pickup[math.random(#Pickup)] if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then give4 = math.random ( 4000 , 6000 ) destroyElement(pick4) destroyElement(f4) givePlayerMoney(hitPlayer, give4) pick5 = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550) f5 = createBlipAttachedTo(pick5, 37) else cancelEvent() end end end) --------------- addEventHandler("onPickupHit", root, function(hitPlayer) if source == pick5 then random4 = Pickup[math.random(#Pickup)] if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then give5 = math.random ( 4000 , 6000 ) destroyElement(pick5) destroyElement(f5) givePlayerMoney(hitPlayer, give5) pick6 = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550) f6 = createBlipAttachedTo(pick6, 37) else cancelEvent() end end end) -------------------- addEventHandler("onPickupHit", root, function(hitPlayer) if source == pick6 then random5 = Pickup[math.random(#Pickup)] if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then give6 = math.random ( 4000 , 6000 ) destroyElement(pick6) destroyElement(f6) givePlayerMoney(hitPlayer, give6) pick7 = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550) f7 = createBlipAttachedTo(pick7, 37) else cancelEvent() end end end) ----------------- addEventHandler("onPickupHit", root, function(hitPlayer) if source == pick7 then random6 = Pickup[math.random(#Pickup)] if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then give7 = math.random ( 4000 , 6000 ) destroyElement(pick7) destroyElement(f7) givePlayerMoney(hitPlayer, give7) pick8 = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550) f8 = createBlipAttachedTo(pick8, 37) else cancelEvent() end end end) ------------------------ addEventHandler("onPickupHit", root, function(hitPlayer) if source == pick8 then random7 = Pickup[math.random(#Pickup)] if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then give8 = math.random ( 4000 , 6000 ) destroyElement(pick8) destroyElement(f8) givePlayerMoney(hitPlayer, give8) pick9 = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550) f9 = createBlipAttachedTo(pick9, 37) else cancelEvent() end end end) --------------------- addEventHandler("onPickupHit", root, function(hitPlayer) if source == pick9 then random8 = Pickup[math.random(#Pickup)] if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then give9 = math.random ( 4000 , 6000 ) destroyElement(pick9) destroyElement(f9) givePlayerMoney(hitPlayer, give9) pick10 = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550) f10 = createBlipAttachedTo(pick10, 37) else cancelEvent() end end end) ---------------------- addEventHandler("onPickupHit", root, function(hitPlayer) if source == pick10 then random9 = Pickup[math.random(#Pickup)] if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then give10 = math.random ( 4000 , 6000 ) destroyElement(pick10) destroyElement(f10) givePlayerMoney(hitPlayer, give10) pick11 = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550) f11 = createBlipAttachedTo(pick11, 37) else cancelEvent() end end end) -------------------------- addEventHandler("onPickupHit", root, function(hitPlayer) if source == pick11 then random10 = Pickup[math.random(#Pickup)] if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then give11 = math.random ( 4000 , 6000 ) destroyElement(pick11) destroyElement(f11) givePlayerMoney(hitPlayer, give11) pick12 = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550) f12 = createBlipAttachedTo(pick12, 37) else cancelEvent() end end end) --------------------- addEventHandler("onPickupHit", root, function(hitPlayer) if source == pick12 then random11 = Pickup[math.random(#Pickup)] if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then give12 = math.random ( 4000 , 6000 ) destroyElement(pick12) destroyElement(f12) givePlayerMoney(hitPlayer, give12) pick13 = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550) f13 = createBlipAttachedTo(pick13, 37) else cancelEvent() end end end) ------------- addEventHandler("onPickupHit", root, function(hitPlayer) if source == pick13 then random12 = Pickup[math.random(#Pickup)] if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then give13 = math.random ( 4000 , 6000 ) destroyElement(pick13) destroyElement(f13) givePlayerMoney(hitPlayer, give13) pick14 = createPickup( random[1], random[2], random[3], random[4], random[5], random[6], random[7], random[8], random[9], random[10], random[11], random[12], random[13], random[14], random[15], random[16], random[17], random[18], random[19], 1550, 3, 1550) f14 = createBlipAttachedTo(pick14, 37) else cancelEvent() end end end) --------------------- addEventHandler("onPickupHit", root, function(hitPlayer) if source == pick14 then random13 = Pickup[
  12. سويتها بس مشكؤوؤر تعبتك معي
  13. فهمت .. بس انا اللي ابيه اذا الاعب لمس البيك اب يطلع بيك اب ثاني في مكان عشوائي طبعا الاماكن العشوائية انا احددها ... وشككرا
  14. ابغى البيك اب عشوائي بس اذا طلع تكون عليك بلب
  15. انا عندي اكثر من مكان كيف اسويها عشوائية انت سوتها اذا شغلت المود اول واحد عشوائي
  16. ضبط ي مجنون فيكك بس المشكله ان كل بيك اب عليه بليب وش الحل ؟ يعني لو خليتها عشوائية بيطلع البيك اب في مكان والبليب في مكان
  17. السلام عليكم ورححمة الله شباب عندي مود ابغى يكون فيه اماكن عشوائيه انا طلبت من قبل وشرحولي الشباب ومافهمتها كويس هذا الكود فيه ثلاث اماكن ابغى تكون عشوائية local pick = createPickup(159.5712890625,-169.95487976074,1.578125,3,1550) local f1 = createBlipAttachedTo(pick, 37) addEventHandler("onPickupHit", root, function(hitPlayer) if source == pick then if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then give = math.random ( 4000 , 6000 ) destroyElement(pick) destroyElement(f1) givePlayerMoney(hitPlayer, give) pick2 = createPickup(-2367.3803710938,-1654.8669433594,486.3369140625,3,1550) f2 = createBlipAttachedTo(pick2, 37) else cancelEvent() end end end) ------------- addEventHandler("onPickupHit", root, function(hitPlayer) if source == pick2 then if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then give2 = math.random ( 4000 , 6000 ) destroyElement(pick2) destroyElement(f2) givePlayerMoney(hitPlayer, give2) pick3 = createPickup(-2079.6606445313,1432.4488525391,7.1015625,3,1550) f3 = createBlipAttachedTo(pick3, 37) else cancelEvent() end end end) -------------- addEventHandler("onPickupHit", root, function(hitPlayer) if source == pick3 then if (getTeamName(getPlayerTeam(hitPlayer)) == "Criminal") then give3 = math.random ( 4000 , 6000 ) destroyElement(pick3) destroyElement(f3) givePlayerMoney(hitPlayer, give3) else cancelEvent() end end end)
  18. ياااخي والله مجربها ولا ضبطت كبف الحين تضبط مشكؤؤر تم الكود صحح الله يحفظكك ^_ جربتهه ادري انه صح وانا قلت غلط ؟
  19. ياااخي والله مجربها ولا ضبطت كبف الحين تضبط مشكؤؤر تم
  20. قصدك تبي إذا كان اللاعب في التيم يختفي الباك أب + يعطيه فلوس بس إذا ما كان في التيم ما يختفي الباك أب + ما يعطيه فلوس ؟ يب
  21. كود عنـآآد عدل بس في اضافات لازم تكون منكك مجربها من قبل ولا ضبط
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