error setElementHealth ( nemesi, 100 ).
server--
function Nemesisbymanawydan ( )
baz = createObject ( 360, -1935.5480957031, 665.44055175781, 48, 0, 0, 0 )
nemesi = exports [ "slothBot" ]:spawnBot ( -1935.5480957031, 665.44055175781, 47.0, 90, math.random ( 300, 303 ), 0, 0, Nemesis, 38, "hunting", true )
setElementModel ( nemesi, 107 )
outputChatBox ("#9E0000Nemesis: #0D9905STARS",getRootElement(), 255, 255, 255, true )
local myBlip = (createBlipAttachedTo ( nemesi, 0 ))
attachElements ( baz, nemesi, 0.2, 0.1, 0.5, 0, 90, 0 )
triggerClientEvent ( "nsound", root )
triggerClientEvent ( "nemesismissel", root )
end
addEventHandler("onResourceStart", resourceRoot, Nemesisbymanawydan)
addEvent("onBotWasted",true)
addEventHandler("onBotWasted",getRootElement(),
function (killer)
if (source == nemesi) then
givePlayerMoney(killer,math.random(4000,6000)) -- 4000, 6000 money for kill nemesis--
outputChatBox ( getPlayerName ( killer ) .. " #081DBFkilled Nemesis, congratulations",getRootElement(), 255, 255, 255, true )
setTimer(Nemesisbymanawydan, 60000, 1) -- 60000 time for nemesis respawn in milliseconds--
end
end)
function nemesisvida()
setElementHealth ( nemesi, 100 )
setTimer(nemesisvida, 1000, 1)
end
addEventHandler ( "onResourceStart", getRootElement(), nemesisvida )
client
--- Criado por MANAWYDANbr ---
function Skinemesis1()
txd = engineLoadTXD("data/107.txd", 107 )
engineImportTXD(txd, 107)
dff = engineLoadDFF("data/107.dff", 107 )
engineReplaceModel(dff, 107)
end
addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), Skinemesis1)
addEvent ( "nsound", true )
addEventHandler ( "nsound", root,
function ( )
playSound ( "data/nemesis.mp3" )
end
)
addEvent ( "nemesismissel", true )
addEventHandler ( "nemesismissel", root,
function ( )
x, y, z = getElementPosition("nemesi")
createProjectile(getLocalPlayer(), 19, x, y, z)
setPedAnimation ( nemesi, "ROCKET", "RocketFire")
end
)