Edit:
marker = createMarker (2473.8999023438, -1682.9000244141, 13.39999961853, "cylinder", 2, 255, 0, 0, 255 )
function PlayerGo(player)
if getElementType(player) == "player" then
setElementPosition(player, 1541.3000488281, -2475.1999511719, 4091.5)
giveWeapon(player, 46,1 )
end
end
addEventHandler("onMarkerHit", marker, PlayerGo)