GUIEditor = {
label = {},
}
GUIEditor.label[1] = guiCreateLabel(190, 499, 481, 61, "TeSt 1", false)
GUIEditor.label[2] = guiCreateLabel(190, 499, 481, 61, "TeSt 2", false)
guiSetVisible(GUIEditor.label[1], false)
guiSetVisible(GUIEditor.label[2], false)
show1 = function()
guiSetVisible(GUIEditor.label[1], true)
setTimer(
function()
guiSetVisible(GUIEditor.label[1], false)
end,1000,1)
end
show2 = function()
guiSetVisible(GUIEditor.label[2], true)
setTimer(
function()
guiSetVisible(GUIEditor.label[2], false)
end,2000,1)
end
onRender = function()
if (guiGetVisible(GUIEditor.label[1]) == true) then
show2()
elseif (guiGetVisible(GUIEditor.label[2]) == false) then
show1()
end
end
addEventHandler ( "onClientRender", root, onRender )