check = false;
function createText ( )
if check then
dxDrawText ( getPlayerName ( localPlayer ) .. "has Taken ", 196, 0, 875, 163, tocolor ( 255, 255, 255 ), 1.5, "pricedown" );
end
end
addEventHandler ( "onClientRender", root, createText );
function markerHitorLeave ( player )
if player == localPlayer then
if eventName == "onClientMarkerHit" then
check = true;
else
check = false;
end
end
end
addEventHandler ( "onClientMarkerHit", marker, markerHitorLeave );
addEventHandler ( "onClientMarkerLeave", marker, markerHitorLeave );