سويت الاكواد ان شاء الله صح
كلينت
--
addEventHandler("onClientGUIClick",getRootElement(),
function ( )
local Player = guiGridListGetItemText ( GUIEditor_Grid[1], guiGridListGetSelectedItem ( GUIEditor_Grid[1] ), 1 )
local element = getPlayerFromName ( Player )
if ( source == GUIEditor_Button[5] ) then
if ( guiGridListGetSelectedItem(GUIEditor_Grid[1]) == -1 ) then return outputChatBox("الرجاء اختيار لاعب ..") end
triggerServerEvent("KickSelectedPlayer",localPlayer,Player)
elseif ( source == GUIEditor_Button[6] ) then
if ( guiGridListGetSelectedItem(GUIEditor_Grid[1]) == -1 ) then return outputChatBox("الرجاء اختيار لاعب ..") end
triggerServerEvent("BanSelectedPlayer",localPlayer,Player)
elseif ( source == GUIEditor_Button[7] ) then
if ( guiGridListGetSelectedItem(GUIEditor_Grid[1]) == -1 ) then return outputChatBox("الرجاء اختيار لاعب ..") end
triggerServerEvent("setPedArmor",localPlayer,Player)
elseif ( source == GUIEditor_Button[8] ) then
if ( guiGridListGetSelectedItem(GUIEditor_Grid[1]) == -1 ) then return outputChatBox("الرجاء اختيار لاعب ..") end
triggerServerEvent("MuteSelectedPlayer",localPlayer,Player)
elseif ( source == GUIEditor_Grid[1] ) then
if ( guiGridListGetSelectedItem(GUIEditor_Grid[1]) == -1 ) then
guiSetText ( GUIEditor_Label[1] ,"IP : N/A" )
guiSetText( GUIEditor_Button[7] ,"Mute" )
return
end
triggerServerEvent("GetIP",localPlayer,Player)
if element then
if ( getElementData ( element , "MuteText" )) then
guiSetText( GUIEditor_Button[7] ,"UnMute" )
else
guiSetText( GUIEditor_Button[7] ,"Mute" )
end
end
end
end
)
---- سيرفر
addEvent("givePlayerArmor",true)
if getPedArmor(player) == 100 then
outputChatBox("Your armor already is complete!", player, 220, 0, 0 ).
end
if amount and tonumber(amount) >= 100 or tonumber(amount) <= 100 then .
setPedArmor( player, tonumber(amount) ) -- Set amount armor that player chosen on the command.
else
end
outputChatBox( "sintax: /addarmor [armor-amount]", player, 220, 0, 0 ) .
end
end
addCommandHandler( "addarmor", givePlayerArmor
يب بيس مود اي نوع