Ja tentei e nd
verifique se tenho algu errado no script
addEventHandler ( "onResourceStart",resourceRoot,function()
for i = 550, 20000 do
removeWorldModel ( i, 10000, 0, 0, 0 )
removeWorldModel(16613,1000,-300,1556,75) --lod>
removeWorldModel(16616,1000,-300,1556,75) --lod>
removeWorldModel(16615,1000,-300,1556,75) --lod>
removeWorldModel(16138,1000,-300,1556,75) -- model>
removeWorldModel(16614, -346.6719, 1595.0781, 79.6641, 0.25)
removeWorldModel(16613, -346.6719, 1595.0781, 79.6641, 0.25)
end
end)
adicionei isso no script.LUA e ao iniciar como se fosse server esta sei ele, logo que regresso ao map editor ele aparece novamente