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iPrestege

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Everything posted by iPrestege

  1. نشالله بعد كم يوم تلقني نسيت المهم انا قصدي انه يا كثر الكواد يلي نطرحت لك فترة بالمنتدى المفروض عرفت على الاقل لو شيء بسيط وجربت مو كل شيء تعتمد على الناس الى متى
  2. دامك مو عارف الافضل تنسى البرمجة #
  3. Why? it's client side and you chose the marker it won't show for all the players .
  4. It's a very long code . Thanks .
  5. Here : Animation.createAndPlay(Window, Animation.presets.guiMove(argument[1],argument[2],argument[3])) my question is what is the argument[1] , argument[2] and argument[3] ?
  6. iPrestege

    Decode

    https://forum.multitheftauto.com/viewtopic.php?f=108&t=29990&p=526954&hilit=Protected#p526954
  7. iPrestege

    HELP MAP

    So what's the problem? you can upload it to the server and refresh the resource's and start it!
  8. ^ في عندكـ إند زآيدة ؛ يصير كذآ , addEventHandler ( "onClientMouseEnter", الزر, function ( ) playSoundFrontEnd ( 15 ) end ) لول كنت مسوية if وعدلتة ونسيت اشيلها ذذ
  9. iPrestege

    HELP MAP

    hmm.. check the meta if set to the play gamemode .
  10. Already done Prestege. No, this is wrong .
  11. # صوت من اللعبه : addEventHandler("onClientMouseEnter",الزر, function ( ) playSoundFrontEnd ( 15 ) end end,false) #
  12. setVehicleDamageProof addCommandHandler
  13. onClientMouseEnter playSound guiGetVisible or playSoundFrontEnd
  14. I have 2 Do you want one?
  15. local spawnpoint addEventHandler("onResourceStart", resourceRoot, function() spawnpoint = getRandomSpawnPoint() resetMapInfo() for i,player in ipairs(getElementsByType("player")) do spawn(player) end end ) function spawn(player) if not isElement(player) then return end if get("spawnreset") == "onSpawn" then spawnpoint = getRandomSpawnPoint() end exports.spawnmanager:spawnPlayerAtSpawnpoint(player,spawnpoint,false) repeat until setElementModel(player,SkinID) fadeCamera(player, true) setCameraTarget(player, player) showChat(player, true) end function getRandomSpawnPoint () local spawnpoints = getElementsByType("spawnpoint") return spawnpoints[math.random(1,#spawnpoints)] end addEventHandler("onPlayerJoin", root, function() spawn(source) end ) addEventHandler("onPlayerQuit",root, function () if getPlayerCount() == 1 and get("spawnreset") == "onServerEmpty" then spawnpoint = getRandomSpawnPoint() end end ) addEventHandler("onPlayerWasted", root, function() setTimer(spawn, 1800, 1, source) end ) Change line 19
  16. iPrestege

    Help

    Yes,That's right won't be work should try to use fixVehicle with setTimer .
  17. GUIEditor_Label[1] = guiCreateLabel(23,43,316,31,"yourname :",false) setTimer(function() guiLabelSetColor(GUIEditor_Label[1],math.random(255), math.random(255), math.random(255)) end, 200,0)
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