<object id="object (vgshseing28) (1)" doublesided="false" model="8558" interior="0" dimension="0" posX="1128.7954101563" posY="3712.3876953125" posZ="-0.049953460693359" rotX="0" rotY="0" rotZ="0" />
addCommandHandler("Xmap",function(player)
local model = getMapData("object ","model")
local interior = getMapData("object ","interior")
local dimension = getMapData("object ","dimension")
local Px = getMapData("object ","posX")
local Py = getMapData("object ","posY")
local Pz = getMapData("object ","posZ")
local lX = getMapData("object ","rotX")
local lY = getMapData("object ","posY")
local lZ = getMapData("object ","rotZ")
if ( model and interior and dimension and pX and pY and pZ and lX and lY and lZ ) then
local obj = createObject(model,Px,Py,Pz,lX,lY,lZ)
setElementInterior(obj,interior)
setElementDimension(obj,dimension )
end
end)