addEventHandler("onPlayerJoin",root,function()setElementData(source,'Attach',false) end)
addCommandHandler("obj",
function(source)
if(getElementData(source,'Attach')==true)then
x,y,z = getElementPosition(source)
destroyElement(Object)
Object = createObject( id,x +2,y,z)--بدلها برقم الاوبجيكت
setElementData(source,'Attach',false)
elseif(getElementData(source,'Attach')==false)then
exports.bone_attach:attachElementToBone(object, source, 8, 0, 0, 0, 0, 0, 0)
setElementData(source,'Attach',true)
end
end)