Marker = createMarker ( 1294.6767578125, -1337.5, 17.860641479492, "cylinder", 1.5, 255, 0, 0, 255 )
function check ( thePlayer )
if ( isElementWithinMarker ( thePlayer, Marker ) ) then
local money = getPlayerMoney ( thePlayer )
if money >= 30000 then
setPedArmor ( thePlayer, 100 )
else
outputChatBox ( "No tienes Dinero para comprar Armor!", thePlayer, 8, 224, 13 )
end
end
end
function decir ( hitElement )
if ( getElementType ( hitElement ) == "player" ) then
if ( not isPedInVehicle ( hitElement ) ) then
if ( eventName == "onMarkerHit" ) then
outputChatBox ("Preciona Z para comprar el armor Costo: 30.000$", hitElement, 8, 224, 13 )
bindKey ( hitElement, "z", "down", check )
else
unbindKey ( hitElement, "z", "down", check )
end
end
end
end
addEventHandler ( "onMarkerHit", Marker, decir )
addEventHandler ( "onMarkerLeave", Marker, decir )
Asi?
Perdón por no responder rápido, se esta yendo mucho la luz.