i wanna add flamethrower to my script but idk how plz help me
SCRIPT
cLP = getLocalPlayer()
screenWidth, screenHeight = guiGetScreenSize()
function cRStest()
setTimer(resourcesCheck, 10000, 1)
end
addEventHandler("onClientResourceStart", getRootElement(), cRStest)
function resourcesCheck()
if check=="done" then return
else
setRadioChannel(0)
setTimer(cbinds, 1000, 1)
textToggle=0
check="done"
end
end
function cRS()
if check=="done" then return
else
setRadioChannel(0)
setTimer(cbinds, 3333, 1)
textToggle=0
check="done"
end
end
addEventHandler("onClientPlayerSpawn", getLocalPlayer(), cRS)
function markers(player)
if isPedInVehicle(player) then
local vehicle = getPedOccupiedVehicle(player)
fixVehicle(vehicle)
end
end
addEventHandler("onClientMarkerHit", getResourceRootElement(getThisResource()), markers)
function cbinds()
local keys1 = getBoundKeys("vehicle_fire")
local keys2 = getBoundKeys("vehicle_secondary_fire")
if keys1 then
for keyName, state in pairs(keys1) do
bindKey(keyName, "down", cdoshoot)
end
bindKey("F", "down", cdoshoot)
cbindsText = "- Press F or the button you use to fire to shoot rockets!\n- You can shoot once every 3 seconds.\n- good luck and have fun!."
end
if keys2 then
for keyName, state in pairs(keys2) do
bindKey(keyName, "down", cdoshoot)
end
end
if (not keys1) and (not keys2) then
bindKey("F", "down", cdoshoot)
bindKey("lctrl", "down", cdoshoot)
bindKey("rctrl", "down", cdoshoot)
cbindsText = "- Press F or CTRL to shoot rockets!\n- You can shoot once every 3 seconds."
end
theVehicle = getPedOccupiedVehicle(cLP)
allowShoots()
bindKey("M", "down", toggleText)
outputChatBox("#FF3366Press M to show/hide instructions! :D", 255, 255, 255, true)
end
function toggleText()
if textToggle==0 then
addEventHandler("onClientRender", getRootElement(), bindsText)
textToggle=1
elseif textToggle==1 then
removeEventHandler("onClientRender", getRootElement(), bindsText)
textToggle=0
end
end
function allowShoots()
bindTrigger = 1
end
function cdoshoot()
if bindTrigger == 1 then
if not isPlayerDead(cLP) then
bindTrigger = 0
local x,y,z = getElementPosition(theVehicle)
local rX,rY,rZ = getElementRotation(theVehicle)
local x = x+4*math.cos(math.rad(rZ+90))
local y = y+4*math.sin(math.rad(rZ+90))
createProjectile(theVehicle, 19, x, y, z, 1.0, nil)
setTimer(allowShoots, 3000, 1)
end
end
end
function bindsText()
dxDrawText(cbindsText, screenWidth/15, screenHeight/2.5, screenWidth, screenHeight, tocolor(0, 149, 254, 255), 0.75, "bankgothic")
end