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Tete omar

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Everything posted by Tete omar

  1. الترجمة : هذا الملف كبير الحجم الملف كبير جداً بحيث لا يمكن فتحه 13.67 ميجا الرجاء تحميل هذا الملف عن طريق FTP access امسح او سمي الملف بـ اسم آخر من وقت الى وقت آخر للوصول هنا
  2. do not copy the examples without knowledge how is this thing work, you have to learn lua , not copy the examples
  3. means he registered early i think he's the guy who hates you and tries to put in peoples head that you're a bad person. MOJRM-511
  4. Tete omar

    Comma

    You mean the player money upper of health ? like the green money on this picture you can't use commas though.
  5. المشكـــــــــــلة هنا والي معقداني انو لمن الاعب يخرج , ما يشيل ال row حقته من ال gridlist حاولت guiGridListRemoveRow مع الوظيفة onClientPlayerQuit
  6. أنت قصدك تجيك شاشة سودة وتروح مثل ما تروح بالماب صح ؟ استخدم fadeCamera
  7. spawnPlayer is same as setElementPosition( the player element , x, y, z ) weird ...
  8. try your luck with this local carFuel = {}; local gasStations = {}; local gasStationsBlip = {}; local gasStationsMarkers = {}; addEventHandler("onResourceStart", getResourceRootElement(getThisResource()), function() local xml = xmlLoadFile("carData.xml"); local xmlNodes = xmlNodeGetChildren(xml); for i,node in ipairs(xmlNodes) do carFuel[tonumber(xmlNodeGetAttribute(node,'id'))] = tonumber(xmlNodeGetAttribute(node,'fuel')); end xmlUnloadFile(xml); local xml = xmlLoadFile("garageData.xml"); local xmlNodes = xmlNodeGetChildren(xml); for i,node in ipairs(xmlNodes) do local name = xmlNodeGetAttribute(node,'name'); local x = tonumber(xmlNodeGetAttribute(node,'x')); local y = tonumber(xmlNodeGetAttribute(node,'y')); local z = tonumber(xmlNodeGetAttribute(node,'z')); gasStationsBlip[name] = createBlip(x,y,z,51,0,0,0,0,0,0,450); local moreKids = xmlNodeGetChildren(node); gasStationsMarkers[name] = {}; for i,v in ipairs(moreKids) do local mx = tonumber(xmlNodeGetAttribute(v,'x')); local my = tonumber(xmlNodeGetAttribute(v,'y')); local mz = tonumber(xmlNodeGetAttribute(v,'z')); gasStationsMarkers[name][i] = createMarker(mx,my,mz,'corona',3,128,128,0,128); setElementData(gasStationsMarkers[name][i],'gasStation',true); end end xmlUnloadFile(xml); end ) function fuelUse(player) local vehicle = getPedOccupiedVehicle(player); if vehicle then setTimer(fuelUse,1000,1,player); if getVehicleType(vehicle) ~= 'Automobile' and getVehicleType(vehicle) ~= 'Bike' and getVehicleType(vehicle) ~= 'Monster Truck' and getVehicleType(vehicle) ~= 'Quad' then return end if getVehicleController(vehicle) ~= player then return end --### if getVehicleEngineState(vehicle) == false then return end --### local fuel = getCarFuel(vehicle) if fuel == 0 then setVehicleEngineState(vehicle,false); return end --### --[[local speedX, speedY, speedZ = getElementVelocity(vehicle); vel = (speedX^2 + speedY^2 + speedZ^2)^(0.5)+(math.random(100,1000)/25000);]] local newX,newY,newZ = getElementPosition(vehicle); local oldX = getElementData(vehicle,'oldX') or newX; local oldY = getElementData(vehicle,'oldY') or newY; local oldZ = getElementData(vehicle,'oldZ') or newZ; local vel = (getDistanceBetweenPoints2D(oldX,oldY,newX,newY)/70)+(math.random(100,1000)/50000); local oldX = setElementData(vehicle,'oldX',newX); local oldY = setElementData(vehicle,'oldY',newY); local oldZ = setElementData(vehicle,'oldZ',newZ) --if vel < 0.01 then return end --### local remainingFuel = takeCarFuel(vehicle,vel); if remainingFuel < 0.001 then remainingFuel = 0; outputChatBox('Your car has ran out of fuel.',v); setVehicleEngineState(vehicle,false); end end end function startFuelUse(p,seat,jacked) if getVehicleType(source) ~= 'Automobile' and getVehicleType(source) ~= 'Bike' and getVehicleType(source) ~= 'Monster Truck' and getVehicleType(source) ~= 'Quad' then return end if seat ~= 0 then return end if getCarFuel(source) <= 0 then setVehicleEngineState(source,false); end setTimer(fuelUse,1000,1,p); end addEventHandler("onVehicleEnter",getRootElement(),startFuelUse) function switchEngine(playerSource) local theVehicle = getPedOccupiedVehicle(playerSource); if theVehicle and getVehicleController(theVehicle) == playerSource then local state = getVehicleEngineState(theVehicle) if state then setVehicleEngineState(theVehicle, false); outputChatBox('Car engine turned off.',playerSource); else if getCarFuel(theVehicle) <= 0 then return end setVehicleEngineState(theVehicle, true); outputChatBox('Car engine turned on.',playerSource); end end end addCommandHandler("engine",switchEngine); addEvent('pedSyphonVehicle',true); function pedSyphon(v) if getCarFuel(source) >= carFuel[-1] then outputChatBox("You are holding as much fuel as you can carry.",source); return end local n = math.random(100,200)/1000; local left = takeCarFuel(v,n); local total = addCarFuel(source,n); if left <= 0 then outputChatBox("That car has no more fuel left.",source); return end triggerClientEvent("onPedSyphonFuel",source); end addEventHandler('pedSyphonVehicle',getRootElement(),pedSyphon); addEvent('pedRefuelVehicle',true); function pedSyphon(v) if getCarFuel(source) <= 0 then outputChatBox("You have no more fuel left.",source); return end local maxFuel = carFuel[0]; if carFuel[getElementModel(v)] then maxFuel = getFuel[getElementModel(v)]; end if getCarFuel(v) >= maxFuel then outputChatBox("That car is fully refueled.",source); return end local n = math.random(100,200)/1000; local left = takeCarFuel(source,n); local total = addCarFuel(v,n); triggerClientEvent("onPedReFuel",source); end addEventHandler('pedRefuelVehicle',getRootElement(),pedSyphon); addEvent('onVehicleRefuel',true); function vehicleRefuel(v,m) if not getElementData(m,'gasStation') then return end if getElementType(v) ~= 'vehicle' then return end if getVehicleType(v) ~= 'Automobile' and getVehicleType(v) ~= 'Bike' and getVehicleType(v) ~= 'Monster Truck' and getVehicleType(v) ~= 'Quad' then return end local driver = getVehicleOccupants(v); if not driver[0] then return end if not isElementWithinMarker(v,m) then return end --### local maxFuel = carFuel[0]; if getPlayerMoney(driver[0]) < 25 then outputChatBox("You can't afford any more fuel.",p); return end if carFuel[getElementModel(v)] then maxFuel = carFuel[getElementModel(v)]; end if getCarFuel(v) >= maxFuel then return end addCarFuel(v,15); takePlayerMoney(driver[0],25); if getCarFuel(v) >= maxFuel then outputChatBox("Your car has been fully refueled.",p); takeCarFuel(v,getCarFuel(v)-maxFuel); return end setTimer(vehicleRefuel,500,1,v,m); end addEventHandler('onVehicleRefuel',getRootElement(),vehicleRefuel); function hitTheMarker(e) setTimer(vehicleRefuel,1500,1,e,source); end addEventHandler('onMarkerHit',getRootElement(),hitTheMarker); function getCarFuel(v) if getElementType(v) == 'vehicle' then if getVehicleType(v) == 'Automobile' or getVehicleType(v) == 'Bike' or getVehicleType(v) == 'Monster Truck' or getVehicleType(v) == 'Quad' then local fuel = getElementData(v,'fuel'); local model = getElementModel(v); if not carFuel[model] then model = 0; end if not fuel then if carFuel[model] then fuel = carFuel[model]; setElementData(v,'fuel',carFuel[model]); else fuel = carFuel[0]; setElementData(v,'fuel',carFuel[0]); end end return fuel; end elseif getElementType(v) == 'player' then local fuel = getElementData(v,'fuel'); if not fuel then setElementData(v,'fuel',0); return 0; end return fuel; end end function addCarFuel(v,a) if getElementType(v) == 'vehicle' then if getVehicleType(v) == 'Automobile' or getVehicleType(v) == 'Bike' or getVehicleType(v) == 'Monster Truck' or getVehicleType(v) == 'Quad' then local fuel = getElementData(v,'fuel'); local model = getElementModel(v); if not carFuel[model] then model = 0; end if not fuel then if carFuel[model] then fuel = carFuel[model]; setElementData(v,'fuel',carFuel[model]); else fuel = carFuel[0]; setElementData(v,'fuel',carFuel[0]); end end fuel = fuel + a; if fuel > carFuel[model] then fuel = carFuel[model]; end setElementData(v,'fuel',fuel); return fuel; end elseif getElementType(v) == 'player' then local fuel = getElementData(v,'fuel'); if not fuel then fuel = 0; end fuel = fuel + a; if fuel > carFuel[-1] then fuel = carFuel[-1]; end setElementData(v,'fuel',fuel); return fuel; end end function takeCarFuel(v,a) if getElementType(v) == 'vehicle' then if getVehicleType(v) == 'Automobile' or getVehicleType(v) == 'Bike' or getVehicleType(v) == 'Monster Truck' or getVehicleType(v) == 'Quad' then local fuel = getElementData(v,'fuel'); local model = getElementModel(v); if not carFuel[model] then model = 0; end if not fuel then if carFuel[model] then fuel = carFuel[model]; setElementData(v,'fuel',carFuel[model]); else fuel = carFuel[0]; setElementData(v,'fuel',carFuel[0]); end end fuel = fuel - a; if fuel < 0 then fuel = 0; end setElementData(v,'fuel',fuel); return fuel; end elseif getElementType(v) == 'player' then local fuel = getElementData(v,'fuel'); if not fuel then fuel = 0; end fuel = fuel - a; if fuel < 0 then fuel = 0; end setElementData(v,'fuel',fuel); return fuel; end end addEvent('giveVehicleFuelOnSpawn',true); addEventHandler('giveVehicleFuelOnSpawn',getRootElement(),function() getCarFuel(source); end); function onVehicleRespawn(exploded) if getElementType(source) ~= 'vehicle' then return end local model = getElementModel(source); if not carFuel[model] then model = 0; end if not fuel then if carFuel[model] then setElementData(source,'fuel',carFuel[model]); else
  9. I'm not sure about ur code but post the full code
  10. use ' setElementPosition ' much better than ' spawnPlayer ' try this local spawnX, spawnY, spawnZ = 1713.02, 917.98, 10.80 local mySkin = 50 function joinHandler() setElementPosition(source, spawnX, spawnY, spawnZ) fadeCamera(source, true) setCameraTarget(source, source) setPedSkin ( source, mySkin ) outputChatBox("Welcome to My Server", source) end addEventHandler("onPlayerJoin", getRootElement(), joinHandler) function respawn(source) local x,y,z = getElementPosition(source) setElementPosition(source, x, y, z) setPedSkin (source, mySkin) end addCommandHandler("respawn", respawn) function deathCheck() local x,y,z = getElementPosition(source) if (isPedDead(source)) then setElementPosition(source, x,y,z) end end addEventHandler ("onPlayerWasted", root, deathCheck) function killcommand(source) killPed (source, source) outputChatBox("Type /respawn to respawn immediately.", getRootElement(), 255,0,0,true) end addCommandHandler("kill", killcommand) -- retrieve a table with all flag elements local flagElements = getElementsByType ( "tdm" ) -- loop through them for key, value in pairs(flagElements) do -- get our info local posX = getElementData ( value, "posX" ) local posY = getElementData ( value, "posY" ) local posZ = getElementData ( value, "posZ" ) end fixed
  11. You copied the example , but this should work, maybe you put it client side.
  12. طلطول استخدم هالكود local col = guiGridListAddColumn(GUIEditor_Grid[1],"Players",0.85) -- القريد لست الي بتظهر فيها الاعبين GUIEditor_Grid[1] function LetsBeClear() for id, player in ipairs ( getElementsByType ( "player" ) ) do local row = guiGridListAddRow ( GUIEditor_Grid[1] ) -- القريد لست الي بتظهر فيها الاعبين guiGridListSetItemText ( GUIEditor_Grid[1], row, col, getPlayerName ( player ), false, false ) end end addEventHandler("onClientResourceStart", getResourceRootElement( getThisResource() ), LetsBeClear) -- عند بدأ الريسورس بالمناسبة seTimer تكرر دخولك في الجريد لست يعني تضيفك في الجريد لست مليار مرة ثم اكثر.
  13. اعتقد انو كاستيلو سجل بهالاسم لمن كان عنده 14 سنة
  14. اهاااااااااااااااااااااااااااا حسبت كاستيلو ... بس ليش نفس الأسم ومن المقلد ؟
  15. it's SolidSnake not SolidSnake14 memberlist.php?mode=viewprofile&u=41876 لا تآلف اسمه الحقيقي Castillo وكل الناس تناديه كذا
  16. SolidSnake14 هو Castillo الارجنتيني يا أذكياء
  17. انت رقيت نفسك ترقية عالية 70% هذا تابل و هولستن و الناس الخبره انا وعناد يمديك تقول 30% انت ما ابي اقول رآيي عشان لا تزعل واكون انا بنفسي شاكر لك اذا تعلمت لحالك وتكون احسن مني , يا ليت تتعلم اكثر وبالمناسبة اذا فيه شي منت فاهمه على طول حطه هنا مو أخطاء وتبي تصلحها وبس . واتعلم اتجليزي اكثر واكثر عشان انا الاحظ فيه عرب كثير يبون يتعلمون البرمجة ومو خبره في الانجليزي خطأ X خطأ لازم تعرف وش يدور حولك بالتوفيق.
  18. يمديك تدفع عن طريق الهاتف , يسحب رصيد وخلصنا باستخدام استضافة delux او ffs شرح عمل سيرفر على استضافة ffs https://www.youtube.com/watch?v=BSENR4qv8eQ شرح عمل سيرفر على استضافة delux
  19. او لو تبي تختصر warpPedIntoVehicle( theVehicle ) theVehicle = السيارة الي انت سويتها باستخدام createVehicle
  20. x,y,z = getElementPosition( source ) createVehicle(ID, x,y+5,z ) هذا يخلي السيارة جمب الاعب شوي
  21. ما فهمتك ؟ يعني يحط الاعب جوت السيارة ولا وش ؟ او تجي السيارة جمب مكان الاعب .. ؟
  22. a = guiCreateButton(150,100,130,36, "spawn", false,window) وين ال " window " الي ينحط فيها هالزر ؟
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